
- Win Rate
- 57.0%
- Pick Rate
- 0.4%
- Δ vs Avg
- +43.1
Fiddle Relic
- Rarity
- Ancient
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
At the start of each turn, draw additional cards. You may not draw cards during your turn.
Is Fiddle good in Slay the Spire 2?
Fiddle is an ancient relic in Slay the Spire 2. While carried, it does the following: At the start of each turn, draw additional cards. You may not draw cards during your turn. It’s a reliable mid-tier relic, landing at C tier in our rankings.
Across 87 recorded runs, decks carrying it win 57.0% of the time, comfortably clear of the 13.8% average, by 43.1%. It’s a more situational relic, showing up in just 0.4% of runs. The class that gets the most out of it is the Ironclad, at a 65.2% win rate. Ironclad players hold onto it in 0.5% of their runs.
It combos especially well with Strike, worth a +14.4% win-rate swing together. Another strong card to run with it is Bash, worth +13.0% to its win rate. On average it’s acquired around floor 33 of a run. Its ancient rarity shapes how frequently you’ll run into it.
It has 49 run wins against 37 losses in our tracked data. When runs carrying it end, the most frequent culprit is Aeonglass Boss, which closes out 13.8% of them. Read on for Fiddle’s complete card, class, and threat breakdown before you decide to pick it up.
Fiddle Win Rate & Pick Rate
Fiddle’s 57.0% win rate clears the 13.8% all-run average by 43.1%, the gap charted below.
Run Outcomes with Fiddle
Fiddle has 49 wins and 38 losses over 87 tracked runs (56.3% won); abandoned runs count as losses.
- Wins 56.3%
- Losses 43.7%
Pick or Skip: Fiddle
Fiddle is taken in 100.0% of its 87 recorded offers, but with 87 runs picking it and 0 passing, neither side has enough decided runs for a win rate yet.
Taken 87 times out of 87 offers.
A win rate is only shown once that side clears the sample floor. Below it you get the run counts and nothing else — a 0% here would be a reporting artefact, not a result.
Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.
Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.
Fiddle Details
Fiddle is an ancient relic carried in 0.4% of runs and usually picked up around floor 33.
At the start of each turn, draw additional cards. You may not draw cards during your turn.
What Ends Runs with Fiddle
Fiddle’s most common run-enders are Aeonglass Boss (13.8%), Test Subject Boss (9.2%), and Queen Boss (6.9%).
- Aeonglass Boss13.8% of runs
- Test Subject Boss9.2% of runs
- Queen Boss6.9% of runs
- Mecha Knight Elite3.4% of runs
- Knights Elite3.4% of runs
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Fiddle – Frequently Asked Questions
Is Fiddle good in Slay the Spire 2?
Across 87 tracked runs carrying it, Fiddle wins 57.0% of the time — +43.1% above the average run. Win rate reflects how often runs with the relic end in victory.
What does Fiddle do in Slay the Spire 2?
At the start of each turn, draw additional cards. You may not draw cards during your turn.
How rare is Fiddle in Slay the Spire 2?
Fiddle is an Ancient relic, picked up in 0.4% of tracked runs.
What is the best card to use with Fiddle?
In tracked runs, Fiddle has performed best alongside Strike, which lifts its win rate by +14.4% over 22 runs together.
Which class is Fiddle best in?
Fiddle has its highest win rate with The Ironclad (65.2%).
Should I take Fiddle when it is offered?
Fiddle is taken in 100.0% of its 87 recorded offers, with 87 runs picking it and 0 passing. That is not yet enough decided runs on either side to publish a win rate, so treat the pick rate as the only reliable number here.
See Also
Compare Fiddle with the rest of the best Slay the Spire 2 relics, cards, and classes below.