
- Win Rate
- 50.8%
- Pick Rate
- 26.4%
- KDA
- 3.49
Nurse Harrow Abilities
- Skill Level
- All Skill Levels
- Matches
- 30,967
- Version
- 6860
- Last Updated
- Nov 8, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Nurse Harrow abilities are Leech Therapy, Wretched Vapors, Healing Needles. The Nurse Harrow ultimate ability is Lurking Terrors. This page provides Nurse Harrow's ability previews and provides the recommended Nurse Harrow ability leveling order for competitive play.
Nurse Harrow abilities
Leech Therapy
+4 Spirit Power Per Leech
+0.3 Spirit Scaling
+8 Max Leech Stacks
Nurse Harrow abilities: cooldowns, damage & scaling
Nurse Harrow's abilities in Deadlock: Leech Therapy, Wretched Vapors, and Healing Needles. Ultimate: Lurking Terrors (200s cooldown). Every number comes from the current game files. Move the Spirit Power slider, buy upgrade tiers or try an imbue item and the whole page recalculates.
| Ability | Cooldown | Key stat | Scaling | Effects |
|---|---|---|---|---|
| 30s | 23Damage Per Second | Damage Per Second +0.19 per Spirit Power | ||
| 40s | 25%Rush Speed | Rush Speed +0.06 per Spirit Power | ||
| Passive | 22Heal Per Shot | Heal Per Shot +0.24 per Spirit Power | ||
| 200s | 60Damage Per Second | Damage Per Second +0.3 per Spirit Power |
Also imbues any active ability:
Quicksilver Reload
Echo Shard
Mercurial Magnum
Mystic Reverb
Leech Therapy (1)
Ability 1
Throw a jar of leeches that attach to enemies, dealing spirit damage over time and eating away at the duration of enemy buffs.
- Cooldown
- 30s
- Damage Per Second
- 23+0.19 per Spirit Power
- Buff Duration Drain Per Second
- 0.65s
- Health Regen Per Leech
- 0.6
- Fire Rate Per Leech
- 5%
- Max Leech Stacks
- 10
- Leech Crawl Range
- 8m
- Radius
- 6.5m
- Duration
- 5s
- Stamina Drain
- —Unlocked by an upgrade
- Spirit Power Per Leech
- —Unlocked by an upgrade
Leech Therapy upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | Leeches drain stamina and restore it to you on pickup |
|
| T2 | 2 AP | -10s Cooldown +4 Spirit Power Per Leech |
|
| T3 | 5 AP | +1m Radius +0.3 Spirit Scaling +8 Max Leech Stacks |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Leech Therapy
Mystic Expansion800 · T1Leech Crawl Range 8m → 9.6mRadius 6.5m → 7.8m
Compress Cooldown1,600 · T2Cooldown 30s → 24.6s
Duration Extender1,600 · T2Duration 5s → 6.1s
Ballistic Enchantment3,200 · T3Leech Crawl Range 8m → 9.76mRadius 6.5m → 7.93m
Surge of Power3,200 · T3Damage Per Second 23 → 28.3
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Wretched Vapors (2)
Ability 2
Crack open a vial to release an ethereal vapor onto yourself or an ally that causes a rush, then a crash.
Specter Rush: While it lasts, increases the speed of all actions and temporarily numbs all incoming damage creating looming specters.
Specter Crash: When the vapors wear off, all actions are slower and any remaining specters deal their delayed damage plus extra damage.
Incoming healing will prioritize removing specters first, preventing them from dealing damage.
- Cooldown
- 40s
- Rush Speed
- 25%+0.06 per Spirit Power
- Duration
- 4s
- Extra Damage Taken
- 30%
- Crash Duration
- 4s
- Crash Slowdown
- −20%
- Cast Range
- 13m
- Damage Deferred
- 100%
- Incoming Healing
- —Unlocked by an upgrade
Wretched Vapors upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | -15s Cooldown +7m Cast Range |
|
| T2 | 2 AP | +1s Duration +20% Incoming Healing |
|
| T3 | 5 AP | +20% Rush Speed Dispels non-ult debuffs |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Wretched Vapors
Mystic Expansion800 · T1Cast Range 13m → 15.6m
Compress Cooldown1,600 · T2Cooldown 40s → 32.8s
Duration Extender1,600 · T2Duration 4s → 4.88s
Ballistic Enchantment3,200 · T3Cast Range 13m → 15.9m
Surge of Power3,200 · T3Rush Speed 25% → 26.7%
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Healing Needles (3)
Ability 3
Load your weapon with a full clip of syringes that
heal allies. Dealing damage recovers charges, and each leech you have collected slowly restores them.
Reloading spends a charge for a fresh clip.
Unused syringes are refunded as a partial charge. Recast to put them away.
- Charges
- 1
- Heal Per Shot
- 22+0.24 per Spirit Power
- Headshot Heal Bonus
- 15%
- Charge Per Leech
- 0.15
- Buildup Duration
- 5s
- Charge Rate
- 100%
- Stamina Per Shot
- —Unlocked by an upgrade
- Buff Extension Per Shot
- —Unlocked by an upgrade
Healing Needles upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | +1 Max Charge |
|
| T2 | 2 AP | +16 Heal Per Shot Shots restore 0.6 stamina |
|
| T3 | 5 AP | +0.4 Spirit Scaling Shots extend non-ultimate buff durations by 6%, up to their max duration |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Healing Needles
Surge of Power3,200 · T3Heal Per Shot 22 → 28.7
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Lurking Terrors (4)
Ultimate
Open your bag and reveal the horrors you carry inside, dealing
spirit damage over time to enemies in front of you. Enemies looking at you build up terror and cannot use stamina or movement abilities. At max terror, they flee in fear away from you.
