
Pull from BelowAttack
Deal 5 damage for each Ethereal card played this combat.
Is Pull from Below good in Slay the Spire 2?
Pull from Below is an uncommon Necrobinder attack in Slay the Spire 2. In combat it resolves as: Deal 5 damage for each Ethereal card played this combat. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.
Across 12 recorded runs, decks running it win 8.3% of the time, trailing the 12.6% average by 4.3%. It’s a more selective pick, turning up in just 2.3% of decks that could run it. Necrobinder players keep it in 7.0% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.2 times in the decks that take it.
It performs best next to Enfeebling Touch — together they post a +25.0% swing in win rate. It also has strong chemistry with the relic Bound Phylactery, which moves its win rate by 0.0%. At 1 energy, it’s upgraded in 42.9% of runs and usually joins the deck around floor 7.
Upgraded, it gains +2 Damage, which is why so many decks invest a rest-site upgrade in it. That’s 1 wins, 11 deaths, and 0 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Terror Eel Elite, which closes out 16.7% of its appearances. Read on for Pull from Below’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Necrobinder run.
Pull from Below Win Rate & Pick Rate
Pull from Below’s 8.3% win rate trails the 12.6% all-deck average by 4.3%, the gap charted below.
Run Outcomes with Pull from Below
Pull from Below has 1 wins and 11 losses over 12 tracked runs (8.3% won); abandoned runs count as losses.
- Wins 8.3%
- Losses 91.7%
Best Cards to Pair with Pull from Below
Ranked by win-rate lift, Pull from Below performs best alongside Enfeebling Touch (+25.0%), Haunt (+25.0%), and Fetch (+25.0%).
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Pull from Below Win Rate by Class
Pull from Below is drafted only by the Necrobinder, where it holds a 8.3% win rate across 12 runs.
Best Relics for Pull from Below
Pull from Below pairs best with the relics Bound Phylactery (0.0%) and Leafy Poultice (-8.3%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Pull from Below Card Details
Pull from Below is an uncommon attack costing 1 energy; it’s upgraded in 42.9% of runs and usually picked up by floor 7.
Deal 5 damage for each Ethereal card played this combat.
Upgrade: +2 Damage
What Ends Runs with Pull from Below
Pull from Below’s most common run-enders are Terror Eel Elite (16.7%), Infested Prisms Elite (16.7%), and Entomancer Elite (16.7%).
- Terror Eel Elite16.7% of runs
- Infested Prisms Elite16.7% of runs
- Entomancer Elite16.7% of runs
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Pull from Below – Frequently Asked Questions
Is Pull from Below good in Slay the Spire 2?
Across 12 tracked runs, Pull from Below has a 8.3% win rate — +4.3% below the average deck. Win rate reflects how often runs that include the card end in victory.
What does Pull from Below do in Slay the Spire 2?
Pull from Below costs 1 energy. Deal 5 damage for each Ethereal card played this combat.
What class is Pull from Below in Slay the Spire 2?
Pull from Below is an Uncommon Necrobinder Attack.
Is Pull from Below worth upgrading in Slay the Spire 2?
Players upgrade Pull from Below in 42.9% of runs. Upgrading it grants +2 Damage.
What is the best relic for Pull from Below?
In tracked runs, Pull from Below has performed best alongside Bound Phylactery, which lifts its win rate by 0.0% over 12 runs together.
See Also
Compare Pull from Below with the rest of the best Slay the Spire 2 cards, relics, and classes below.