
Lightning RodSkill
Gain 4 Block. At the start of the next, Channel 1 Lightning.
Is Lightning Rod good in Slay the Spire 2?
Lightning Rod is a common Defect skill in Slay the Spire 2. In combat it resolves as: Gain 4 Block. At the start of the next, Channel 1 Lightning. It currently underperforms most alternatives, sitting at F tier in our Slay the Spire 2 card rankings.
Across 220 recorded runs, decks running it win 19.9% of the time, right in line with the typical deck. It’s a more selective pick, turning up in just 5.8% of decks that could run it. Defect players keep it in 37.0% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.4 times in the decks that take it.
It performs best next to Prolong — together they post a +21.2% swing in win rate. It also has strong chemistry with the relic Sword of Jade, which moves its win rate by +26.7%. At 1 energy, it’s upgraded in 28.6% of runs and usually joins the deck around floor 12.
Upgraded, it gains +3 Block, which is why so many decks invest a rest-site upgrade in it. That’s 39 wins, 157 deaths, and 24 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Queen Boss, which closes out 10.0% of its appearances. Read on for Lightning Rod’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Defect run.
Lightning Rod Win Rate & Pick Rate
At 19.9%, Lightning Rod performs almost exactly at the 18.9% all-deck average (0.9% off), as charted below.
Run Outcomes with Lightning Rod
Lightning Rod has 39 wins and 181 losses over 220 tracked runs (17.7% won); abandoned runs count as losses.
- Wins 17.7%
- Losses 82.3%
Best Cards to Pair with Lightning Rod
Ranked by win-rate lift, Lightning Rod performs best alongside Prolong (+21.2%), Production (+20.0%), and Fasten (+18.9%).
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Lightning Rod Win Rate by Class
Lightning Rod is played across 4 classes, led by Defect (20.1%), Silent (0.0%), and Necrobinder (0.0%) by win rate.
Best Relics for Lightning Rod
Lightning Rod pairs best with the relics Sword of Jade (+26.7%), Anchor??? (+24.5%), and Joss Paper (+23.8%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Lightning Rod Card Details
Lightning Rod is a common skill costing 1 energy; it’s upgraded in 28.6% of runs and usually picked up by floor 12.
Gain 4 Block. At the start of the next, Channel 1 Lightning.
Upgrade: +3 Block
What Ends Runs with Lightning Rod
Lightning Rod’s most common run-enders are Queen Boss (10.0%), Kaiser Crab Boss (6.4%), and Knowledge Demon Boss (4.5%).
- Queen Boss10.0% of runs
- Kaiser Crab Boss6.4% of runs
- Knowledge Demon Boss4.5% of runs
- Test Subject Boss4.1% of runs
- The Insatiable Boss3.2% of runs
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Lightning Rod – Frequently Asked Questions
Is Lightning Rod good in Slay the Spire 2?
Across 220 tracked runs, Lightning Rod has a 19.9% win rate — +0.9% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Lightning Rod do in Slay the Spire 2?
Lightning Rod costs 1 energy. Gain 4 Block. At the start of the next, Channel 1 Lightning.
What class is Lightning Rod in Slay the Spire 2?
Lightning Rod is a Common Defect Skill.
Is Lightning Rod worth upgrading in Slay the Spire 2?
Players upgrade Lightning Rod in 28.6% of runs. Upgrading it grants +3 Block.
What is the best relic for Lightning Rod?
In tracked runs, Lightning Rod has performed best alongside Sword of Jade, which lifts its win rate by +26.7% over 5 runs together.
See Also
Compare Lightning Rod with the rest of the best Slay the Spire 2 cards, relics, and classes below.