Haze
Win Rate
53.4%
Pick Rate
46.0%
KDA
3.02

Haze Abilities

#10 of 44 on the tier listHaze A Tier
Skill Level
All Skill Levels
Matches
54,024
Version
6860
Last Updated
Nov 8, 2026 UTC
Methodology
Data Methodology

Haze abilities are Sleep Dagger, Smoke Bomb, Fixation. The Haze ultimate ability is Bullet Dance. This page provides Haze's ability previews and provides the recommended Haze ability leveling order for competitive play.

Haze abilities

Sleep Dagger

Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.
Tier 1: -10.0% Bullet Resist Reduction for 6.0s on wake-up
Tier 2: +1s Sleep Duration
Applies 15.0 Fixation Stacks
Tier 3: -17.0s Cooldown
-40% Move and Dash Speed for 3s on wake-up

Haze abilities: cooldowns, damage & scaling

Haze's abilities in Deadlock: Sleep Dagger, Smoke Bomb, and Fixation. Ultimate: Bullet Dance (165s cooldown). Every number comes from the current game files. Move the Spirit Power slider, buy upgrade tiers or try an imbue item and the whole page recalculates.

AbilityCooldownKey statScalingEffects
Ability 1Sleep Dagger30s65DamageDamage +2.2 per Spirit PowerSpirit damageSleep
Ability 2Smoke Bomb33s1.5sFade TimeDuration +0.1 per Spirit PowerInvisibility
Ability 3FixationPassive0.2Weapon DamageScales with weapon damageWeapon damage
UltimateBullet Dance165s+25%Fire RateDuration +0.03 per Spirit PowerWeapon damage

Also imbues any active ability:Quicksilver ReloadEcho ShardMercurial MagnumMystic Reverb

Sleep Dagger
Smoke Bomb
Fixation
Bullet Dance
Drag Spirit Power or pick tiers and every number on the page updates.

Sleep Dagger (1)

Ability 1
Sleep Dagger

Put an enemy to sleep

Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.

Spirit damageSleep
Cooldown
30s
Damage
65+2.2 per Spirit Power
Sleep Duration
2.75s
Min Sleep Time
0.2s
Wake Up Delay
0.1s+0.002 per Spirit Power
Sleep Movespeed
1.5m/s
Move Speed
—Unlocked by an upgrade
Debuff Duration
—Unlocked by an upgrade
Bullet Resist
—Unlocked by an upgrade
Dash Distance
—Unlocked by an upgrade

Sleep Dagger upgrades

TierCostEffectWhat changes
T11 AP-10.0% Bullet Resist Reduction for 6.0s on wake-up
  • Bullet Resist— → −10%
T22 AP+1s Sleep Duration
Applies 15.0 Fixation Stacks
  • Sleep Duration2.75s → 3.75s
T35 AP-17.0s Cooldown
-40% Move and Dash Speed for 3s on wake-up
  • Cooldown30s → 13s
  • Move Speed— → −40%
  • Dash Distance— → −45%
  • Debuff Duration— → 3s

All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.

Items that boost Sleep Dagger

An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.

Smoke Bomb (2)

Ability 2
Smoke Bomb

Fade out of sight

Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility, but using items does not. Close enemies can see through your invisibility.

Invisibility
Cooldown
33s
Fade Time
1.5s
Spot Radius
18m
Duration
8s+0.1 per Spirit Power
Charges
—Unlocked by an upgrade
Invis Sprint Speed
—Unlocked by an upgrade
Buff Duration
—Unlocked by an upgrade

Smoke Bomb upgrades

TierCostEffectWhat changes
T11 APInvis Sprint Speed +7m/s
  • Invis Sprint Speed— → +7m/s
T22 APEnable 2 Ability Charges
  • Charges— → 2
T35 APDispels non-ult debuffs
Grants +50% Bullet Lifesteal for 5s
  • Buff Duration— → 5s

All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.

Items that boost Smoke Bomb

An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.

Fixation (3)

Ability 3
Fixation

Deal increasing bullet damage to a target

Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, three if the hit is a headshot.

