
- Win Rate
- 41.0%
- Pick Rate
- 2.4%
- Δ vs Avg
- +26.7
Afterimage Power
- Type
- Power
- Rarity
- Rare
- Cost
- 1
- Class
- Silent
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Whenever you play a card, gain 1 Block.
Is Afterimage good in Slay the Spire 2?
In Slay the Spire 2, Afterimage is a rare power from the Silent card pool. Its effect: Whenever you play a card, gain 1 Block. Performance-wise it’s a solid if unspectacular include, rated C tier overall.
Over 647 tracked runs its win rate sits at 41.0%, 26.7% ahead of the 14.3% all-deck baseline. It sees niche play, included in only 2.4% of eligible runs. When it is actually offered players take it 51.6% of the time, and that looks correct: those runs win 43.6% against 39.4% for runs that passed, a +4.2% pick lift over 534 decided runs. Within Necrobinder runs it’s drafted 0.3% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.2 copies on average.
Its standout pairing so far is Knife Trap, which lifts its win rate by +26.0% when the two share a deck. On the relic side, Mummified Hand is its standout companion, worth a +32.0% win-rate swing alongside it. It costs 1 energy, gets upgraded 46.9% of the time, and tends to be picked up near floor 18.
Of the runs that drafted it, 264 ended in victory against 380 deaths and 3 abandons. Its most common run-ender is Aeonglass Boss, finishing 6.3% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Afterimage fits a Silent deck.
Afterimage Win Rate & Pick Rate
At a 41.0% win rate, Afterimage runs 26.7% ahead of the 14.3% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Afterimage
Across the 647 tracked runs that drafted Afterimage, 264 ended in a win and 383 in a loss — a 40.8% win share, counting abandons as losses.
- Wins 40.8%
- Losses 59.2%
Pick or Skip: Afterimage
Players take Afterimage in 51.6% of the 1127 offers it appears in; those runs win 43.6% against 39.4% for runs that passed, a pick lift of +4.2% over 534 decided runs.
Taken 582 times out of 1127 offers.
Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.
Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.
When to Pick Up Afterimage
Of the 4 pickup windows recorded for Afterimage, Act 3 is the best: 60.4% across 49 runs.
Win rate of runs by the act Afterimage entered the deck. Acts that have not reached the sample floor show their run count only.
Best Cards to Pair with Afterimage
Afterimage’s strongest card pairings so far are Knife Trap (+26.0%), Blade of Ink (+20.6%), and Fan of Knives (+20.4%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Afterimage Win Rate by Class
Of the 2 classes that draft Afterimage, it performs best with Necrobinder (61.5%) and Silent (40.2%).
Best Relics for Afterimage
The relics that swing Afterimage’s win rate the most are Mummified Hand (+32.0%), Sword of Jade (+30.3%), and Ice Cream (+29.9%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Afterimage Card Details
A 1-energy rare power, Afterimage is upgraded 46.9% of the time and tends to enter the deck around floor 18.
Whenever you play a card, gain 1 Block.
What Ends Runs with Afterimage
Runs holding Afterimage end most often against Aeonglass Boss (6.3%), Test Subject Boss (5.9%), and Queen Boss (5.3%) — the share of its runs each accounts for is shown.
- Aeonglass Boss6.3% of runs
- Test Subject Boss5.9% of runs
- Queen Boss5.3% of runs
- Decimillipede Elite3.7% of runs
- Knowledge Demon Boss3.7% of runs
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Afterimage – Frequently Asked Questions
Is Afterimage good in Slay the Spire 2?
Across 647 tracked runs, Afterimage has a 41.0% win rate — +26.7% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Afterimage do in Slay the Spire 2?
Afterimage costs 1 energy. Whenever you play a card, gain 1 Block.
What class is Afterimage in Slay the Spire 2?
Afterimage is a Rare Silent Power.
Is Afterimage worth upgrading in Slay the Spire 2?
Afterimage can be upgraded at a rest site to improve its effect.
What is the best relic for Afterimage?
In tracked runs, Afterimage has performed best alongside Mummified Hand, which lifts its win rate by +32.0% over 35 runs together.
Should I take Afterimage when it is offered?
Players take Afterimage in 51.6% of its 1127 recorded offers. Runs that picked it win 43.6% (534 decided runs) against 39.4% for runs that skipped it (419 decided runs) — a +4.3% difference, and a +4.2% pick lift once sample size is accounted for.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.