
- Win Rate
- 51.7%
- Pick Rate
- 35.2%
- KDA
- 2.66
Abrams Abilities
- Skill Level
- All Skill Levels
- Matches
- 42,218
- Version
- 6860
- Last Updated
- Nov 8, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Abrams abilities are Siphon Life, Shoulder Charge, Infernal Resilience. The Abrams ultimate ability is Seismic Impact. This page provides Abrams's ability previews and provides the recommended Abrams ability leveling order for competitive play.
Abrams abilities
Siphon Life
Abrams abilities: cooldowns, damage & scaling
Abrams's abilities in Deadlock: Siphon Life, Shoulder Charge, and Infernal Resilience. Ultimate: Seismic Impact (215s cooldown). Every number comes from the current game files. Move the Spirit Power slider, buy upgrade tiers or try an imbue item and the whole page recalculates.
| Ability | Cooldown | Key stat | Scaling | Effects |
|---|---|---|---|---|
| 42s | 22Damage Per Second | Damage Per Second +0.6 per Spirit Power | ||
| 33s | 30Damage | Damage +1.4 per Spirit Power | ||
| Passive | 13%Damage Regenerated | No Spirit scaling | ||
| 215s | 100Damage | Damage +2.33 per Spirit Power |
Also imbues any active ability:
Quicksilver Reload
Echo Shard
Mercurial Magnum
Mystic Reverb
Siphon Life (1)
Ability 1
Drain health from nearby enemies
Drain health from nearby enemies, dealing spirit damage over time and healing for a portion of the damage dealt.
- Cooldown
- 42s
- Damage Per Second
- 22+0.6 per Spirit Power
- Duration
- 4s
- Lifesteal
- 70%
- Lifesteal vs Non-Heroes
- 35%
- Radius
- 8m
Siphon Life upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | Cooldown 22s |
|
| T2 | 2 AP | Duration 6s |
|
| T3 | 5 AP | +2m Radius and +22.0 DPS with improved Spirit scaling |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Siphon Life
Mystic Expansion800 · T1Radius 8m → 9.6m
Compress Cooldown1,600 · T2Cooldown 42s → 34.4s
Duration Extender1,600 · T2Duration 4s → 4.88s
Ballistic Enchantment3,200 · T3Radius 8m → 9.76m
Surge of Power3,200 · T3Damage Per Second 22 → 38.8
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Shoulder Charge (2)
Ability 2
Charge into the fray, dragging enemies along
Charge forward,
pulling enemies you hit. Pushing a hero into a wall applies
stun.
If you collide with a hero you move faster during your charge.
- Cooldown
- 33s
- Damage
- 30+1.4 per Spirit Power
- Stun Duration
- 0.3s
- Duration
- 1.4s
- Move Speed
- —Unlocked by an upgrade
- Slow Duration
- —Unlocked by an upgrade
- Weapon Damage
- —Unlocked by an upgrade
- Weapon Damage Duration
- —Unlocked by an upgrade
Shoulder Charge upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | Applies +32.0% Slow for 3s |
|
| T2 | 2 AP | On Wall Hit: +0.8s Stun Duration |
|
| T3 | 5 AP | -18s Cooldown On Hero Collide: +1.5 Weapon Damage for 6s |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Shoulder Charge
Compress Cooldown1,600 · T2Cooldown 33s → 27.1s
Duration Extender1,600 · T2Stun Duration 0.3s → 0.37sDuration 1.4s → 1.71s
Surge of Power3,200 · T3Damage 30 → 69.2
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Infernal Resilience (3)
Ability 3
Regenerate some of the damage you receive
Gain bonus defensive attributes. Taking damage grants temporary regeneration for a portion of the damage taken.
- Damage Regenerated
- 13%
- Regeneration Time
- 20s
- Health Regen
- +1
- Max Health
- —Unlocked by an upgrade
- Melee Lifesteal
- —Unlocked by an upgrade
- Debuff Resist
- —Unlocked by an upgrade
Infernal Resilience upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | Max Health +200 |
|
| T2 | 2 AP | Melee Lifesteal 18% |
|
| T3 | 5 AP | +20% Debuff Resist and +9% Damage Regenerated |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Seismic Impact (4)
Ultimate
Smash into enemies from above, stunning them
Leap high into the air before crashing into the ground, dealing spirit damage and applying stun.
