Grave Warden
Win Rate
23.3%
Pick Rate
6.0%
Δ vs Avg
+9.2

Grave WardenSkill

Common
TypeSkill
RarityCommon
Cost1
ClassNecrobinder
MethodologyData Methodology

Gain 8 Block. Add a Soul into your Draw Pile.

Is Grave Warden good in Slay the Spire 2?

In Slay the Spire 2, Grave Warden is a common skill from the Necrobinder card pool. Its effect: Gain 8 Block. Add a Soul into your Draw Pile. The data flags it as a weaker pick, settling at D tier — usually one to pass on unless your deck specifically wants it.

Over 612 tracked runs its win rate sits at 23.3%, 9.2% ahead of the 14.1% all-deck baseline. It sees niche play, included in only 6.0% of eligible runs. When it is actually offered players take it 33.7% of the time, and that looks correct: those runs win 24.9% against 20.5% for runs that passed, a +4.3% pick lift over 501 decided runs. Within Necrobinder runs it’s drafted 31.6% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.4 copies on average.

Its standout pairing so far is Decay, which lifts its win rate by +34.0% when the two share a deck. On the relic side, Fragrant Mushroom is its standout companion, worth a +39.1% win-rate swing alongside it. It costs 1 energy, gets upgraded 26.3% of the time, and tends to be picked up near floor 11.

Upgrading the card adds +3 Block to its stat line. Of the runs that drafted it, 141 ended in victory against 464 deaths and 7 abandons. Its most common run-ender is Decimillipede Elite, finishing 6.4% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Grave Warden fits a Necrobinder deck.

Grave Warden Win Rate & Pick Rate

At a 23.3% win rate, Grave Warden runs 9.2% ahead of the 14.1% all-deck baseline — the bars below put the two side by side.

Win rate23.3%
Average deck14.1%
+9.2% vs averagePick rate: 6.0%612 runs

Run Outcomes with Grave Warden

Across the 612 tracked runs that drafted Grave Warden, 141 ended in a win and 471 in a loss — a 23.0% win share, counting abandons as losses.

  • Wins 23.0%
  • Losses 77.0%

Pick or Skip: Grave Warden

Players take Grave Warden in 33.7% of the 1964 offers it appears in; those runs win 24.9% against 20.5% for runs that passed, a pick lift of +4.3% over 501 decided runs.

Pick rate when offered33.7%1964 offers

Taken 661 times out of 1964 offers.

Win rate when picked24.9%501 runs
Win rate when skipped20.5%565 runs
+4.4% vs skippingPick lift: +4.3%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up Grave Warden

Of the 4 pickup windows recorded for Grave Warden, Act 3 is the best: 63.0% across 27 runs.

Starting deckNot enough data8 runs
Act 117.4%438 runs
Act 233.8%139 runs
Act 363.0%27 runs

Win rate of runs by the act Grave Warden entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Grave Warden

Grave Warden’s strongest card pairings so far are Decay (+34.0%), Mad Science (+27.4%), and Neurosurge (+23.7%), each shown with the win-rate lift it adds.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Grave Warden Win Rate by Class

Exclusive to the Necrobinder, Grave Warden posts a 23.1% win rate over 592 tracked runs.

The NecrobinderThe Necrobinderappears in 31.6% of its runs (592 tracked)

Best Relics for Grave Warden

The relics that swing Grave Warden’s win rate the most are Fragrant Mushroom (+39.1%), History Course (+34.0%), and Ice Cream (+32.8%), with each lift shown.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Grave Warden Card Details

A 1-energy common skill, Grave Warden is upgraded 26.3% of the time and tends to enter the deck around floor 11.

Gain 8 Block. Add a Soul into your Draw Pile.

Cost1
TypeSkill
RarityCommon
ClassNecrobinder
Avg copies / deck1.4
Upgraded26.3%
Typical pickup floor11

Upgrade: +3 Block

What Ends Runs with Grave Warden

Runs holding Grave Warden end most often against Decimillipede Elite (6.4%), Knowledge Demon Boss (4.7%), and Test Subject Boss (4.6%) — the share of its runs each accounts for is shown.

  • Decimillipede Elite6.4% of runs
  • Knowledge Demon Boss4.7% of runs
  • Test Subject Boss4.6% of runs
  • Queen Boss3.8% of runs
  • Ceremonial Beast Boss3.3% of runs
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Grave Warden – Frequently Asked Questions

Is Grave Warden good in Slay the Spire 2?

Across 612 tracked runs, Grave Warden has a 23.3% win rate — +9.2% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Grave Warden do in Slay the Spire 2?

Grave Warden costs 1 energy. Gain 8 Block. Add a Soul into your Draw Pile.

What class is Grave Warden in Slay the Spire 2?

Grave Warden is a Common Necrobinder Skill.

Is Grave Warden worth upgrading in Slay the Spire 2?

Players upgrade Grave Warden in 26.3% of runs. Upgrading it grants +3 Block.

What is the best relic for Grave Warden?

In tracked runs, Grave Warden has performed best alongside Fragrant Mushroom, which lifts its win rate by +39.1% over 29 runs together.

Should I take Grave Warden when it is offered?

Players take Grave Warden in 33.7% of its 1964 recorded offers. Runs that picked it win 24.9% (501 decided runs) against 20.5% for runs that skipped it (565 decided runs) — a +4.4% difference, and a +4.3% pick lift once sample size is accounted for.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.