Archived Comp: This comp is from a prior TFT set, kept here for when older sets get brought back in set revivals.
Set:17
Sample Size:364,187 ranked games
Tier:SILVER
Last Updated:
6.82
Avg Placement
0.00%
First Place Rate
18.18%
Top 4 Rate
0.17%
Pick Rate

This comp averages a 6.82 placement with a 18.2% top 4 rate and a 0.0% first place rate across 364,187 ranked games. A 0.2% pick rate makes this a less contested composition.

Bruiser / Defender / Slayer / Arcanist / Ionia builds: Ahri with Guinsoo's Rageblade, Nashor's Tooth, Rabadon's Deathcap (100.00% WR, +81.82% difference); Kennen with Adaptive Helm, Sunfire Cape, Void Staff (100.00% WR, +81.82% difference); Yasuo with Radiant Edge of Night, Bloodthirster, Striker's Flail (100.00% WR, +81.82% difference)
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Wukong, Yone, Ahri due to their popularity and high cost. You should have no trouble hitting these units.
Shen is a 1-cost unit with an optimal reroll level of 4. Neeko, Yasuo and Xin Zhao are 2-cost units with an optimal reroll level of 6. Ahri and Kennen are 3-cost units with an optimal reroll level of 7. Wukong and Yone are 4-cost units with an optimal reroll level of 10.
    • Shen
      Shen
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Neeko
      Neeko
    • Yasuo
      Yasuo
    • Xin Zhao
      Xin Zhao
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Ahri
      Ahri
    • Kennen
      Kennen
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Wukong
      Wukong
    • Yone
      Yone
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

Strategy Guide

2-Cost Reroll
Low Contest
Loss Streak
Hold For BiS Items
Moderate Flexibility
Reroll Lvl 6
Win Condition
2-Cost Reroll - 3-star as your primary carry Yasuo.
Reroll Targets
3-star Yasuo. Roll down at level 6 where 2-cost units have the highest appearance rate.
Economy
Medium Cost comp (63g investment). Save gold early, loss streak for extra gold and first carousel priority.
Items
Best-in-slot items add +81.8% win rate - hold components.
Carousel Priority
Recurve Bow and Needlessly Large Rod.
Augment Synergies
Look for Reroll augments (Three's a Crowd, Pandora's Items), Ionia trait augments.

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for Shen, Neeko, Xin Zhao, Yasuo, Ahri, Kennen , Wukong, Yone at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Yasuo (over 25% pick rate at 3-star). Wukong has the highest 2-star win rate at 100.0%.
Top 5 items by win rate for each champion. Shen's best item is Evenshroud with a 61.6% win rate. Neeko's best item is Steadfast Heart with a 51.9% win rate. Xin Zhao's best item is Thief's Gloves with a 67.3% win rate. Yasuo's best item is Thief's Gloves with a 61.7% win rate. Ahri's best item is Archangel's Staff with a 58.6% win rate. Kennen 's best item is Steadfast Heart with a 66.7% win rate. Wukong's best item is Steadfast Heart with a 76.5% win rate. Yone's best item is Edge of Night with a 83.7% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Bruiser / Ionia (7 shared units, 2.56 avg place), Bruiser / Defender (7 shared units, 3.66 avg place), and World Ender / Bruiser (5 shared units, 4.03 avg place).

Playstyle Analysis

Playstyle ArchetypeFortress

This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~37 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeEarly-Mid

Bruiser / Defender / Slayer / Arcanist / Ionia aims to dominate early and snowball advantages before late-game comps come online. Games typically end around round 26.

Detailed Analysis

Bruiser / Defender / Slayer / Arcanist / Ionia is classified as a Fortress composition in TFT Patch 16.9. With a 18.2% win rate and 6.82 average placement, this comp requires precise execution to succeed.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Look to snowball your early advantage through aggressive leveling and maintaining win streaks.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Bruiser / Defender / Slayer / Arcanist / Ionia. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Yasuo copies
Play strongest board

Focus on building economy while collecting Yasuo copies. Play your strongest board with any 2-star units you hit naturally. Look for Shen and Neeko as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 6 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Yasuo by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Yasuo. Once you 3-star your primary carry, stop rolling and begin leveling. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Economy Summary
75gTotal Cost
HighInvestment
Lvl 6Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Yasuo copies. Play your strongest board with any 2-star units you hit naturally. Look for Shen and Neeko as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Yasuo by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Yasuo. Once you 3-star your primary carry, stop rolling and begin leveling. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Player Damage Analysis