- Cooldown
- 215s
- Damage
- 100+2.33 per Spirit Power
- Impact Radius
- 9m
- Stun Duration
- 1.6s
- Immunity Duration
- —Unlocked by an upgrade
Seismic Impact upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | Cooldown 185s |
|
| T2 | 2 AP | Stun Duration 2.4s |
|
| T3 | 5 AP | On cast, become Unstoppable for 5s and +6m Impact Radius |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Seismic Impact
Mystic Expansion800 · T1Impact Radius 9m → 10.8m
Compress Cooldown1,600 · T2Cooldown 215s → 176s
Duration Extender1,600 · T2Stun Duration 1.6s → 1.95s
Ballistic Enchantment3,200 · T3Impact Radius 9m → 11m
Surge of Power3,200 · T3Damage 100 → 165
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Abrams skill order
449,181 gamesMost Abrams players max Shoulder Charge first (80% of games), then Siphon Life (11%).
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| + | T1 | T2 | T3 | |||||||||||||
| + | T1 | T2 | T3 | |||||||||||||
| + | T1 | T2 | T3 | |||||||||||||
| + | T1 | T2 | T3 |
Which ability players max first
The most common order in recent matches. The first 8 points come straight from match data; the rest follow the most common max-first priority. "+" marks the unlock, T1–T3 the upgrade tiers.
Abrams Leveling Costs and Upgrades
Abrams reaches max level (36) at 48,600 souls. New abilities unlock at levels 1, 3, 5, 8. Every other level adds an ability point.
| Level | Souls | Reward |
|---|---|---|
| 1 | 0 | Ability Unlock |
| 2 | 200 | Ability Point |
| 3 | 500 | Ability Unlock |
| 4 | 900 | Ability Point |
| 5 | 1,400 | Ability Unlock |
| 6 | 2,000 | Ability Point |
| 7 | 2,600 | Ability Point |
| 8 | 3,200 | Ability Unlock |
| 9 | 3,900 | Ability Point |
| 10 | 4,600 | Ability Point |
| 11 | 5,300 | Ability Point |
| 12 | 6,000 | Ability Point |
| Level | Souls | Reward |
|---|---|---|
| 13 | 6,800 | Ability Point |
| 14 | 7,600 | Ability Point |
| 15 | 8,400 | Ability Point |
| 16 | 9,200 | Ability Point |
| 17 | 10,100 | Ability Point |
| 18 | 11,000 | Ability Point |
| 19 | 11,900 | Ability Point |
| 20 | 12,800 | Ability Point |
| 21 | 13,800 | Ability Point |
| 22 | 14,900 | Ability Point |
| 23 | 16,100 | Ability Point |
| 24 | 17,400 | Ability Point |
| Level | Souls | Reward |
|---|---|---|
| 25 | 18,900 | Ability Point |
| 26 | 20,600 | Ability Point |
| 27 | 22,500 | Ability Point |
| 28 | 24,600 | Ability Point |
| 29 | 26,900 | Ability Point |
| 30 | 29,400 | Ability Point |
| 31 | 32,100 | Ability Point |
| 32 | 35,000 | Ability Point |
| 33 | 38,100 | Ability Point |
| 34 | 41,400 | Ability Point |
| 35 | 44,900 | Ability Point |
| 36 | 48,600 | Ability Point |
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Abrams Abilities - FAQ
What abilities does Abrams have?
Abrams has four abilities: Siphon Life, Shoulder Charge and Infernal Resilience, plus the ultimate Seismic Impact.
What is Abrams's ultimate in Deadlock?
Abrams's ultimate is Seismic Impact, with a 215s base cooldown. Leap high into the air before crashing into the ground, dealing spirit damage and applying stun.
What are Abrams's ability cooldowns?
Base cooldowns for Abrams: Siphon Life 42s, Shoulder Charge 33s, and Seismic Impact 215s. Upgrades cut the most from Seismic Impact, which goes from 215s to 185s with all three tiers.
What is the recommended ability leveling order for Abrams?
Most Abrams players max Shoulder Charge first (80% of games), then Siphon Life (11%).
Does Abrams scale with Spirit Power?
Yes. 3 of Abrams's 4 abilities scale with Spirit Power. The biggest scaler is Seismic Impact: Damage gains 2.33 per point of Spirit Power.
Which items boost Abrams's abilities?
Imbue items that change Abrams's numbers: Mystic Expansion, Compress Cooldown, Duration Extender, Ballistic Enchantment, and Surge of Power. The biggest jump: Surge of Power on Shoulder Charge takes Damage from 30 to 69.2.
