
- Win Rate
- 49.4%
- Pick Rate
- 35.6%
- KDA
- 2.51
Billy Abilities
- Skill Level
- All Skill Levels
- Matches
- 42,753
- Version
- 6860
- Last Updated
- Nov 8, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Billy abilities are Bashdown, Rising Ram, Blasted. The Billy ultimate ability is Chain Gang. This page provides Billy's ability previews and provides the recommended Billy ability leveling order for competitive play.
Billy abilities
Bashdown
The slam creates a shockwave that deals spirit damage and applies knockup.
Now deals 50% Heavy Melee Damage
Billy abilities: cooldowns, damage & scaling
Billy's abilities in Deadlock: Bashdown, Rising Ram, and Blasted. Ultimate: Chain Gang (175s cooldown). Every number comes from the current game files. Move the Spirit Power slider, buy upgrade tiers or try an imbue item and the whole page recalculates.
| Ability | Cooldown | Key stat | Scaling | Effects |
|---|---|---|---|---|
| 35s | 35Damage | Damage +1.1 per Spirit Power | ||
| 32s | 40Damage | Damage +1.9 per Spirit Power | ||
| 25s | 70Melee Bonus Health | Melee Bonus Health +0.6 per Spirit Power | ||
| 175s | 120Damage | Damage Per Second +0.9 per Spirit Power |
Also imbues any active ability:
Quicksilver Reload
Echo Shard
Mercurial Magnum
Mystic Reverb
Bashdown (1)
Ability 1
Slam your bat into the ground,
pulling enemies down and dealing melee damage.
The slam creates a shockwave that deals
spirit damage and applies
knockup.
- Cooldown
- 35s
- Charges
- 1
- Damage
- 35+1.1 per Spirit Power
- Explosion Delay
- 0.5s
- Duration
- 0.4s
- Wave Radius
- 8m
- Cast Range
- 4m
- Channel Duration
- 0.3s
- Melee Damage
- —Unlocked by an upgrade
- Damage
- —Unlocked by an upgrade
Bashdown upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | -10s Cooldown |
|
| T2 | 2 AP | +1 Charge and +2m Radius |
|
| T3 | 5 AP | -3.0s Charge Time Now deals 50% Heavy Melee Damage |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Bashdown
Mystic Expansion800 · T1Wave Radius 8m → 9.6mCast Range 4m → 4.8m
Compress Cooldown1,600 · T2Cooldown 35s → 28.7s
Duration Extender1,600 · T2Channel Duration 0.3s → 0.37s
Ballistic Enchantment3,200 · T3Wave Radius 8m → 9.76mCast Range 4m → 4.88m
Surge of Power3,200 · T3Damage 35 → 65.8
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Rising Ram (2)
Ability 2
Charge head-first into an enemy and send them into the air along with Billy.
Cooldown reduced by 50% on impact.
- Cooldown
- 32s
- Damage
- 40+1.9 per Spirit Power
- Charge Speed
- 1200m
- Duration
- 0.3s
- Air Control
- +50%
- Hit Range
- 1.5m
- Air Acceleration
- +50%
- Max Health
- —Unlocked by an upgrade
- Weapon Damage
- —Unlocked by an upgrade
- Duration
- —Unlocked by an upgrade
- Weapon Damage Duration
- —Unlocked by an upgrade
Rising Ram upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | On Impact: +25.0% weapon damage for 5s |
|
| T2 | 2 AP | Duration 0.7s |
|
| T3 | 5 AP | Max Health 15%, Duration 20s, Cooldown 19s |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Rising Ram
Compress Cooldown1,600 · T2Cooldown 32s → 26.2s
Duration Extender1,600 · T2Duration 0.3s → 0.37s
Surge of Power3,200 · T3Damage 40 → 93.2
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Blasted (3)
Ability 3
Passive: Melee hits restore ammo and inflict wrecked on the victim for 7.0s.
- Cooldown
- 25s
- Melee Bonus Health
- 70+0.6 per Spirit Power
- Wrecked Bullet Amp
- 10%
- Health Boost Duration
- 11s
- Max Duration
- 35s
- Duration
- 8s
- Light Melee Effectiveness
- 40%
- Added Time Per Melee
- 4.5s
- Duration On Light Melee
- 2.8s
- Wrecked Duration
- 7s
- Non-Player Effectiveness
- 25%
- Move Speed
- —Unlocked by an upgrade
Blasted upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | While Blasted: +2.25m/s bonus move speed |
|
| T2 | 2 AP | +1 Bashdown Charge on use and +7% Wrecked Bullet Amp |
|
| T3 | 5 AP | +50 Melee Bonus Health and increases spirit scaling |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Blasted
Compress Cooldown1,600 · T2Cooldown 25s → 20.5s
Duration Extender1,600 · T2Health Boost Duration 11s → 13.4sDuration 8s → 9.76sAdded Time Per Melee 4.5s → 5.49s
Surge of Power3,200 · T3Melee Bonus Health 70 → 86.8
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Chain Gang (4)
Ultimate
Chain nearby enemies to you. Chained enemies cannot use movement abilities and receive a heavy slow when they pull on the chain.
