Pull from Below
Win Rate
32.4%
Pick Rate
0.9%
Δ vs Avg
+18.1

Pull from Below Attack

Uncommon
Type
Attack
Rarity
Uncommon
Cost
1
Class
Necrobinder
Methodology
Data Methodology

Deal 5 damage for each Ethereal card played this combat.

Is Pull from Below good in Slay the Spire 2?

Pull from Below is an uncommon Necrobinder attack in Slay the Spire 2. In combat it resolves as: Deal 5 damage for each Ethereal card played this combat. It’s a dependable, middle-of-the-pack option, landing at C tier in our rankings.

Across 255 recorded runs, decks running it win 32.4% of the time, comfortably clear of the 14.3% average, by 18.1%. It’s a more selective pick, turning up in just 0.9% of decks that could run it. Offer data backs the pick — taken 12.2% of the time it is shown, with 32.0% for runs that took it against 26.9% for runs that did not, a +4.8% pick lift across 197 decided runs. Necrobinder players keep it in 5.5% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.3 times in the decks that take it.

It performs best next to Eidolon — together they post a +20.0% swing in win rate. It also has strong chemistry with the relic Horn Cleat, which moves its win rate by +34.0%. At 1 energy, it’s upgraded in 44.2% of runs and usually joins the deck around floor 14.

Upgraded, it gains +2 Damage, which is why so many decks invest a rest-site upgrade in it. That’s 82 wins, 171 deaths, and 2 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Decimillipede Elite, which closes out 5.5% of its appearances. Read on for Pull from Below’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Necrobinder run.

Pull from Below Win Rate & Pick Rate

Pull from Below’s 32.4% win rate clears the 14.3% all-deck average by 18.1%, the gap charted below.

Win rate32.4%
Average deck14.3%
+18.1% vs averagePick rate: 0.9%255 runs

Run Outcomes with Pull from Below

Pull from Below has 82 wins and 173 losses over 255 tracked runs (32.2% won); abandoned runs count as losses.

  • Wins 32.2%
  • Losses 67.8%

Pick or Skip: Pull from Below

Out of 1907 recorded offers Pull from Below is taken 12.2% of the time, and taking it is worth +4.8% in pick lift — 32.0% for runs that picked it against 26.9% for runs that skipped, across 197 decided runs.

Pick rate when offered12.2%1907 offers

Taken 232 times out of 1907 offers.

Win rate when picked32.0%197 runs
Win rate when skipped26.9%1232 runs
+5.0% vs skippingPick lift: +4.8%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up Pull from Below

Pull from Below is strongest when it joins the deck in Act 3, where runs win 69.0% across 29 runs — one of 4 recorded pickup windows.

Starting deckNot enough data—7 runs
Act 123.1%149 runs
Act 238.6%70 runs
Act 369.0%29 runs

Win rate of runs by the act Pull from Below entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Pull from Below

Ranked by win-rate lift, Pull from Below performs best alongside Eidolon (+20.0%), Demesne (+19.6%), and Debilitate (+18.1%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Pull from Below Win Rate by Class

Pull from Below is drafted only by the Necrobinder, where it holds a 32.1% win rate across 254 runs.

The NecrobinderThe Necrobinderappears in 5.5% of its runs (254 tracked)

Best Relics for Pull from Below

Pull from Below pairs best with the relics Horn Cleat (+34.0%), Sparkling Rouge (+30.1%), and Lasting Candy (+29.2%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Pull from Below Card Details

Pull from Below is an uncommon attack costing 1 energy; it’s upgraded in 44.2% of runs and usually picked up by floor 14.

Deal 5 damage for each Ethereal card played this combat.

Cost1
TypeAttack
RarityUncommon
ClassNecrobinder
Avg copies / deck1.3
Upgraded44.2%
Typical pickup floor14

Upgrade: +2 Damage

What Ends Runs with Pull from Below

Pull from Below’s most common run-enders are Decimillipede Elite (5.5%), Knowledge Demon Boss (4.3%), and Kaiser Crab Boss (4.3%).

  • Decimillipede Elite5.5% of runs
  • Knowledge Demon Boss4.3% of runs
  • Kaiser Crab Boss4.3% of runs
  • Aeonglass Boss4.3% of runs
  • Infested Prisms Elite3.9% of runs
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Pull from Below – Frequently Asked Questions

Is Pull from Below good in Slay the Spire 2?

Across 255 tracked runs, Pull from Below has a 32.4% win rate — +18.1% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Pull from Below do in Slay the Spire 2?

Pull from Below costs 1 energy. Deal 5 damage for each Ethereal card played this combat.

What class is Pull from Below in Slay the Spire 2?

Pull from Below is an Uncommon Necrobinder Attack.

Is Pull from Below worth upgrading in Slay the Spire 2?

Players upgrade Pull from Below in 44.2% of runs. Upgrading it grants +2 Damage.

What is the best relic for Pull from Below?

In tracked runs, Pull from Below has performed best alongside Horn Cleat, which lifts its win rate by +34.0% over 22 runs together.

Should I take Pull from Below when it is offered?

Players take Pull from Below in 12.2% of its 1907 recorded offers. Runs that picked it win 32.0% (197 decided runs) against 26.9% for runs that skipped it (1232 decided runs) — a +5.0% difference, and a +4.8% pick lift once sample size is accounted for.

See Also

Compare Pull from Below with the rest of the best Slay the Spire 2 cards, relics, and classes below.