
SeveranceAttack
Deal 13 damage. Add a Soul into your Draw Pile, Hand, and Discard Pile.
Is Severance good in Slay the Spire 2?
Severance is an uncommon Necrobinder attack in Slay the Spire 2. In combat it resolves as: Deal 13 damage. Add a Soul into your Draw Pile, Hand, and Discard Pile. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.
Across 18 recorded runs, decks running it win 13.3% of the time, right in line with the typical deck. It’s a more selective pick, turning up in just 3.5% of decks that could run it. Necrobinder players keep it in 10.5% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.1 times in the decks that take it.
It performs best next to Wisp — together they post a +36.7% swing in win rate. It also has strong chemistry with the relic Oddly Smooth Stone, which moves its win rate by +86.7%. At 2 energy, it’s upgraded in 15.0% of runs and usually joins the deck around floor 5.
Upgraded, it gains +5 Damage, which is why so many decks invest a rest-site upgrade in it. That’s 2 wins, 13 deaths, and 3 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Infested Prisms Elite, which closes out 11.1% of its appearances. Read on for Severance’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Necrobinder run.
Severance Win Rate & Pick Rate
At 13.3%, Severance performs almost exactly at the 12.6% all-deck average (0.7% off), as charted below.
Run Outcomes with Severance
Severance has 2 wins and 16 losses over 18 tracked runs (11.1% won); abandoned runs count as losses.
- Wins 11.1%
- Losses 88.9%
Best Cards to Pair with Severance
Ranked by win-rate lift, Severance performs best alongside Wisp (+36.7%), Reave (+36.7%), and Friendship (+36.7%).
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Severance Win Rate by Class
Severance is drafted only by the Necrobinder, where it holds a 13.3% win rate across 18 runs.
Best Relics for Severance
Severance pairs best with the relics Oddly Smooth Stone (+86.7%), Blood Vial (+53.3%), and Strike Dummy (+20.0%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Severance Card Details
Severance is an uncommon attack costing 2 energy; it’s upgraded in 15.0% of runs and usually picked up by floor 5.
Deal 13 damage. Add a Soul into your Draw Pile, Hand, and Discard Pile.
Upgrade: +5 Damage
What Ends Runs with Severance
Severance’s most common run-enders are Infested Prisms Elite (11.1%).
- Infested Prisms Elite11.1% of runs
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Severance – Frequently Asked Questions
Is Severance good in Slay the Spire 2?
Across 18 tracked runs, Severance has a 13.3% win rate — +0.7% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Severance do in Slay the Spire 2?
Severance costs 2 energy. Deal 13 damage. Add a Soul into your Draw Pile, Hand, and Discard Pile.
What class is Severance in Slay the Spire 2?
Severance is an Uncommon Necrobinder Attack.
Is Severance worth upgrading in Slay the Spire 2?
Players upgrade Severance in 15.0% of runs. Upgrading it grants +5 Damage.
What is the best relic for Severance?
In tracked runs, Severance has performed best alongside Oddly Smooth Stone, which lifts its win rate by +86.7% over 3 runs together.
See Also
Compare Severance with the rest of the best Slay the Spire 2 cards, relics, and classes below.