Graves
Win Rate
57.0%
Pick Rate
41.1%
KDA
2.62

Graves Abilities

#1 of 44 on the tier listGraves S Tier
Skill Level
All Skill Levels
Matches
48,193
Version
6860
Last Updated
Nov 8, 2026 UTC
Methodology
Data Methodology

Graves abilities are Jar of Dead, Grasping Hands, Essence Theft. The Graves ultimate ability is Borrowed Decree. This page provides Graves's ability previews and provides the recommended Graves ability leveling order for competitive play.

Graves abilities

Jar of Dead

Passive: Collect death when anything dies nearby and store it in your Jar of Dead.

Active: Throw a jar to summon Deadheads that repeatedly deal spirit damage to enemies.

Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.
Tier 1: Collecting death heals 5 health per pickup
Tier 2: On Hit: Apply 24% Slow for 1s
Tier 3: +2 Deadheads
+4s Deadhead Lifetime

Graves abilities: cooldowns, damage & scaling

Graves's abilities in Deadlock: Jar of Dead, Grasping Hands, and Essence Theft. Ultimate: Borrowed Decree (140s cooldown). Every number comes from the current game files. Move the Spirit Power slider, buy upgrade tiers or try an imbue item and the whole page recalculates.

AbilityCooldownKey statScalingEffects
Ability 1Jar of DeadPassive4DeadheadsDamage +0.25 per Spirit PowerSpirit damageHealing
Ability 2Grasping Hands34s1Ghouls RaisedDamage +1.6 per Spirit PowerSpirit damageSlowImmobilize
Ability 3Essence TheftPassive25%Max Weapon Damage StolenMax Weapon Damage Stolen +0.25 per Spirit PowerWeapon damage
UltimateBorrowed Decree140s115DamageDamage +1.27 per Spirit PowerSpirit damageSlowHealingWeapon damageStun

Also imbues any active ability:Quicksilver ReloadEcho ShardMercurial MagnumMystic Reverb

Jar of Dead
Grasping Hands
Essence Theft
Borrowed Decree
Drag Spirit Power or pick tiers and every number on the page updates.

Jar of Dead (1)

Ability 1
Jar of Dead

Passive: Collect death when anything dies nearby and store it in your Jar of Dead.

Active: Throw a jar to summon Deadheads that repeatedly deal spirit damage to enemies.

Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.

Spirit damageHealing
Charges
4
Deadheads
4
Damage
16+0.25 per Spirit Power
Search Range
7m
Dash Range
15m
Max Hits
−1
Death Required
120
Deadhead Health
20
Deadhead Lifetime
10s
Collection Range
40m
Move Speed
—Unlocked by an upgrade
Slow Duration
—Unlocked by an upgrade
Heal On Pickup
—Unlocked by an upgrade

Jar of Dead upgrades

TierCostEffectWhat changes
T11 APCollecting death heals 5 health per pickup
  • Heal On Pickup— → 5
  • Heal On Pickup Spirit scaling— → +0.16
T22 APOn Hit: Apply 24% Slow for 1s
  • Move Speed— → −24%
  • Slow Duration— → 1s
T35 AP+2 Deadheads
+4s Deadhead Lifetime
  • Deadheads4 → 6
  • Deadhead Lifetime10s → 14s

All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.

Items that boost Jar of Dead

An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.

Grasping Hands (2)

Ability 2
Grasping Hands

Unearth a line of grasping hands, summoning a Ghoul and leaving behind a rift. Enemies who pass through take spirit damage and receive immobilize.

Alt-Cast rotates the orientation of the wall.

Spirit damageSlowImmobilize
Cooldown
34s
Ghouls Raised
1
Damage
90+1.6 per Spirit Power
Radius
0.75m
Move Speed
−40%
Debuff Duration
0.5s
Tether Duration
1s
Duration
5s
Cast Range
24m
Wall Height
2.5m
Wall Length
14m+0.05 per Spirit Power
Immobilize Duration
1s

Grasping Hands upgrades

TierCostEffectWhat changes
T11 APDuration 7s
  • Duration5s → 7s
T22 AP+90 Damage and +10m Wall Length
  • Damage90 → 180
  • Wall Length14m → 24m
T35 AP+1 Ghouls Raised
-14s Cooldown
+0.75s Immobilize Duration
  • Immobilize Duration1s → 1.75s
  • Ghouls Raised1 → 2
  • Cooldown34s → 20s

All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.

Items that boost Grasping Hands

An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.

Essence Theft (3)

Ability 3
Essence Theft

Your weapon steals weapon damage and spirit resist over time, up to a maximum amount per target.

