
- Win Rate
- 48.3%
- Pick Rate
- 22.7%
- KDA
- 3.34
Holliday Abilities
- Skill Level
- All Skill Levels
- Matches
- 26,677
- Version
- 6860
- Last Updated
- Nov 8, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Holliday abilities are Powder Keg, Bounce Pad, Crackshot. The Holliday ultimate ability is Spirit Lasso. This page provides Holliday's ability previews and provides the recommended Holliday ability leveling order for competitive play.
Holliday abilities
Powder Keg
The barrel can be detonated early by being shot, melee'd, or detonated by another barrel.
The burn stacks, so overlapping barrels burn for their combined damage.
Can be Alt-Cast to place the barrel in front of Holliday.
+13.3333 Burn Damage per Second
-5s Charge Time
Improved Spirit Scaling
Holliday abilities: cooldowns, damage & scaling
Holliday's abilities in Deadlock: Powder Keg, Bounce Pad, and Crackshot. Ultimate: Spirit Lasso (130s cooldown). Every number comes from the current game files. Move the Spirit Power slider, buy upgrade tiers or try an imbue item and the whole page recalculates.
| Ability | Cooldown | Key stat | Scaling | Effects |
|---|---|---|---|---|
| 28s | 40Impact Damage | Impact Damage +0.525 per Spirit Power | ||
| 41s | 60Stomp Damage | Stomp Damage +0.372 per Spirit Power | ||
| 20s | 55Damage | Damage +1.12 per Spirit Power | ||
| 130s | 20mCast Range | Damage +0.93 per Spirit Power |
Also imbues any active ability:
Quicksilver Reload
Echo Shard
Mercurial Magnum
Mystic Reverb
Powder Keg (1)
Ability 1
Throw a barrel that explodes when shot
Throw a barrel that explodes after a delay, dealing
spirit damage, setting enemies on fire and applying
knockup.
The barrel can be detonated early by being shot, melee'd, or detonated by another barrel.
The burn stacks, so overlapping barrels burn for their combined damage.
Can be Alt-Cast to place the barrel in front of Holliday.
- Cooldown
- 28s
- Charges
- 2
- Impact Damage
- 40+0.525 per Spirit Power
- Damage Per Second
- 13.3+0.175 per Spirit Power
- Burn Duration
- 3s
- Arm Time
- 0.1s
- Radius
- 6m
- Duration
- 0.4s
Powder Keg upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | Cooldown 18s |
|
| T2 | 2 AP | Charges 3 |
|
| T3 | 5 AP | +40 Impact Damage +13.3333 Burn Damage per Second -5s Charge Time Improved Spirit Scaling |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Powder Keg
Mystic Expansion800 · T1Radius 6m → 7.2m
Compress Cooldown1,600 · T2Cooldown 28s → 23s
Duration Extender1,600 · T2Burn Duration 3s → 3.66s
Ballistic Enchantment3,200 · T3Radius 6m → 7.32m
Surge of Power3,200 · T3Impact Damage 40 → 54.7Damage Per Second 13.3 → 18.2
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Bounce Pad (2)
Ability 2
Send yourself and others flying
Drop a bounce pad in the world that launches any hero.
You explode on landing, dealing Damage to any nearby enemies.
The explosion can only occur once per person per Bounce Pad.
- Cooldown
- 41s
- Charges
- 1
- Stomp Damage
- 60+0.372 per Spirit Power
- Radius
- 9m
- Air Control
- +100%
- Duration
- 22s
- Air Acceleration
- +50%
- Duration
- —Unlocked by an upgrade
- Buff Duration
- —Unlocked by an upgrade
Bounce Pad upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | -10s Cooldown |
|
| T2 | 2 AP | You and allies gain a +4m/s move speed bonus for 4s on landing |
|
| T3 | 5 AP | +0.7s Stomp Stun |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Bounce Pad
Mystic Expansion800 · T1Radius 9m → 10.8m
Compress Cooldown1,600 · T2Cooldown 41s → 33.6s
Duration Extender1,600 · T2Duration 22s → 26.8s
Ballistic Enchantment3,200 · T3Radius 9m → 11m
Surge of Power3,200 · T3Stomp Damage 60 → 70.4
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Crackshot (3)
Ability 3
Deal bonus damage with headshots
Headshots deal bonus Damage and applies a Fading Move Speed penalty. This effect can only occur when off cooldown.
Cooldown is reduced by 50% on NPC hits.
Crackshot ignores range damage fall-off and does not apply to objectives.
- Cooldown
- 20s
- Damage
- 55+1.12 per Spirit Power
- Fading Move Speed
- −40%
- Debuff Duration
- 2s
- Explosion Radius
- 2m
- Bullet Resist
- —Unlocked by an upgrade
- Cooldown Per Headshot
- —Unlocked by an upgrade
- Cooldown Per Headshot NPC
- —Unlocked by an upgrade
Crackshot upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | -20% Fading Move Speed |
|
| T2 | 2 AP | +49.5 Damage and -6% Bullet Resist for 5s |
|
| T3 | 5 AP | -6s Cooldown on Hero Headshots. -3s on NPC Headshots |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Crackshot
Mystic Expansion800 · T1Explosion Radius 2m → 2.4m
Compress Cooldown1,600 · T2Cooldown 20s → 16.4s
Duration Extender1,600 · T2Debuff Duration 2s → 2.44s
Ballistic Enchantment3,200 · T3Explosion Radius 2m → 2.44m
Surge of Power3,200 · T3Damage 55 → 86.2
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Spirit Lasso (4)
Ultimate
Grab an enemy and drag them behind you
Throw out your lasso, dealing
spirit damage,
pulling, and applying
stun.
