Apollo
Kazanma Oranı
55.7%
Maçlar
5,336
KDA
3.17
Oyuncu Hasarı
37,292

Apollo vs Bebopvs Bebop

Beceri SeviyesiTüm Beceri Seviyeleri
Maçlar9,372
Surum6446
Son Güncelleme19 Nis 2026

Apollo Deadlock'ta etkileyici %55.7 kazanma oranıyla Bebop'yi domineer eder. 5,336 oyunda, Apollo ortalama %7.7 öldürme ve maç başına %1,383 daha fazla oyuncu hasarı alır. Bu uygun eşleşme agresif oyun ve erken savaş fırsatlarına izin verir.

Apollo Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Apollo performs against them. You'll get head-to-head win rates, combat stats, net worth comparison, and damage analysis — all based on real ranked Deadlock data.

Compare against an opponent
Bebop - 55.7% win rateBebop(55.7%)
Apollo - 55.7% win rate in this matchup
Apollo
55.7% WR
VS
Bebop vs Apollo matchup - 44.1% win rate
Bebop
44.1% WR

Who Wins the Apollo vs Bebop Matchup?

Apollo wins the Apollo vs Bebop matchup
Winner
Apollo
Matches: 5,336
55.7%
Win Rate
44.1%
7.7
Avg Kills
6.4
6.5
Avg Deaths
8.2
12.9
Avg Assists
12.3
40,666
Avg Net Worth
38,875
37,292
Player DMG
35,909
5,751
Objective DMG
3,864
87.4
Last Hits
87.5

Apollo vs Bebop Eşleşme özeti

The Apollo vs Bebop matchup in Deadlock is belirleyici şekilde tek taraflı bir eşleşme. Based on 5,336 recent matches analyzed, Apollo wins with a 55.7% win rate compared to Bebop's 44.1%, giving Apollo a 11.6 percentage point advantage. The most significant statistical gap is in objective contribution, where Apollo consistently outperforms. Apollo has overwhelming statistical superiority in this matchup. Bebop should avoid direct confrontation, focus entirely on farm and objectives, and wait for team fight scenarios where individual matchup advantages are diluted.

Apollo vs Bebop Savaş analizi

Apollo wins combat stats against Bebop in Deadlock

Apollo achieves a clean sweep in the combat department, winning all five metrics against Bebop in the Apollo vs Bebop matchup. This comprehensive dominance across KDA efficiency, kill production, survivability demonstrates that Apollo holds systematic mechanical advantages in these encounters. Based on analysis of 5,336 competitive matches, Apollo players can approach duels against Bebop with confidence, while Bebop players must completely avoid fair fights and instead focus on ability-based contributions, objective play, and team coordination to remain impactful.

KDA oranı
3.17Apollo
2.27Bebop
The KDA disparity between Apollo and Bebop is substantial: 3.17 versus 2.27, a commanding 0.90 point difference that reveals Apollo's dominance in direct combat exchanges. This matchup data from 5,336 games shows Apollo consistently outfragging and outliving Bebop in these encounters. For Bebop players, the strategic implication is clear: avoid 1v1 gunfights against Apollo whenever possible. Instead, leverage team utility, information gathering, and multi-person pushes to neutralize Apollo's mechanical advantage.
Ort. öldürme
7.7Apollo
6.4Bebop
Apollo secures approximately 1.4 more kills per match than Bebop in this head-to-head (7.7 vs 6.4). Over the course of a typical match, this translates to Apollo contributing several additional eliminations to their team's efforts. The gap indicates Apollo's playstyle or kit provides slightly better kill-securing opportunities, though Bebop can compensate through superior objective focus, team fight positioning, or clutch performances.
Ort. ölüm
6.5Apollo
8.2Bebop
Apollo demonstrates markedly better survivability against Bebop, recording fewer deaths per game. Dying less frequently gives Apollo significantly more impact potential — more opportunities for multi-kills, more presence in objective fights, and more economic stability from staying alive. Bebop players face a survival deficit that compounds throughout a match, making disciplined positioning and smart disengagements crucial.
Oyuncu hasarı
37,292Apollo
35,909Bebop
Apollo applies 1,383 more damage per game than Bebop in this matchup (37,292 vs 35,909). While not overwhelming, this gap compounds meaningfully over a full match: Apollo contributes noticeably more chip damage, assists, and near-kills that set up teammates. Bebop can close this gap through better trading patterns, ensuring their damage leads to actual eliminations rather than just tagging opponents who then escape or get healed.
Hedef hasarı
5,751Apollo
3,864Bebop
Apollo contributes 1,887 more objective damage than Bebop on average, making them more valuable for split pushing, securing guardian kills, and accelerating tower takes. Teams with Apollo may want to prioritize objective-focused strategies. Bebop should focus on creating picks while Apollo pushes objectives.

