
- Win Rate
- 57.0%
- Pick Rate
- 41.1%
- KDA
- 2.62
Graves Abilities
- Skill Level
- All Skill Levels
- Matches
- 48,193
- Version
- 6860
- Last Updated
- Nov 8, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Graves abilities are Jar of Dead, Grasping Hands, Essence Theft. The Graves ultimate ability is Borrowed Decree. This page provides Graves's ability previews and provides the recommended Graves ability leveling order for competitive play.
Graves abilities
Jar of Dead
Active: Throw a jar to summon Deadheads that repeatedly deal spirit damage to enemies.
Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.
+4s Deadhead Lifetime
Graves abilities: cooldowns, damage & scaling
Graves's abilities in Deadlock: Jar of Dead, Grasping Hands, and Essence Theft. Ultimate: Borrowed Decree (140s cooldown). Every number comes from the current game files. Move the Spirit Power slider, buy upgrade tiers or try an imbue item and the whole page recalculates.
| Ability | Cooldown | Key stat | Scaling | Effects |
|---|---|---|---|---|
| Passive | 4Deadheads | Damage +0.25 per Spirit Power | ||
| 34s | 1Ghouls Raised | Damage +1.6 per Spirit Power | ||
| Passive | 25%Max Weapon Damage Stolen | Max Weapon Damage Stolen +0.25 per Spirit Power | ||
| 140s | 115Damage | Damage +1.27 per Spirit Power |
Also imbues any active ability:
Quicksilver Reload
Echo Shard
Mercurial Magnum
Mystic Reverb
Jar of Dead (1)
Ability 1
Passive: Collect death when anything dies nearby and store it in your Jar of Dead.
Active: Throw a jar to summon Deadheads that repeatedly deal
spirit damage to enemies.
Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.
- Charges
- 4
- Deadheads
- 4
- Damage
- 16+0.25 per Spirit Power
- Search Range
- 7m
- Dash Range
- 15m
- Max Hits
- −1
- Death Required
- 120
- Deadhead Health
- 20
- Deadhead Lifetime
- 10s
- Collection Range
- 40m
- Move Speed
- —Unlocked by an upgrade
- Slow Duration
- —Unlocked by an upgrade
- Heal On Pickup
- —Unlocked by an upgrade
Jar of Dead upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | Collecting death heals 5 health per pickup |
|
| T2 | 2 AP | On Hit: Apply 24% Slow for 1s |
|
| T3 | 5 AP | +2 Deadheads +4s Deadhead Lifetime |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Jar of Dead
Mystic Expansion800 · T1Search Range 7m → 8.4mDash Range 15m → 18m
Duration Extender1,600 · T2Deadhead Lifetime 10s → 12.2s
Ballistic Enchantment3,200 · T3Search Range 7m → 8.54mDash Range 15m → 18.3m
Surge of Power3,200 · T3Damage 16 → 23
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Grasping Hands (2)
Ability 2
Unearth a line of grasping hands, summoning a Ghoul and leaving behind a rift. Enemies who pass through take
spirit damage and receive immobilize.
Alt-Cast
rotates the orientation of the wall.
- Cooldown
- 34s
- Ghouls Raised
- 1
- Damage
- 90+1.6 per Spirit Power
- Radius
- 0.75m
- Move Speed
- −40%
- Debuff Duration
- 0.5s
- Tether Duration
- 1s
- Duration
- 5s
- Cast Range
- 24m
- Wall Height
- 2.5m
- Wall Length
- 14m+0.05 per Spirit Power
- Immobilize Duration
- 1s
Grasping Hands upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | Duration 7s |
|
| T2 | 2 AP | +90 Damage and +10m Wall Length |
|
| T3 | 5 AP | +1 Ghouls Raised -14s Cooldown +0.75s Immobilize Duration |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Grasping Hands
Mystic Expansion800 · T1Cast Range 24m → 28.8mWall Length 14m → 16.8m
Compress Cooldown1,600 · T2Cooldown 34s → 27.9s
Duration Extender1,600 · T2Duration 5s → 6.1sImmobilize Duration 1s → 1.22s
Ballistic Enchantment3,200 · T3Cast Range 24m → 29.3mWall Length 14m → 17.1m
Surge of Power3,200 · T3Damage 90 → 135Wall Length 14m → 15.4m
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Essence Theft (3)
Ability 3
Your weapon steals weapon damage and spirit resist over time, up to a maximum amount per target.
