
Bebop vs Miragevs Mirage
Bebop holds a 52.4% win rate advantage over Mirage based on 6,358 Deadlock matches. Bebop averages -2,030 more net worth, translating to earlier item power spikes. Play around your economic advantage to maximize this matchup.
Bebop Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Bebop performs against them. You'll get head-to-head win rates, combat stats, net worth comparison, and damage analysis — all based on real ranked Deadlock data.
Who Wins the Bebop vs Mirage Matchup?

Bebop vs Mirage Matchup Summary
The Bebop vs Mirage matchup in Deadlock is a moderately favorable matchup. Based on 6,358 recent matches analyzed, Bebop wins with a 52.4% win rate compared to Mirage's 47.1%, giving Bebop a 5.3 percentage point advantage. The most significant statistical gap is in objective contribution, where Mirage consistently outperforms. Bebop holds a meaningful advantage in this matchup. Mirage players should play more cautiously, prioritize safe farming, and look for team fight opportunities where positioning and coordination matter more than 1v1 statistics.
Bebop vs Mirage Combat Analysis
Mirage claims 4 out of 5 combat metrics in the Bebop vs Mirage matchup, establishing clear mechanical superiority with advantages in KDA efficiency, kill production, survivability. Our analysis of 6,358 ranked games reveals Mirage consistently outperforms Bebop in direct combat scenarios. While Bebop manages to win one metric, the overall picture favors Mirage in fights. Bebop players should play around their one strength while minimizing exposure in areas where Mirage dominates.
Bebop vs Mirage Economy Analysis
Mirage vastly out-earns Bebop by 2,030 souls on average. This substantial economic gap means Mirage will consistently hit item breakpoints earlier, creating a snowballing advantage throughout the game. Mirage secures more last hits (94.2 vs 88.5), while Mirage leads in denies (3.5 vs 3.3). These farming dynamics shape the lane equilibrium and gold distribution.
Recommended Items for Bebop vs Mirage
Bebop Build vs Mirage







This winning build for Bebop against Mirage focuses on maximizing your statistical advantages in this favorable matchup. With a 52.4% win rate against Mirage, these 7 items help Bebop press the advantage and close out games efficiently. Heroic Aura, Restorative Locket, Active Reload, and 4 more items, totaling approximately 16,000 souls The build includes high-value items that scale well into the late game. Farm efficiently and look for opportunities to extend your lead before completing these power spikes.
Mirage Build vs Bebop







