
- Win Rate
- 56.6%
- Pick Rate
- 30.5%
- KDA
- 3.41
Paige Abilities
- Skill Level
- All Skill Levels
- Matches
- 35,776
- Version
- 6860
- Last Updated
- Nov 8, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Paige abilities are Bookwyrm, Plot Armor, Captivating Read. The Paige ultimate ability is Rallying Charge. This page provides Paige's ability previews and provides the recommended Paige ability leveling order for competitive play.
Paige abilities
Bookwyrm
+2s Trail Duration
+1m Radius
+100.0 Damage
+30.0 DPS
Paige abilities: cooldowns, damage & scaling
Paige's abilities in Deadlock: Bookwyrm, Plot Armor, and Captivating Read. Ultimate: Rallying Charge (210s cooldown). Every number comes from the current game files. Move the Spirit Power slider, buy upgrade tiers or try an imbue item and the whole page recalculates.
| Ability | Cooldown | Key stat | Scaling | Effects |
|---|---|---|---|---|
| 33s | 60Damage | Damage +1.3 per Spirit Power | ||
| 28s | 125Barrier | Barrier +1.5 per Spirit Power | ||
| 30s | 90Damage | Damage +1.3 per Spirit Power | ||
| 210s | 125Damage | Heal Amount +1.6 per Spirit Power |
Also imbues any active ability:
Quicksilver Reload
Echo Shard
Mercurial Magnum
Mystic Reverb
Bookwyrm (1)
Ability 1
Conjure a dragon that appears at the target location before flying forward, dealing spirit damage and leaving a burning path in its trail.
- Cooldown
- 33s
- Charges
- 1
- Damage
- 60+1.3 per Spirit Power
- Damage Per Second
- 30+0.3 per Spirit Power
- Trail Duration
- 3s
- Dragon Travel Range
- 20m
- Radius
- 4m
- Slow Duration
- 1.5s
- Duration
- 5s
Bookwyrm upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | -12s Cooldown |
|
| T2 | 2 AP | +1.0 Charge +2s Trail Duration +1m Radius |
|
| T3 | 5 AP | +12m Travel Range +100.0 Damage +30.0 DPS |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Bookwyrm
Mystic Expansion800 · T1Dragon Travel Range 20m → 24mRadius 4m → 4.8m
Compress Cooldown1,600 · T2Cooldown 33s → 27.1s
Duration Extender1,600 · T2Trail Duration 3s → 3.66sDuration 5s → 6.1s
Ballistic Enchantment3,200 · T3Dragon Travel Range 20m → 24.4mRadius 4m → 4.88m
Surge of Power3,200 · T3Damage 60 → 96.4Damage Per Second 30 → 38.4
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Plot Armor (2)
Ability 2
Grant an ally a barrier. While the barrier holds, they gain bonus weapon damage.
- Cooldown
- 28s
- Barrier
- 125+1.5 per Spirit Power
- Weapon Damage
- +25%+0.3 per Spirit Power
- Shove Radius
- 6m
- Duration
- 5s
- Cast Range
- 35m
- Fire Rate
- —Unlocked by an upgrade
Plot Armor upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | On Barrier: +14% Fire Rate |
|
| T2 | 2 AP | +100 Barrier and +2s Duration |
|
| T3 | 5 AP | Affects up to 2 additional allies. Increases barrier scaling. |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Plot Armor
Mystic Expansion800 · T1Cast Range 35m → 42m
Compress Cooldown1,600 · T2Cooldown 28s → 23s
Duration Extender1,600 · T2Duration 5s → 6.1s
Ballistic Enchantment3,200 · T3Cast Range 35m → 42.7m
Surge of Power3,200 · T3Barrier 125 → 167Weapon Damage +25% → +33.4%
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Captivating Read (3)
Ability 3
Target an area with latent magic, applying slow.
The magic detonates after a delay, dealing
spirit damage and applying immobilize.
- Cooldown
- 30s
- Damage
- 90+1.3 per Spirit Power
- Move Speed
- −36%
- Slow Duration
- 0.5s
- Radius
- 7.5m
- Cast Range
- 30m
- Immobilize Duration
- 1s
- Debuff Duration
- —Unlocked by an upgrade
- Spirit Resist
- —Unlocked by an upgrade
Captivating Read upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | Cooldown 16s |
|
| T2 | 2 AP | Immobilize Duration 2s |
|
| T3 | 5 AP | +2m Radius On Hit: Reduce Spirit Resist by -18% for 6s |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Captivating Read
Mystic Expansion800 · T1Radius 7.5m → 9mCast Range 30m → 36m
Compress Cooldown1,600 · T2Cooldown 30s → 24.6s
Duration Extender1,600 · T2Slow Duration 0.5s → 0.61sImmobilize Duration 1s → 1.22s
Ballistic Enchantment3,200 · T3Radius 7.5m → 9.15mCast Range 30m → 36.6m
Surge of Power3,200 · T3Damage 90 → 126
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Rallying Charge (4)
Ultimate
Release a wave of spectral knights and steeds that charge across the entire city,
healing allies and dealing
spirit damage to enemies.