Weapon damage
Max Weapon Damage Stolen
25%+0.25 per Spirit Power
Max Spirit Resist Stolen
10%
Max Steal Targets
3
Time for Max Damage
4s
Time Between Hits
0.15s
Duration
4s

Essence Theft upgrades

TierCostEffectWhat changes
T11 APMax Spirit Resist Stolen 15%
  • Max Spirit Resist Stolen10% → 15%
T22 APMax Weapon Damage Stolen 45%
  • Max Weapon Damage Stolen25% → 45%
T35 AP+1 Max Steal Targets
All Summons now apply Essence Theft
  • Max Steal Targets3 → 4

All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.

Items that boost Essence Theft

An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.

Borrowed Decree (4)

Ultimate
Borrowed Decree
Spirit damageSlowHealingWeapon damageStun
Cooldown
140s
Damage
115+1.27 per Spirit Power
Move Speed
−64%
Summon Health
180
Melee Damage
40+0.5 per Spirit Power
Summon Lifetime
20s
Slow Duration
1.25s
Explosion Radius
6.5m
Time to Summon
4s
Max Stacks
40
Radius
8m
Buff Duration
−1s
Bullet Resist
+12.5%
Explosion Delay
0.23s
Stack Duration
5s
Max Gravestones
3
Duration
16s+0.04 per Spirit Power
Cast Range
20m
Gravestone Health
100
Channel Duration
0.66s
Move Speed per Stack
−0.5%
Bonus Spirit Damage
15%
Spirit Resistance per Stack
−0.5%
Current Health as Damage
—Unlocked by an upgrade

Borrowed Decree upgrades

TierCostEffectWhat changes
T11 AP+25% Ghoul Speed
-15s Cooldown
  • Cooldown140s → 125s
T22 AP+10s Duration
  • Duration16s → 26s
T35 APOn Death: Deal +5% Current Health as Damage
-0.3s Time To Spawn
  • Current Health as Damage— → 5%
  • Time to Summon4s → 3.7s

All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.

Items that boost Borrowed Decree

An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.

Graves skill order

545,213 games

Most Graves players max Grasping Hands first (64% of games), then Jar of Dead (18%).

Graves skill order
Ability12345678910111213141516
Jar of Dead+T1T2T3
Grasping Hands+T1T2T3
Essence Theft+T1T2T3
Borrowed Decree+T1T2T3

Which ability players max first

  • Grasping Hands64%
  • Jar of Dead18%
  • Essence Theft11%
  • Borrowed Decree7%

The most common order in recent matches. The first 8 points come straight from match data; the rest follow the most common max-first priority. "+" marks the unlock, T1–T3 the upgrade tiers.

Graves Leveling Costs and Upgrades

Graves reaches max level (36) at 48,600 souls. New abilities unlock at levels 1, 3, 5, 8. Every other level adds an ability point.

LevelSoulsReward
10Ability Unlock
2200Ability Point
3500Ability Unlock
4900Ability Point
51,400Ability Unlock
62,000Ability Point
72,600Ability Point
83,200Ability Unlock
93,900Ability Point
104,600Ability Point
115,300Ability Point
126,000Ability Point
LevelSoulsReward
136,800Ability Point
147,600Ability Point
158,400Ability Point
169,200Ability Point
1710,100Ability Point
1811,000Ability Point
1911,900Ability Point
2012,800Ability Point
2113,800Ability Point
2214,900Ability Point
2316,100Ability Point
2417,400Ability Point
LevelSoulsReward
2518,900Ability Point
2620,600Ability Point
2722,500Ability Point
2824,600Ability Point
2926,900Ability Point
3029,400Ability Point
3132,100Ability Point
3235,000Ability Point
3338,100Ability Point
3441,400Ability Point
3544,900Ability Point
3648,600Ability Point
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Graves Abilities - FAQ

What abilities does Graves have?

Graves has four abilities: Jar of Dead, Grasping Hands and Essence Theft, plus the ultimate Borrowed Decree.

What is Graves's ultimate in Deadlock?

Graves's ultimate is Borrowed Decree, with a 140s base cooldown.

What are Graves's ability cooldowns?

Base cooldowns for Graves: Grasping Hands 34s and Borrowed Decree 140s. Upgrades cut the most from Borrowed Decree, which goes from 140s to 125s with all three tiers.

What is the recommended ability leveling order for Graves?

Most Graves players max Grasping Hands first (64% of games), then Jar of Dead (18%).

Does Graves scale with Spirit Power?

Yes. 4 of Graves's 4 abilities scale with Spirit Power. The biggest scaler is Grasping Hands: Damage gains 1.6 per point of Spirit Power.

Which items boost Graves's abilities?

Imbue items that change Graves's numbers: Mystic Expansion, Duration Extender, Ballistic Enchantment, Surge of Power, and Compress Cooldown. The biggest jump: Surge of Power on Grasping Hands takes Damage from 90 to 135.