Mirage's counter-build against Bebop attempts to mitigate the matchup disadvantage through smart itemization. Facing an unfavorable matchup, Mirage players typically prioritize items that help them survive and scale. Focus Lens, Vortex Web, Arcane Surge, and 4 more items, totaling approximately 32,000 souls Knowing Mirage's likely itemization helps you exploit windows where they're weaker and predict their item timing.
These item builds are optimized for the Bebop vs Mirage matchup based on win rate data from 6,358 competitive matches. Item choices in Deadlock significantly impact matchup outcomes — the right build can help overcome statistical disadvantages or extend existing advantages. Remember to adapt your build based on game state, team compositions, enemy itemization, and whether you're ahead or behind in souls.
Bebop has favorable matchups against 5 heroes and unfavorable matchups against 32 heroes in Deadlock. Bebop's strongest matchup is against Mirage with a 52.4% win rate. The hardest matchup is Victor at 40.6% win rate. Use the table below to find specific matchup details and build recommendations.
Opponent | Win Rate | Matches | KDA | Kills | Deaths | Player DMG | Net Worth |
|---|---|---|---|---|---|---|---|
| 48.81% | 19,021 | 2.36 | 7.1 | 8.5 | 36,531 | 41,702 | |
| 41.73% | 14,321 | 2.27 | 7.0 | 8.7 | 35,504 | 40,909 | |
| 48.47% | 13,861 | 2.33 | 7.0 | 8.7 | 36,115 | 41,770 | |
| 46.95% | 13,251 | 2.39 | 7.4 | 8.5 | 37,094 | 42,365 | |
| 43.95% | 12,906 | 2.26 | 6.6 | 8.5 | 34,369 | 40,356 | |
| 47.41% | 12,745 | 2.25 | 6.9 | 8.7 | 35,901 | 41,744 | |
| 46.20% | 12,515 | 2.28 | 7.1 | 8.8 | 35,656 | 41,358 | |
| 47.21% | 11,638 | 2.24 | 6.8 | 8.8 | 35,246 | 41,485 | |
| 47.14% | 11,099 | 2.27 | 6.9 | 8.8 | 36,014 | 41,565 | |
| 41.10% | 11,042 | 2.26 | 7.1 | 8.7 | 36,639 | 41,474 | |
| 46.22% | 10,931 | 2.25 | 6.7 | 8.6 | 35,197 | 41,485 | |
| 44.72% | 10,929 | 2.25 | 7.0 | 8.7 | 35,611 | 41,397 | |
| 42.58% | 10,728 | 2.26 | 6.5 | 8.4 | 34,718 | 40,510 | |
| 44.68% | 10,677 | 2.28 | 6.8 | 8.7 | 35,890 | 41,121 | |
| 43.19% | 10,401 | 2.15 | 6.4 | 8.8 | 33,843 | 40,578 | |
| 50.78% | 10,230 | 2.25 | 7.0 | 8.8 | 35,747 | 41,831 | |
| 48.36% | 9,933 | 2.33 | 7.2 | 8.7 | 37,098 | 41,755 | |
| 49.10% | 9,827 | 2.29 | 7.1 | 8.7 | 36,768 | 41,937 | |
| 40.61% | 9,569 | 2.25 | 6.9 | 8.5 | 36,051 | 40,755 | |
| 44.78% | 9,280 | 2.28 | 6.9 | 8.7 | 35,871 | 41,171 | |
| 45.00% | 8,397 | 2.21 | 6.5 | 8.5 | 33,959 | 40,979 | |
| 47.14% | 8,346 | 2.31 | 6.8 | 8.6 | 35,004 | 41,455 | |
| 48.82% | 8,138 | 2.33 | 7.3 | 8.7 | 37,079 | 41,684 | |
| 47.45% | 8,016 | 2.36 | 7.1 | 8.5 | 36,363 | 41,390 | |
| 46.88% | 8,016 | 2.18 | 6.9 | 8.8 | 34,044 | 40,923 | |
| 47.71% | 7,757 | 2.31 | 7.1 | 8.7 | 35,975 | 41,435 | |
| 43.68% | 7,098 | 2.29 | 6.7 | 8.3 | 34,720 | 41,250 | |
| 44.49% | 7,032 | 2.28 | 6.9 | 8.6 | 36,559 | 41,819 | |
| 50.11% | 6,917 | 2.35 | 6.6 | 8.4 | 34,267 | 41,627 | |
| 46.35% | 6,895 | 2.26 | 6.9 | 8.8 | 35,893 | 42,053 | |
| 45.72% | 6,678 | 2.29 | 6.9 | 8.5 | 34,550 | 41,197 | |
| 52.40% | 6,358 | 2.39 | 6.8 | 8.2 | 35,274 | 41,697 | |
| 45.69% | 5,244 | 2.28 | 6.6 | 8.4 | 36,044 | 40,511 | |
| 50.66% | 4,936 | 2.28 | 7.2 | 8.8 | 36,524 | 42,379 | |
| 47.19% | 4,841 | 2.21 | 6.7 | 8.7 | 35,139 | 41,715 | |
| 50.50% | 4,366 | 2.39 | 7.1 | 8.5 | 36,093 | 42,080 | |
| 47.68% | 4,241 | 2.31 | 7.1 | 8.6 | 35,522 | 41,146 |
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Bebop Matchups - FAQ
What is Bebop's best matchup in Deadlock?
Bebop's best matchup is against Mirage, achieving a 52.4% win rate. Bebop excels in this matchup through superior combat stats and favorable ability interactions.
What is Bebop's hardest matchup?
Bebop's hardest matchup is against Victor, with only a 40.6% win rate. Against this opponent, Bebop should focus on team coordination and itemizing defensively.
How many favorable matchups does Bebop have?
Bebop has 5 favorable matchups (50%+ win rate) and 32 unfavorable matchups in Deadlock. Understanding these matchup dynamics helps you make better hero picks and adapt your playstyle.
How should I play Bebop in difficult matchups?
When playing Bebop in difficult matchups, prioritize safe farming, positioning, and team coordination. Adjust your item build to compensate for the matchup disadvantage, and look for opportunities to impact fights through abilities rather than direct confrontation.
What stats should I focus on in Bebop's matchups?
Key stats to analyze in Bebop's matchups include win rate, KDA ratio, average player damage, and net worth difference. High damage matchups favor aggressive play, while low KDA matchups suggest playing more defensively and relying on team support.