- Max Weapon Damage Stolen
- 25%+0.25 per Spirit Power
- Max Spirit Resist Stolen
- 10%
- Max Steal Targets
- 3
- Time for Max Damage
- 4s
- Time Between Hits
- 0.15s
- Duration
- 4s
Essence Theft upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | Max Spirit Resist Stolen 15% |
|
| T2 | 2 AP | Max Weapon Damage Stolen 45% |
|
| T3 | 5 AP | +1 Max Steal Targets All Summons now apply Essence Theft |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Essence Theft
Duration Extender1,600 · T2Duration 4s → 4.88s
Surge of Power3,200 · T3Max Weapon Damage Stolen 25% → 32%
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Borrowed Decree (4)
Ultimate
- Cooldown
- 140s
- Damage
- 115+1.27 per Spirit Power
- Move Speed
- −64%
- Summon Health
- 180
- Melee Damage
- 40+0.5 per Spirit Power
- Summon Lifetime
- 20s
- Slow Duration
- 1.25s
- Explosion Radius
- 6.5m
- Time to Summon
- 4s
- Max Stacks
- 40
- Radius
- 8m
- Buff Duration
- −1s
- Bullet Resist
- +12.5%
- Explosion Delay
- 0.23s
- Stack Duration
- 5s
- Max Gravestones
- 3
- Duration
- 16s+0.04 per Spirit Power
- Cast Range
- 20m
- Gravestone Health
- 100
- Channel Duration
- 0.66s
- Move Speed per Stack
- −0.5%
- Bonus Spirit Damage
- 15%
- Spirit Resistance per Stack
- −0.5%
- Current Health as Damage
- —Unlocked by an upgrade
Borrowed Decree upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | +25% Ghoul Speed -15s Cooldown |
|
| T2 | 2 AP | +10s Duration |
|
| T3 | 5 AP | On Death: Deal +5% Current Health as Damage -0.3s Time To Spawn |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Borrowed Decree
Mystic Expansion800 · T1Explosion Radius 6.5m → 7.8mRadius 8m → 9.6mCast Range 20m → 24m
Compress Cooldown1,600 · T2Cooldown 140s → 115s
Duration Extender1,600 · T2Summon Lifetime 20s → 24.4sSlow Duration 1.25s → 1.53sDuration 16s → 19.5s
Ballistic Enchantment3,200 · T3Explosion Radius 6.5m → 7.93mRadius 8m → 9.76mCast Range 20m → 24.4m
Surge of Power3,200 · T3Damage 115 → 151Melee Damage 40 → 54Duration 16s → 17.1s
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Graves skill order
545,213 gamesMost Graves players max Grasping Hands first (64% of games), then Jar of Dead (18%).
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| + | T1 | T2 | T3 | |||||||||||||
| + | T1 | T2 | T3 | |||||||||||||
| + | T1 | T2 | T3 | |||||||||||||
| + | T1 | T2 | T3 |
Which ability players max first
The most common order in recent matches. The first 8 points come straight from match data; the rest follow the most common max-first priority. "+" marks the unlock, T1–T3 the upgrade tiers.
Graves Leveling Costs and Upgrades
Graves reaches max level (36) at 48,600 souls. New abilities unlock at levels 1, 3, 5, 8. Every other level adds an ability point.
| Level | Souls | Reward |
|---|---|---|
| 1 | 0 | Ability Unlock |
| 2 | 200 | Ability Point |
| 3 | 500 | Ability Unlock |
| 4 | 900 | Ability Point |
| 5 | 1,400 | Ability Unlock |
| 6 | 2,000 | Ability Point |
| 7 | 2,600 | Ability Point |
| 8 | 3,200 | Ability Unlock |
| 9 | 3,900 | Ability Point |
| 10 | 4,600 | Ability Point |
| 11 | 5,300 | Ability Point |
| 12 | 6,000 | Ability Point |
| Level | Souls | Reward |
|---|---|---|
| 13 | 6,800 | Ability Point |
| 14 | 7,600 | Ability Point |
| 15 | 8,400 | Ability Point |
| 16 | 9,200 | Ability Point |
| 17 | 10,100 | Ability Point |
| 18 | 11,000 | Ability Point |
| 19 | 11,900 | Ability Point |
| 20 | 12,800 | Ability Point |
| 21 | 13,800 | Ability Point |
| 22 | 14,900 | Ability Point |
| 23 | 16,100 | Ability Point |
| 24 | 17,400 | Ability Point |
| Level | Souls | Reward |
|---|---|---|
| 25 | 18,900 | Ability Point |
| 26 | 20,600 | Ability Point |
| 27 | 22,500 | Ability Point |
| 28 | 24,600 | Ability Point |
| 29 | 26,900 | Ability Point |
| 30 | 29,400 | Ability Point |
| 31 | 32,100 | Ability Point |
| 32 | 35,000 | Ability Point |
| 33 | 38,100 | Ability Point |
| 34 | 41,400 | Ability Point |
| 35 | 44,900 | Ability Point |
| 36 | 48,600 | Ability Point |
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Graves Abilities - FAQ
What abilities does Graves have?
Graves has four abilities: Jar of Dead, Grasping Hands and Essence Theft, plus the ultimate Borrowed Decree.
What is Graves's ultimate in Deadlock?
Graves's ultimate is Borrowed Decree, with a 140s base cooldown.
What are Graves's ability cooldowns?
Base cooldowns for Graves: Grasping Hands 34s and Borrowed Decree 140s. Upgrades cut the most from Borrowed Decree, which goes from 140s to 125s with all three tiers.
What is the recommended ability leveling order for Graves?
Most Graves players max Grasping Hands first (64% of games), then Jar of Dead (18%).
Does Graves scale with Spirit Power?
Yes. 4 of Graves's 4 abilities scale with Spirit Power. The biggest scaler is Grasping Hands: Damage gains 1.6 per point of Spirit Power.
Which items boost Graves's abilities?
Imbue items that change Graves's numbers: Mystic Expansion, Duration Extender, Ballistic Enchantment, Surge of Power, and Compress Cooldown. The biggest jump: Surge of Power on Grasping Hands takes Damage from 90 to 135.