Apollo vs Bebop Ekonomi analizi

Net değer
40,666Apollo
38,875Bebop
Son vuruşlar
87.4Apollo
87.5Bebop

Apollo generates approximately 1,792 more souls than Bebop on average. This moderate economic edge translates to earlier power spikes and item completions, giving Apollo a mid-game advantage. Both heroes farm at comparable rates, so lane control will depend on harassment patterns and jungle support rather than inherent farming advantages.

Apollo vs Bebop için önerilen eşyalar

Apollo build for Bebop matchup

Apollo Build vs Bebop

This winning build for Apollo against Bebop focuses on maximizing your statistical advantages in this favorable matchup. With a 55.7% win rate against Bebop, these 7 items help Apollo press the advantage and close out games efficiently. Gölge Pelerin, Merkür Magnum, Sekme, and 4 more items, totaling approximately 39,200 souls The build includes high-value items that scale well into the late game. Farm efficiently and look for opportunities to extend your lead before completing these power spikes.

Bebop build for Apollo matchup

Bebop Build vs Apollo

Bebop's counter-build against Apollo attempts to mitigate the matchup disadvantage through smart itemization. Facing an unfavorable matchup, Bebop players typically prioritize items that help them survive and scale. Bela, Arktik Patlama, Keskin Nişancı, and 4 more items, totaling approximately 41,600 souls Knowing Bebop's likely itemization helps you exploit windows where they're weaker and predict their item timing.

Bu eşya buildleri, 5,336 rekabetçi maçtan elde edilen kazanma oranı verilerine dayanarak Apollo vs Bebop eşleşmesi için optimize edilmiştir. Deadlock'ta eşya seçimleri eşleşme sonuçlarını önemli ölçüde etkiler — doğru build istatistiksel dezavantajları aşmaya veya mevcut avantajları genişletmeye yardımcı olabilir. Oyun durumuna, takım kompozisyonlarına, düşman eşyalarına ve ruhlarda önde veya geride olup olmadığınıza göre buildınızı uyarlamayı unutmayın.

Apollo Deadlock'ta 20 kahramana karşı avantajlı ve 17 kahramana karşı dezavantajlı eşleşmelere sahiptir. Apollo'in en güçlü eşleşmesi Bebop'a karşı 55.7% kazanma oranıyla. En zor eşleşme Yedi ile 45.5% kazanma oranında. Belirli eşleşme detayları ve build önerileri için aşağıdaki tabloyu kullanın.