Using a Bounce Pad extends the duration of Spirit Lasso.
- Cooldown
- 130s
- Cast Range
- 20m
- Damage
- 80+0.93 per Spirit Power
- Extended Duration from Bounce Pad
- 1.25s
- Duration
- 2.25s
- Targeting Cone Angle
- 60
Spirit Lasso upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | Damage 160 |
|
| T2 | 2 AP | Duration 3s |
|
| T3 | 5 AP | Cooldown 90s |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Spirit Lasso
Mystic Expansion800 · T1Cast Range 20m → 24m
Compress Cooldown1,600 · T2Cooldown 130s → 107s
Duration Extender1,600 · T2Duration 2.25s → 2.75s
Ballistic Enchantment3,200 · T3Cast Range 20m → 24.4m
Surge of Power3,200 · T3Damage 80 → 106
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Holliday skill order
279,087 gamesMost Holliday players max Powder Keg first (80% of games), then Crackshot (18%).
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| + | T1 | T2 | T3 | |||||||||||||
| + | T1 | T2 | T3 | |||||||||||||
| + | T1 | T2 | T3 | |||||||||||||
| + | T1 | T2 | T3 |
Which ability players max first
The most common order in recent matches. The first 8 points come straight from match data; the rest follow the most common max-first priority. "+" marks the unlock, T1–T3 the upgrade tiers.
Holliday Leveling Costs and Upgrades
Holliday reaches max level (36) at 48,600 souls. New abilities unlock at levels 1, 3, 5, 8. Every other level adds an ability point.
| Level | Souls | Reward |
|---|---|---|
| 1 | 0 | Ability Unlock |
| 2 | 200 | Ability Point |
| 3 | 500 | Ability Unlock |
| 4 | 900 | Ability Point |
| 5 | 1,400 | Ability Unlock |
| 6 | 2,000 | Ability Point |
| 7 | 2,600 | Ability Point |
| 8 | 3,200 | Ability Unlock |
| 9 | 3,900 | Ability Point |
| 10 | 4,600 | Ability Point |
| 11 | 5,300 | Ability Point |
| 12 | 6,000 | Ability Point |
| Level | Souls | Reward |
|---|---|---|
| 13 | 6,800 | Ability Point |
| 14 | 7,600 | Ability Point |
| 15 | 8,400 | Ability Point |
| 16 | 9,200 | Ability Point |
| 17 | 10,100 | Ability Point |
| 18 | 11,000 | Ability Point |
| 19 | 11,900 | Ability Point |
| 20 | 12,800 | Ability Point |
| 21 | 13,800 | Ability Point |
| 22 | 14,900 | Ability Point |
| 23 | 16,100 | Ability Point |
| 24 | 17,400 | Ability Point |
| Level | Souls | Reward |
|---|---|---|
| 25 | 18,900 | Ability Point |
| 26 | 20,600 | Ability Point |
| 27 | 22,500 | Ability Point |
| 28 | 24,600 | Ability Point |
| 29 | 26,900 | Ability Point |
| 30 | 29,400 | Ability Point |
| 31 | 32,100 | Ability Point |
| 32 | 35,000 | Ability Point |
| 33 | 38,100 | Ability Point |
| 34 | 41,400 | Ability Point |
| 35 | 44,900 | Ability Point |
| 36 | 48,600 | Ability Point |
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Holliday Abilities - FAQ
What abilities does Holliday have?
Holliday has four abilities: Powder Keg, Bounce Pad and Crackshot, plus the ultimate Spirit Lasso.
What is Holliday's ultimate in Deadlock?
Holliday's ultimate is Spirit Lasso, with a 130s base cooldown. Throw out your lasso, dealing spirit damage, pulling, and applying stun. Using a Bounce Pad extends the duration of Spirit Lasso.
What are Holliday's ability cooldowns?
Base cooldowns for Holliday: Powder Keg 28s, Bounce Pad 41s, Crackshot 20s, and Spirit Lasso 130s. Upgrades cut the most from Spirit Lasso, which goes from 130s to 90s with all three tiers.
What is the recommended ability leveling order for Holliday?
Most Holliday players max Powder Keg first (80% of games), then Crackshot (18%).
Does Holliday scale with Spirit Power?
Yes. 4 of Holliday's 4 abilities scale with Spirit Power. The biggest scaler is Crackshot: Damage gains 1.12 per point of Spirit Power.
Which items boost Holliday's abilities?
Imbue items that change Holliday's numbers: Mystic Expansion, Compress Cooldown, Duration Extender, Ballistic Enchantment, and Surge of Power. The biggest jump: Surge of Power on Crackshot takes Damage from 55 to 86.2.