After a delay, yank everyone towards Billy and deal
spirit damage.
The chain breaks if you lose line of sight for a short while.
- Cooldown
- 175s
- Damage
- 120+0.7 per Spirit Power
- Duration
- 2.8s
- Velocity Slow
- 35%
- Damage Per Second
- 45+0.9 per Spirit Power
- Chain Length
- 2m
- Cast Range
- 12m
- Max Chain Distance
- 45m
- Spirit Resist
- —Unlocked by an upgrade
- Bullet Resist
- —Unlocked by an upgrade
- Per Hero
- —Unlocked by an upgrade
Chain Gang upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | +40% spirit resist & bullet resist |
|
| T2 | 2 AP | Cooldown 135s |
|
| T3 | 5 AP | +5m Range +1.3s of Unstoppable Per Hero pulled in |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Chain Gang
Mystic Expansion800 · T1Cast Range 12m → 14.4m
Compress Cooldown1,600 · T2Cooldown 175s → 144s
Duration Extender1,600 · T2Duration 2.8s → 3.42s
Ballistic Enchantment3,200 · T3Cast Range 12m → 14.6m
Surge of Power3,200 · T3Damage 120 → 140Damage Per Second 45 → 70.2
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Billy skill order
464,281 gamesMost Billy players max Bashdown first (77% of games), then Blasted (13%).
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| + | T1 | T2 | T3 | |||||||||||||
| + | T1 | T2 | T3 | |||||||||||||
| + | T1 | T2 | T3 | |||||||||||||
| + | T1 | T2 | T3 |
Which ability players max first
The most common order in recent matches. The first 8 points come straight from match data; the rest follow the most common max-first priority. "+" marks the unlock, T1–T3 the upgrade tiers.
Billy Leveling Costs and Upgrades
Billy reaches max level (36) at 48,600 souls. New abilities unlock at levels 1, 3, 5, 8. Every other level adds an ability point.
| Level | Souls | Reward |
|---|---|---|
| 1 | 0 | Ability Unlock |
| 2 | 200 | Ability Point |
| 3 | 500 | Ability Unlock |
| 4 | 900 | Ability Point |
| 5 | 1,400 | Ability Unlock |
| 6 | 2,000 | Ability Point |
| 7 | 2,600 | Ability Point |
| 8 | 3,200 | Ability Unlock |
| 9 | 3,900 | Ability Point |
| 10 | 4,600 | Ability Point |
| 11 | 5,300 | Ability Point |
| 12 | 6,000 | Ability Point |
| Level | Souls | Reward |
|---|---|---|
| 13 | 6,800 | Ability Point |
| 14 | 7,600 | Ability Point |
| 15 | 8,400 | Ability Point |
| 16 | 9,200 | Ability Point |
| 17 | 10,100 | Ability Point |
| 18 | 11,000 | Ability Point |
| 19 | 11,900 | Ability Point |
| 20 | 12,800 | Ability Point |
| 21 | 13,800 | Ability Point |
| 22 | 14,900 | Ability Point |
| 23 | 16,100 | Ability Point |
| 24 | 17,400 | Ability Point |
| Level | Souls | Reward |
|---|---|---|
| 25 | 18,900 | Ability Point |
| 26 | 20,600 | Ability Point |
| 27 | 22,500 | Ability Point |
| 28 | 24,600 | Ability Point |
| 29 | 26,900 | Ability Point |
| 30 | 29,400 | Ability Point |
| 31 | 32,100 | Ability Point |
| 32 | 35,000 | Ability Point |
| 33 | 38,100 | Ability Point |
| 34 | 41,400 | Ability Point |
| 35 | 44,900 | Ability Point |
| 36 | 48,600 | Ability Point |
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Billy Abilities - FAQ
What abilities does Billy have?
Billy has four abilities: Bashdown, Rising Ram and Blasted, plus the ultimate Chain Gang.
What is Billy's ultimate in Deadlock?
Billy's ultimate is Chain Gang, with a 175s base cooldown. Chain nearby enemies to you. Chained enemies cannot use movement abilities and receive a heavy slow when they pull on the chain. After a delay, yank everyone towards Billy and deal spirit damage. The chain breaks if you lose line of sight for a short while.
What are Billy's ability cooldowns?
Base cooldowns for Billy: Bashdown 35s, Rising Ram 32s, Blasted 25s, and Chain Gang 175s. Upgrades cut the most from Chain Gang, which goes from 175s to 135s with all three tiers.
What is the recommended ability leveling order for Billy?
Most Billy players max Bashdown first (77% of games), then Blasted (13%).
Does Billy scale with Spirit Power?
Yes. 4 of Billy's 4 abilities scale with Spirit Power. The biggest scaler is Rising Ram: Damage gains 1.9 per point of Spirit Power.
Which items boost Billy's abilities?
Imbue items that change Billy's numbers: Mystic Expansion, Compress Cooldown, Duration Extender, Ballistic Enchantment, and Surge of Power. The biggest jump: Surge of Power on Rising Ram takes Damage from 40 to 93.2.