Apollo matchup win rates and combat stats in Deadlock (Version 6446)
Opponent
Win Rate
Matches
KDA
Kills
Deaths
Player DMG
Net Worth
53.15%7,7123.107.66.536,78940,783
46.43%7,1432.917.46.636,67940,227
46.97%7,0652.957.56.636,76240,674
47.26%7,0633.057.76.536,39640,212
52.81%6,7662.937.66.836,34740,900
52.02%6,4233.037.66.636,45540,436
45.50%6,1642.987.66.636,45440,331
50.00%5,8463.007.76.736,31141,139
49.84%5,7682.957.66.635,73140,504
50.28%5,5413.017.76.736,42440,416
51.96%5,5203.067.66.536,70840,672
55.68%5,3363.177.76.537,29240,666
48.60%4,8712.897.56.837,14440,910
51.61%4,7303.067.76.637,15340,468
49.63%4,6923.027.46.536,06039,919
48.22%4,5322.987.66.737,36840,682
52.14%4,4753.107.96.637,29640,759
53.45%4,2813.047.76.736,60340,943
53.98%4,2383.047.46.535,96940,983
50.61%4,0603.057.76.637,05840,455
49.95%4,0082.957.26.636,34340,598
51.56%3,9762.927.56.635,08540,178
49.07%3,8853.037.66.637,37240,388
48.65%3,7682.897.36.734,87340,156
49.26%3,7383.127.56.337,03740,015
48.05%3,6653.017.36.437,21639,820
52.40%3,5693.067.76.637,30340,963
48.21%3,3992.917.46.836,37840,025
52.07%3,3833.147.76.436,78140,784
48.83%3,2863.007.56.536,53540,175
48.98%2,9023.017.66.536,06940,075
48.95%2,6803.057.56.336,40741,154
53.65%2,6302.987.66.736,98341,026
51.42%2,5822.897.36.635,99340,706
52.51%2,5653.027.66.637,13240,340
53.93%2,1843.067.36.435,93940,373
54.32%2,0383.127.76.536,31740,735

Get the MetaBot Desktop App

Level up your gameplay with real-time overlays, automatic game detection, and instant stats — all on your desktop.

In-game overlaysAuto game detectionMulti-game supportPersonal dashboard
Download NowFree download
🔍

Doğruluğu korumamıza yardım edin! Yanlış istatistikler, eksik veriler veya herhangi bir sorun fark ederseniz, geri bildiriminiz tüm topluluk için veri kalitemizi doğrudan iyileştirir.

Sorun Bildir

Apollo Eşleşmeler - SSS

Deadlock'ta Apollo'nin en iyi eşleşmesi nedir?

Apollo'nin en iyi eşleşmesi Bebop'e karşıdır, 55.7% kazanma oranı elde eder. Apollo bu eşleşmede superior savaş istatistikleri ve uygun yetenek etkileşimleri aracılığıyla parlak olur.

Deadlock'ta Apollo'nin en zor eşleşmesi nedir?

Apollo'nin en zor eşleşmesi Yedi'e karşıdır, sadece 45.5% kazanma oranı ile. Bu rakibe karşı Apollo, takım koordinasyonuna odaklanmalı ve savunmacı bir şekilde item almalıdır.

Apollo'nin kaç tane uygun eşleşmesi vardır?

Apollo'nin Deadlock'ta 20 uygun eşleşmesi (%50+ kazanma oranı) ve 17 uygun olmayan eşleşmesi vardır. Bu eşleşme dinamiklerini anlamak, daha iyi kahraman seçimleri yapmanıza ve oyun tarzınızı uyarlamanıza yardımcı olur.

Apollo'i zor eşleşmelerde nasıl oynarım?

Apollo'i zor eşleşmelerde oynarken, güvenli farminge, konumlandırmaya ve takım koordinasyonuna öncelik verin. Eşleşme dezavantajını telafi etmek için yapı yapınızı ayarlayın ve doğrudan çatışmadan ziyade yetenekler aracılığıyla dövüşleri etkilemeye yönelik fırsatları arayın.

Apollo'nin eşleşmelerinde hangi istatistiklere odaklanmalıyım?

Apollo'nin eşleşmelerinde analiz edilecek temel istatistikler kazanma oranı, KDA oranı, ortalama oyuncu hasarı ve net değer farkını içerir. Yüksek hasar eşleşmeleri agresif oyunu tercih ederken, düşük KDA eşleşmeleri daha savunmacı ve takım desteğine dayalı oyun oynamayı gösterir.