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Yone
Yone Key Survivor
15.6%
#2
Wukong
Wukong Contributor
13.8%
#3
Kennen
Kennen Contributor
12.7%
#4
Shen
Shen Contributor
12.1%
#5
Xin Zhao
Xin Zhao Contributor
12.1%
#6
Yasuo
Yasuo Contributor
11.8%
#7
Ahri
Ahri Contributor
11.5%
#8
Neeko
Neeko Contributor
10.6%

Key Takeaways

Resilient comp
— damage is spread, so losing one unit won't cripple you
Flexible positioning
— focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Yone contributes 15.6% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Wukong (13.8%), Kennen (12.7%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Bruiser / Defender / Slayer / Arcanist / Ionia

Bruiser / Defender / Slayer / Arcanist / Ionia is a SILVER tier composition in TFT Set 17 with a 18.2% win rate and 6.82 average placement. This comp focuses on the Ionia trait.

Strengths

  • Yasuo can be 3-starred for power spikes
  • Strong trait synergies across multiple activated traits
  • Balanced composition with clear win conditions

Weaknesses

  • Below average 18.2% win rate requires optimal execution
  • Higher 6.82 average placement indicates inconsistency

Strategic Tips

1

Economy Strategy

Focus on 3-starring Yasuo for a 0.0% win rate power spike.

2

Itemization

Prioritize items for your main carry. Check the Top Items section for optimal builds.

3

Positioning

Place Wukong and Kennen in the frontline to protect carries in the backline. Use the positioning board above as a guide.

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F Bruiser / Defender / Slayer / Arcanist / Ionia TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Bruiser, Defender, Slayer, Arcanist, Ionia. The primary trait is Ionia, which is active on 7 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Yasuo (3-Star Win Rate: 0.0%, Pick Rate: 27.3%).

What is the best positioning for this composition?

Place your carries in the backline and your tanks like Wukong and Kennen in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 18.18% and an average placement of 6.82, making it a strong contender in the current meta.

What item builds does Bruiser / Defender / Slayer / Arcanist / Ionia use?

Bruiser / Defender / Slayer / Arcanist / Ionia performs best with these item builds: Ahri with Guinsoo's Rageblade, Nashor's Tooth, Rabadon's Deathcap (100.00% win rate, +81.82% difference from comp average); Kennen with Adaptive Helm, Sunfire Cape, Void Staff (100.00% win rate, +81.82% difference from comp average); Yasuo with Radiant Edge of Night, Bloodthirster, Striker's Flail (100.00% win rate, +81.82% difference from comp average).

Is Bruiser / Defender / Slayer / Arcanist / Ionia contested in TFT Set 17?

Bruiser / Defender / Slayer / Arcanist / Ionia is relatively uncontested with only a 0.2% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like your carries without much competition.

What is the win condition for Bruiser / Defender / Slayer / Arcanist / Ionia?

The win condition for Bruiser / Defender / Slayer / Arcanist / Ionia is "2-Cost Reroll". This is a reroll composition that focuses on 3-starring Yasuo as the primary carry. Focus on 3-starring Yasuo which has a 0.0% win rate when upgraded.

Should I reroll or level with Bruiser / Defender / Slayer / Arcanist / Ionia?

Yes, Bruiser / Defender / Slayer / Arcanist / Ionia is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Yasuo (0.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Bruiser / Defender / Slayer / Arcanist / Ionia cost to build?

Bruiser / Defender / Slayer / Arcanist / Ionia is a medium cost composition requiring approximately 75 gold investment to complete. Balance your economy between leveling and rolling. Maintain interest thresholds while staying healthy on HP.

What are the best pivot options for Bruiser / Defender / Slayer / Arcanist / Ionia?

Bruiser / Defender / Slayer / Arcanist / Ionia is moderately flexible with 3 pivot options available. The best pivot options share key units like Wukong and Yone. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Bruiser / Defender / Slayer / Arcanist / Ionia?

You should consider pivoting away from Bruiser / Defender / Slayer / Arcanist / Ionia if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Bruiser / Ionia with a 81.2% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.