Severance
Win Rate
13.3%
Pick Rate
3.5%
Δ vs Avg
+0.7

SeveranceAttack

Uncommon
TypeAttack
RarityUncommon
Cost2
ClassNecrobinder
MethodologyData Methodology

Deal 13 damage. Add a Soul into your Draw Pile, Hand, and Discard Pile.

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Is Severance good in Slay the Spire 2?

Severance is an uncommon Necrobinder attack in Slay the Spire 2. In combat it resolves as: Deal 13 damage. Add a Soul into your Draw Pile, Hand, and Discard Pile. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.

Across 18 recorded runs, decks running it win 13.3% of the time, right in line with the typical deck. It’s a more selective pick, turning up in just 3.5% of decks that could run it. Necrobinder players keep it in 10.5% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.1 times in the decks that take it.

It performs best next to Wisp — together they post a +36.7% swing in win rate. It also has strong chemistry with the relic Oddly Smooth Stone, which moves its win rate by +86.7%. At 2 energy, it’s upgraded in 15.0% of runs and usually joins the deck around floor 5.

Upgraded, it gains +5 Damage, which is why so many decks invest a rest-site upgrade in it. That’s 2 wins, 13 deaths, and 3 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Infested Prisms Elite, which closes out 11.1% of its appearances. Read on for Severance’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Necrobinder run.

Severance Win Rate & Pick Rate

At 13.3%, Severance performs almost exactly at the 12.6% all-deck average (0.7% off), as charted below.

Win rate13.3%
Average deck12.6%
+0.7% vs averagePick rate: 3.5%18 runs

Run Outcomes with Severance

Severance has 2 wins and 16 losses over 18 tracked runs (11.1% won); abandoned runs count as losses.

  • Wins 11.1%
  • Losses 88.9%

Best Cards to Pair with Severance

Ranked by win-rate lift, Severance performs best alongside Wisp (+36.7%), Reave (+36.7%), and Friendship (+36.7%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Severance Win Rate by Class

Severance is drafted only by the Necrobinder, where it holds a 13.3% win rate across 18 runs.

The NecrobinderThe Necrobinderappears in 10.5% of its runs (18 tracked)

Best Relics for Severance

Severance pairs best with the relics Oddly Smooth Stone (+86.7%), Blood Vial (+53.3%), and Strike Dummy (+20.0%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Severance Card Details

Severance is an uncommon attack costing 2 energy; it’s upgraded in 15.0% of runs and usually picked up by floor 5.

Deal 13 damage. Add a Soul into your Draw Pile, Hand, and Discard Pile.

Cost2
TypeAttack
RarityUncommon
ClassNecrobinder
Avg copies / deck1.1
Upgraded15.0%
Typical pickup floor5

Upgrade: +5 Damage

What Ends Runs with Severance

Severance’s most common run-enders are Infested Prisms Elite (11.1%).

  • Infested Prisms Elite11.1% of runs

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Severance – Frequently Asked Questions

Is Severance good in Slay the Spire 2?

Across 18 tracked runs, Severance has a 13.3% win rate — +0.7% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Severance do in Slay the Spire 2?

Severance costs 2 energy. Deal 13 damage. Add a Soul into your Draw Pile, Hand, and Discard Pile.

What class is Severance in Slay the Spire 2?

Severance is an Uncommon Necrobinder Attack.

Is Severance worth upgrading in Slay the Spire 2?

Players upgrade Severance in 15.0% of runs. Upgrading it grants +5 Damage.

What is the best relic for Severance?

In tracked runs, Severance has performed best alongside Oddly Smooth Stone, which lifts its win rate by +86.7% over 3 runs together.

See Also

Compare Severance with the rest of the best Slay the Spire 2 cards, relics, and classes below.