The strength of the
heal and
spirit damage is amplified as the knights travel further.
- Cooldown
- 210s
- Damage
- 125+1 per Spirit Power
- Heal Amount
- 125+1.6 per Spirit Power
- Move Speed
- +5
- Max Amp
- +100%
- Distance for Max Amp
- 250m
- Knights & Steeds Released
- 5
- Buff Duration
- 9s
- Stun Duration
- 1s
- Duration
- 13s
- Cast Range
- 600m
- Channel Duration
- 0.7s
- Knight Spread
- 1.8m
Rallying Charge upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | Heal Amount 275 |
|
| T2 | 2 AP | Increase width by +4 Steeds -45 Cooldown |
|
| T3 | 5 AP | +160.0 Damage +0.5s Stun Duration +70% Max Amp |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Rallying Charge
Mystic Expansion800 · T1Cast Range 600m → 720mKnight Spread 1.8m → 2.16m
Compress Cooldown1,600 · T2Cooldown 210s → 172s
Duration Extender1,600 · T2Buff Duration 9s → 11sStun Duration 1s → 1.22sDuration 13s → 15.9s
Ballistic Enchantment3,200 · T3Cast Range 600m → 732mKnight Spread 1.8m → 2.2m
Surge of Power3,200 · T3Damage 125 → 153Heal Amount 125 → 170
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Paige skill order
374,124 gamesMost Paige players max Bookwyrm first (59% of games), then Plot Armor (28%).
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| + | T1 | T2 | T3 | |||||||||||||
| + | T1 | T2 | T3 | |||||||||||||
| + | T1 | T2 | T3 | |||||||||||||
| + | T1 | T2 | T3 |
Which ability players max first
The most common order in recent matches. The first 8 points come straight from match data; the rest follow the most common max-first priority. "+" marks the unlock, T1–T3 the upgrade tiers.
Paige Leveling Costs and Upgrades
Paige reaches max level (36) at 48,600 souls. New abilities unlock at levels 1, 3, 5, 8. Every other level adds an ability point.
| Level | Souls | Reward |
|---|---|---|
| 1 | 0 | Ability Unlock |
| 2 | 200 | Ability Point |
| 3 | 500 | Ability Unlock |
| 4 | 900 | Ability Point |
| 5 | 1,400 | Ability Unlock |
| 6 | 2,000 | Ability Point |
| 7 | 2,600 | Ability Point |
| 8 | 3,200 | Ability Unlock |
| 9 | 3,900 | Ability Point |
| 10 | 4,600 | Ability Point |
| 11 | 5,300 | Ability Point |
| 12 | 6,000 | Ability Point |
| Level | Souls | Reward |
|---|---|---|
| 13 | 6,800 | Ability Point |
| 14 | 7,600 | Ability Point |
| 15 | 8,400 | Ability Point |
| 16 | 9,200 | Ability Point |
| 17 | 10,100 | Ability Point |
| 18 | 11,000 | Ability Point |
| 19 | 11,900 | Ability Point |
| 20 | 12,800 | Ability Point |
| 21 | 13,800 | Ability Point |
| 22 | 14,900 | Ability Point |
| 23 | 16,100 | Ability Point |
| 24 | 17,400 | Ability Point |
| Level | Souls | Reward |
|---|---|---|
| 25 | 18,900 | Ability Point |
| 26 | 20,600 | Ability Point |
| 27 | 22,500 | Ability Point |
| 28 | 24,600 | Ability Point |
| 29 | 26,900 | Ability Point |
| 30 | 29,400 | Ability Point |
| 31 | 32,100 | Ability Point |
| 32 | 35,000 | Ability Point |
| 33 | 38,100 | Ability Point |
| 34 | 41,400 | Ability Point |
| 35 | 44,900 | Ability Point |
| 36 | 48,600 | Ability Point |
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Paige Abilities - FAQ
What abilities does Paige have?
Paige has four abilities: Bookwyrm, Plot Armor and Captivating Read, plus the ultimate Rallying Charge.
What is Paige's ultimate in Deadlock?
Paige's ultimate is Rallying Charge, with a 210s base cooldown. Release a wave of spectral knights and steeds that charge across the entire city, healing allies and dealing spirit damage to enemies. The strength of the heal and spirit damage is amplified as the knights travel further.
What are Paige's ability cooldowns?
Base cooldowns for Paige: Bookwyrm 33s, Plot Armor 28s, Captivating Read 30s, and Rallying Charge 210s. Upgrades cut the most from Rallying Charge, which goes from 210s to 165s with all three tiers.
What is the recommended ability leveling order for Paige?
Most Paige players max Bookwyrm first (59% of games), then Plot Armor (28%).
Does Paige scale with Spirit Power?
Yes. 4 of Paige's 4 abilities scale with Spirit Power. The biggest scaler is Rallying Charge: Heal Amount gains 1.6 per point of Spirit Power.
Which items boost Paige's abilities?
Imbue items that change Paige's numbers: Mystic Expansion, Compress Cooldown, Duration Extender, Ballistic Enchantment, and Surge of Power. The biggest jump: Surge of Power on Bookwyrm takes Damage from 60 to 96.4.