Weapon damage
Weapon Damage
0.2Weapon scaling
Max Stacks
40
Duration
6s
Spirit Damage
—Unlocked by an upgrade
Move Speed
—Unlocked by an upgrade
Slow Duration
—Unlocked by an upgrade

Fixation upgrades

TierCostEffectWhat changes
T11 AP40.0 Spirit damage and 12% slow for 2s to target every 20 stacks
  • Spirit Damage— → 40
  • Spirit Damage Spirit scaling— → +0.8
  • Move Speed— → −12%
  • Slow Duration— → 2s
T22 AP+40 Max Stacks and +5s Duration
  • Duration6s → 11s
  • Max Stacks40 → 80
T35 AP+0.11/ per Stack
Scales with Weapon Damage
  • Weapon Damage0.2 → 0.31
  • Weapon Damage Spirit scaling— → +0.0003

All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.

Items that boost Fixation

An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.

Bullet Dance (4)

Ultimate
Bullet Dance

Unleash a flurry of bullets around you

Enter a flurry, firing your weapon at nearby enemies with perfect accuracy and added Bullet Damage.

Weapon damage
Cooldown
165s
Fire Rate
+25%
Bullet Damage
7
Targets Hit Per Shot
1
Bullet Evasion
30%
Radius
16m
Proc Chance
100%
Duration
3.5s+0.03 per Spirit Power

Bullet Dance upgrades

TierCostEffectWhat changes
T11 APBullet Damage 14
  • Bullet Damage7 → 14
T22 AP+10.0% Fire Rate
+3m Movespeed
  • Fire Rate+25% → +35%
T35 AP+40.0% Evasion
-65s Cooldown
  • Bullet Evasion30% → 70%
  • Cooldown165s → 100s

All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.

Items that boost Bullet Dance

An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.

Haze skill order

573,791 games

Most Haze players max Sleep Dagger first (42% of games), then Fixation (40%).

Haze skill order
Ability12345678910111213141516
Sleep Dagger+T1T2T3
Smoke Bomb+T1T2T3
Fixation+T1T2T3
Bullet Dance+T1T2T3

Which ability players max first

  • Sleep Dagger42%
  • Fixation40%
  • Bullet Dance17%
  • Smoke Bomb2%

The most common order in recent matches. The first 8 points come straight from match data; the rest follow the most common max-first priority. "+" marks the unlock, T1–T3 the upgrade tiers.

Haze Leveling Costs and Upgrades

Haze reaches max level (36) at 48,600 souls. New abilities unlock at levels 1, 3, 5, 8. Every other level adds an ability point.

LevelSoulsReward
10Ability Unlock
2200Ability Point
3500Ability Unlock
4900Ability Point
51,400Ability Unlock
62,000Ability Point
72,600Ability Point
83,200Ability Unlock
93,900Ability Point
104,600Ability Point
115,300Ability Point
126,000Ability Point
LevelSoulsReward
136,800Ability Point
147,600Ability Point
158,400Ability Point
169,200Ability Point
1710,100Ability Point
1811,000Ability Point
1911,900Ability Point
2012,800Ability Point
2113,800Ability Point
2214,900Ability Point
2316,100Ability Point
2417,400Ability Point
LevelSoulsReward
2518,900Ability Point
2620,600Ability Point
2722,500Ability Point
2824,600Ability Point
2926,900Ability Point
3029,400Ability Point
3132,100Ability Point
3235,000Ability Point
3338,100Ability Point
3441,400Ability Point
3544,900Ability Point
3648,600Ability Point
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Haze Abilities - FAQ

What abilities does Haze have?

Haze has four abilities: Sleep Dagger, Smoke Bomb and Fixation, plus the ultimate Bullet Dance.

What is Haze's ultimate in Deadlock?

Haze's ultimate is Bullet Dance, with a 165s base cooldown. Enter a flurry, firing your weapon at nearby enemies with perfect accuracy and added Bullet Damage.

What are Haze's ability cooldowns?

Base cooldowns for Haze: Sleep Dagger 30s, Smoke Bomb 33s, and Bullet Dance 165s. Upgrades cut the most from Bullet Dance, which goes from 165s to 100s with all three tiers.

What is the recommended ability leveling order for Haze?

Most Haze players max Sleep Dagger first (42% of games), then Fixation (40%).

Does Haze scale with Spirit Power?

Yes. 3 of Haze's 4 abilities scale with Spirit Power. The biggest scaler is Sleep Dagger: Damage gains 2.2 per point of Spirit Power.

Which items boost Haze's abilities?

Imbue items that change Haze's numbers: Compress Cooldown, Duration Extender, Surge of Power, Mystic Expansion, and Ballistic Enchantment. The biggest jump: Surge of Power on Sleep Dagger takes Damage from 65 to 127.