
In Slay the Spire 2, Regalite is an uncommon relic you can pick up on your climb. Its effect: Whenever you create a card, gain Block. Performance-wise it’s a steady, unspectacular pick rated C tier overall.
Over 33 tracked runs the win rate of decks holding it sits at 42.4%, 28.0% ahead of the 14.5% all-run baseline. It sees lighter play, carried in only 0.4% of runs. It does its best work in the hands of the Regent, who post a 42.4% win rate with it. Within Regent runs specifically, it’s carried 2.0% of the time.
Its standout card pairing is Ascender's Bane, which lifts the relic’s win rate by +1.3% when both are in play. It also works nicely with Hidden Cache, good for a +1.3% win-rate change. It typically enters the deck near floor 22. As an uncommon relic, how often it’s offered depends on its rarity tier.
Of the runs that carried it, 14 ended in victory while 19 fell to a defeat. Its most common run-ender is Entomancer Elite, finishing 9.1% of the runs it appears in. See the best cards, class split, and threats below for the full read on whether Regalite is worth grabbing.
At a 42.4% win rate, Regalite runs 28.0% ahead of the 14.5% all-run baseline — the bars below put the two side by side.
Across the 33 runs that carried Regalite, 14 ended in a win and 19 in a loss — a 42.4% win share, counting abandons as losses.
Players take Regalite in 46.5% of the 71 offers it appears in; those runs win 42.4% against 30.6% for runs that passed, a pick lift of +9.1% over 33 decided runs.
Taken 33 times out of 71 offers.
Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.
Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.
The cards that gain the most from carrying Regalite are Ascender's Bane (+1.3%), Hidden Cache (+1.3%), and Defend (-0.5%), each shown with its win-rate swing.
Regalite’s class data comes mostly from the Regent, at a 42.4% win rate over 33 runs.
Carried in 0.4% of runs, Regalite is an uncommon relic typically acquired near floor 22.
Whenever you create a card, gain Block.
Runs carrying Regalite end most often against Entomancer Elite (9.1%), Queen Boss (9.1%), and Decimillipede Elite (6.1%) — the share of its runs each accounts for is shown.
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Based on small co-occurring samples — treat these as early signals, not final verdicts.
Across 33 tracked runs carrying it, Regalite wins 42.4% of the time — +28.0% above the average run. Win rate reflects how often runs with the relic end in victory.
Whenever you create a card, gain Block.
Regalite is an Uncommon relic, picked up in 0.4% of tracked runs.
In tracked runs, Regalite has performed best alongside Ascender's Bane, which lifts its win rate by +1.3% over 16 runs together.
Players take Regalite in 46.5% of its 71 recorded offers. Runs that picked it win 42.4% (33 decided runs) against 30.6% for runs that skipped it (36 decided runs) — a +11.9% difference, and a +9.1% pick lift once sample size is accounted for.
Whenever you create a card, gain Block.