Each leech you have collected adds fear duration.
Enemies facing away from you take 50% damage unless feared.
- Cooldown
- 200s
- Damage Per Second
- 60+0.3 per Spirit Power
- Fear Duration
- 2.2s
- Fear Buildup Time
- 1.75s
- Fear Duration Per Leech
- 0.1s
- Move Speed
- −30%
- Fire Rate
- −30%
- Cone Angle
- 180
- Cast Range
- 35m
- Fear Buildup Decay Time
- 10s
- Look Angle
- 80
- Channel Duration
- 7s
- Stamina Lock Linger
- 0.3s
- Air Acceleration
- −50%
- Channel Damage Resist
- —Unlocked by an upgrade
Lurking Terrors upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | Cooldown 150s |
|
| T2 | 2 AP | -20% Move Speed and Fire Rate +30 DPS |
|
| T3 | 5 AP | +3.0s Channel Time +0.5 Spirit Scaling Takes 50% Reduced Damage while channeling |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Lurking Terrors
Mystic Expansion800 · T1Cast Range 35m → 42m
Compress Cooldown1,600 · T2Cooldown 200s → 164s
Duration Extender1,600 · T2Fear Duration 2.2s → 2.68sFear Duration Per Leech 0.1s → 0.12sChannel Duration 7s → 8.54s
Ballistic Enchantment3,200 · T3Cast Range 35m → 42.7m
Surge of Power3,200 · T3Damage Per Second 60 → 68.4
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Nurse Harrow skill order
377,834 gamesMost Nurse Harrow players max Leech Therapy first (38% of games), then Healing Needles (32%).
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| + | T1 | T2 | T3 | |||||||||||||
| + | T1 | T2 | T3 | |||||||||||||
| + | T1 | T2 | T3 | |||||||||||||
| + | T1 | T2 | T3 |
Which ability players max first
The most common order in recent matches. The first 8 points come straight from match data; the rest follow the most common max-first priority. "+" marks the unlock, T1–T3 the upgrade tiers.
Nurse Harrow Leveling Costs and Upgrades
Nurse Harrow reaches max level (36) at 48,600 souls. New abilities unlock at levels 1, 3, 5, 8. Every other level adds an ability point.
| Level | Souls | Reward |
|---|---|---|
| 1 | 0 | Ability Unlock |
| 2 | 200 | Ability Point |
| 3 | 500 | Ability Unlock |
| 4 | 900 | Ability Point |
| 5 | 1,400 | Ability Unlock |
| 6 | 2,000 | Ability Point |
| 7 | 2,600 | Ability Point |
| 8 | 3,200 | Ability Unlock |
| 9 | 3,900 | Ability Point |
| 10 | 4,600 | Ability Point |
| 11 | 5,300 | Ability Point |
| 12 | 6,000 | Ability Point |
| Level | Souls | Reward |
|---|---|---|
| 13 | 6,800 | Ability Point |
| 14 | 7,600 | Ability Point |
| 15 | 8,400 | Ability Point |
| 16 | 9,200 | Ability Point |
| 17 | 10,100 | Ability Point |
| 18 | 11,000 | Ability Point |
| 19 | 11,900 | Ability Point |
| 20 | 12,800 | Ability Point |
| 21 | 13,800 | Ability Point |
| 22 | 14,900 | Ability Point |
| 23 | 16,100 | Ability Point |
| 24 | 17,400 | Ability Point |
| Level | Souls | Reward |
|---|---|---|
| 25 | 18,900 | Ability Point |
| 26 | 20,600 | Ability Point |
| 27 | 22,500 | Ability Point |
| 28 | 24,600 | Ability Point |
| 29 | 26,900 | Ability Point |
| 30 | 29,400 | Ability Point |
| 31 | 32,100 | Ability Point |
| 32 | 35,000 | Ability Point |
| 33 | 38,100 | Ability Point |
| 34 | 41,400 | Ability Point |
| 35 | 44,900 | Ability Point |
| 36 | 48,600 | Ability Point |
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Nurse Harrow Abilities - FAQ
What abilities does Nurse Harrow have?
Nurse Harrow has four abilities: Leech Therapy, Wretched Vapors and Healing Needles, plus the ultimate Lurking Terrors.
What is Nurse Harrow's ultimate in Deadlock?
Nurse Harrow's ultimate is Lurking Terrors, with a 200s base cooldown. Open your bag and reveal the horrors you carry inside, dealing spirit damage over time to enemies in front of you. Enemies looking at you build up terror and cannot use stamina or movement abilities. At max terror, they flee in fear away from you. Each leech you have collected adds fear duration. Enemies facing away from you take 50% damage unless feared.
What are Nurse Harrow's ability cooldowns?
Base cooldowns for Nurse Harrow: Leech Therapy 30s, Wretched Vapors 40s, and Lurking Terrors 200s. Upgrades cut the most from Lurking Terrors, which goes from 200s to 150s with all three tiers.
What is the recommended ability leveling order for Nurse Harrow?
Most Nurse Harrow players max Leech Therapy first (38% of games), then Healing Needles (32%).
Does Nurse Harrow scale with Spirit Power?
Yes. 4 of Nurse Harrow's 4 abilities scale with Spirit Power. The biggest scaler is Lurking Terrors: Damage Per Second gains 0.3 per point of Spirit Power.
Which items boost Nurse Harrow's abilities?
Imbue items that change Nurse Harrow's numbers: Mystic Expansion, Compress Cooldown, Duration Extender, Ballistic Enchantment, and Surge of Power. The biggest jump: Surge of Power on Healing Needles takes Heal Per Shot from 22 to 28.7.
