
Royal GambleSkill
Gain.
Is Royal Gamble good in Slay the Spire 2?
Royal Gamble is an uncommon Regent skill in Slay the Spire 2. In combat it resolves as: Gain. It’s a dependable, middle-of-the-pack option, landing at C tier in our rankings.
Across 101 recorded runs, decks running it win 29.2% of the time, comfortably clear of the 19.0% average, by 10.3%. It’s a more selective pick, turning up in just 2.7% of decks that could run it. Regent players keep it in 14.8% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.2 times in the decks that take it.
It performs best next to Orbit — together they post a +26.5% swing in win rate. It also has strong chemistry with the relic Potion Belt, which moves its win rate by +27.6%. At 0 energy, it’s upgraded in 27.2% of runs and usually joins the deck around floor 14.
That’s 26 wins, 63 deaths, and 12 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Decimillipede Elite, which closes out 5.0% of its appearances. Read on for Royal Gamble’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Regent run.
Royal Gamble Win Rate & Pick Rate
Royal Gamble’s 29.2% win rate clears the 19.0% all-deck average by 10.3%, the gap charted below.
Run Outcomes with Royal Gamble
Royal Gamble has 26 wins and 75 losses over 101 tracked runs (25.7% won); abandoned runs count as losses.
- Wins 25.7%
- Losses 74.3%
Best Cards to Pair with Royal Gamble
Ranked by win-rate lift, Royal Gamble performs best alongside Orbit (+26.5%), Big Bang (+22.8%), and Cosmic Indifference (+22.1%).
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Royal Gamble Win Rate by Class
Royal Gamble is drafted only by the Regent, where it holds a 29.2% win rate across 101 runs.
Best Relics for Royal Gamble
Royal Gamble pairs best with the relics Potion Belt (+27.6%), Letter Opener (+25.9%), and Fencing Manual (+23.0%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Royal Gamble Card Details
Royal Gamble is an uncommon skill costing 0 energy; it’s upgraded in 27.2% of runs and usually picked up by floor 14.
Gain.
What Ends Runs with Royal Gamble
Royal Gamble’s most common run-enders are Decimillipede Elite (5.0%), Infested Prisms Elite (4.0%), and Terror Eel Elite (3.0%).
- Decimillipede Elite5.0% of runs
- Infested Prisms Elite4.0% of runs
- Terror Eel Elite3.0% of runs
- Phrog Parasite Elite3.0% of runs
- Vantom Boss3.0% of runs
Get the Winning Edge
Real-time overlays, automatic match tracking, and exclusive tools — everything you need to climb, free on your PC.
- In-game overlays
- Automatic match tracking
- Desktop-exclusive tools
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Royal Gamble – Frequently Asked Questions
Is Royal Gamble good in Slay the Spire 2?
Across 101 tracked runs, Royal Gamble has a 29.2% win rate — +10.3% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Royal Gamble do in Slay the Spire 2?
Royal Gamble costs 0 energy. Gain.
What class is Royal Gamble in Slay the Spire 2?
Royal Gamble is an Uncommon Regent Skill.
Is Royal Gamble worth upgrading in Slay the Spire 2?
Royal Gamble can be upgraded at a rest site to improve its effect.
What is the best relic for Royal Gamble?
In tracked runs, Royal Gamble has performed best alongside Potion Belt, which lifts its win rate by +27.6% over 12 runs together.
See Also
Compare Royal Gamble with the rest of the best Slay the Spire 2 cards, relics, and classes below.