
SeveranceAttack
Deal 13 damage. Add a Soul into your Draw Pile, Hand, and Discard Pile.
Is Severance good in Slay the Spire 2?
Severance is an uncommon Necrobinder attack in Slay the Spire 2. In combat it resolves as: Deal 13 damage. Add a Soul into your Draw Pile, Hand, and Discard Pile. It currently underperforms most alternatives, sitting at F tier in our Slay the Spire 2 card rankings.
Across 74 recorded runs, decks running it win 14.3% of the time, trailing the 18.9% average by 4.7%. It’s a more selective pick, turning up in just 1.9% of decks that could run it. Necrobinder players keep it in 8.8% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.1 times in the decks that take it.
It performs best next to Dredge — together they post a +17.4% swing in win rate. It also has strong chemistry with the relic Oddly Smooth Stone, which moves its win rate by +21.9%. At 2 energy, it’s upgraded in 19.3% of runs and usually joins the deck around floor 11.
Upgraded, it gains +5 Damage, which is why so many decks invest a rest-site upgrade in it. That’s 9 wins, 54 deaths, and 11 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Decimillipede Elite, which closes out 6.8% of its appearances. Read on for Severance’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Necrobinder run.
Severance Win Rate & Pick Rate
Severance’s 14.3% win rate trails the 18.9% all-deck average by 4.7%, the gap charted below.
Run Outcomes with Severance
Severance has 9 wins and 65 losses over 74 tracked runs (12.2% won); abandoned runs count as losses.
- Wins 12.2%
- Losses 87.8%
Best Cards to Pair with Severance
Ranked by win-rate lift, Severance performs best alongside Dredge (+17.4%), Spur (+13.4%), and Friendship (+12.5%).
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Severance Win Rate by Class
Severance is played across 2 classes, led by Necrobinder (14.5%) and Silent (0.0%) by win rate.
Best Relics for Severance
Severance pairs best with the relics Oddly Smooth Stone (+21.9%), Happy Flower (+19.6%), and Blood Vial (+17.9%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Severance Card Details
Severance is an uncommon attack costing 2 energy; it’s upgraded in 19.3% of runs and usually picked up by floor 11.
Deal 13 damage. Add a Soul into your Draw Pile, Hand, and Discard Pile.
Upgrade: +5 Damage
What Ends Runs with Severance
Severance’s most common run-enders are Decimillipede Elite (6.8%), The Insatiable Boss (5.4%), and Bygone Effigy Elite (4.1%).
- Decimillipede Elite6.8% of runs
- The Insatiable Boss5.4% of runs
- Bygone Effigy Elite4.1% of runs
- Test Subject Boss4.1% of runs
- Vantom Boss4.1% of runs
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Severance – Frequently Asked Questions
Is Severance good in Slay the Spire 2?
Across 74 tracked runs, Severance has a 14.3% win rate — +4.7% below the average deck. Win rate reflects how often runs that include the card end in victory.
What does Severance do in Slay the Spire 2?
Severance costs 2 energy. Deal 13 damage. Add a Soul into your Draw Pile, Hand, and Discard Pile.
What class is Severance in Slay the Spire 2?
Severance is an Uncommon Necrobinder Attack.
Is Severance worth upgrading in Slay the Spire 2?
Players upgrade Severance in 19.3% of runs. Upgrading it grants +5 Damage.
What is the best relic for Severance?
In tracked runs, Severance has performed best alongside Oddly Smooth Stone, which lifts its win rate by +21.9% over 6 runs together.
See Also
Compare Severance with the rest of the best Slay the Spire 2 cards, relics, and classes below.