
CountdownPower
At the start of your turn, apply 6 Doom to a random enemy.
Is Countdown good in Slay the Spire 2?
In Slay the Spire 2, Countdown is an uncommon power from the Necrobinder card pool. Its effect: At the start of your turn, apply 6 Doom to a random enemy. Performance-wise it’s a solid if unspectacular include, rated C tier overall.
Over 14 tracked runs its win rate sits at 21.4%, 8.8% ahead of the 12.6% all-deck baseline. It sees niche play, included in only 2.7% of eligible runs. Within Necrobinder runs it’s drafted 8.1% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.3 copies on average.
Its standout pairing so far is Haunt, which lifts its win rate by +45.2% when the two share a deck. On the relic side, Bowler Hat is its standout companion, worth a +45.2% win-rate swing alongside it. It costs 1 energy, gets upgraded 27.8% of the time, and tends to be picked up near floor 12.
Of the runs that drafted it, 3 ended in victory against 11 deaths and 0 abandons. Its most common run-ender is Decimillipede Elite, finishing 21.4% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Countdown fits a Necrobinder deck.
Countdown Win Rate & Pick Rate
At a 21.4% win rate, Countdown runs 8.8% ahead of the 12.6% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Countdown
Across the 14 tracked runs that drafted Countdown, 3 ended in a win and 11 in a loss — a 21.4% win share, counting abandons as losses.
- Wins 21.4%
- Losses 78.6%
Best Cards to Pair with Countdown
Countdown’s strongest card pairings so far are Haunt (+45.2%), Wisp (+45.2%), and Enfeebling Touch (+45.2%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Countdown Win Rate by Class
Exclusive to the Necrobinder, Countdown posts a 21.4% win rate over 14 tracked runs.
Best Relics for Countdown
The relics that swing Countdown’s win rate the most are Bowler Hat (+45.2%), Meal Ticket (+45.2%), and Strike Dummy (+28.6%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Countdown Card Details
A 1-energy uncommon power, Countdown is upgraded 27.8% of the time and tends to enter the deck around floor 12.
At the start of your turn, apply 6 Doom to a random enemy.
What Ends Runs with Countdown
Runs holding Countdown end most often against Decimillipede Elite (21.4%) — the share of its runs each accounts for is shown.
- Decimillipede Elite21.4% of runs
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Countdown – Frequently Asked Questions
Is Countdown good in Slay the Spire 2?
Across 14 tracked runs, Countdown has a 21.4% win rate — +8.8% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Countdown do in Slay the Spire 2?
Countdown costs 1 energy. At the start of your turn, apply 6 Doom to a random enemy.
What class is Countdown in Slay the Spire 2?
Countdown is an Uncommon Necrobinder Power.
Is Countdown worth upgrading in Slay the Spire 2?
Countdown can be upgraded at a rest site to improve its effect.
What is the best relic for Countdown?
In tracked runs, Countdown has performed best alongside Bowler Hat, which lifts its win rate by +45.2% over 3 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.