
- Win Rate
- 45.1%
- Pick Rate
- 10.8%
- KDA
- 2.67
Sinclair Abilities
- Skill Level
- All Skill Levels
- Matches
- 12,960
- Version
- 6860
- Last Updated
- Nov 8, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Sinclair abilities are Vexing Bolt, Spectral Assistant, Rabbit Hex. The Sinclair ultimate ability is Audience Participation. This page provides Sinclair's ability previews and provides the recommended Sinclair ability leveling order for competitive play.
Sinclair abilities
Vexing Bolt
Press Ability 1 to redirect the bolt towards your crosshairs.
Sinclair abilities: cooldowns, damage & scaling
Sinclair's abilities in Deadlock: Vexing Bolt, Spectral Assistant, and Rabbit Hex. Ultimate: Audience Participation (85s cooldown). Every number comes from the current game files. Move the Spirit Power slider, buy upgrade tiers or try an imbue item and the whole page recalculates.
| Ability | Cooldown | Key stat | Scaling | Effects |
|---|---|---|---|---|
| 24s | 60Minimum Damage | Max Damage +1.86 per Spirit Power | ||
| 40s | 15Damage | Damage +0.36 per Spirit Power | ||
| 26s | 2sHex Duration | Damage Amp +0.0558 per Spirit Power | — | |
| 85s | 9sCopy Duration | No Spirit scaling | — |
Also imbues any active ability:
Quicksilver Reload
Echo Shard
Mercurial Magnum
Mystic Reverb
Vexing Bolt (1)
Ability 1
Launch a guided bolt of magic
Fire a bolt of magic that deals Damage, increasing as it travels. If you have an Assistant, they also cast Vexing Bolt at reduced damage.
Press Ability 1 to redirect the bolt towards your crosshairs.
- Cooldown
- 24s
- Charges
- 1
- Minimum Damage
- 60+0.93 per Spirit Power
- Max Damage
- 120+1.86 per Spirit Power
- Assistant Damage
- 50%
- Time for Max Damage
- 2s
- Radius
- 3.25m
- Cast Range
- 500m
- Max Redirects
- 1
- Fire Rate
- —Unlocked by an upgrade
- Debuff Duration
- —Unlocked by an upgrade
Vexing Bolt upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | Bolts apply -25% Fire Rate for 5s. |
|
| T2 | 2 AP | Cooldown 11s |
|
| T3 | 5 AP | +126.0 Max Damage. +50.0% Assistant Damage. |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Vexing Bolt
Mystic Expansion800 · T1Radius 3.25m → 3.9mCast Range 500m → 600m
Compress Cooldown1,600 · T2Cooldown 24s → 19.7s
Ballistic Enchantment3,200 · T3Radius 3.25m → 3.97mCast Range 500m → 610m
Surge of Power3,200 · T3Minimum Damage 60 → 86Max Damage 120 → 172
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Spectral Assistant (2)
Ability 2
Summon your faithful assistant
Summon an Assistant at the targeted location. The Assistant attacks whenever you fire your weapon, dealing Damage.
While the Assistant is out, you can press Ability 2 to swap positions with your Assistant.
Casting Spectral Assistant also reloads your weapon.
- Cooldown
- 40s
- Damage
- 15+0.36 per Spirit Power
- Duration
- 6s
- Max Swaps
- 2
- Max Leash Radius
- 20m
- Cast Range
- 15m
- Fire Rate
- —Unlocked by an upgrade
Spectral Assistant upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | Cooldown 30s |
|
| T2 | 2 AP | +7s Duration & 5m Range |
|
| T3 | 5 AP | +60% Fire Rate and +12.599999 Assistant Damage |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Spectral Assistant
Mystic Expansion800 · T1Max Leash Radius 20m → 24mCast Range 15m → 18m
Compress Cooldown1,600 · T2Cooldown 40s → 32.8s
Duration Extender1,600 · T2Duration 6s → 7.32s
Ballistic Enchantment3,200 · T3Max Leash Radius 20m → 24.4mCast Range 15m → 18.3m
Surge of Power3,200 · T3Damage 15 → 25.1
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Rabbit Hex (3)
Ability 3
Hex a target area and transform all enemies into a Rabbit for a limited duration.
Rabbits are small and move faster, but take increased Damage and are unable to perform most actions.
Hex does not interrupt abilities.
- Cooldown
- 26s
- Hex Duration
- 2s
- Damage Amp
- 15%+0.0558 per Spirit Power
- Move Speed bonus
- 36%
- Radius
- 6m
- Cast Range
- 24m
- Movement Speed Limit
- 6m
Rabbit Hex upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | Cooldown 16s |
|
| T2 | 2 AP | Hex Duration 3s |
|
| T3 | 5 AP | +7% Damage Amp and +2m Radius |
|
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Rabbit Hex
Mystic Expansion800 · T1Radius 6m → 7.2mCast Range 24m → 28.8m
Compress Cooldown1,600 · T2Cooldown 26s → 21.3s
Duration Extender1,600 · T2Hex Duration 2s → 2.44s
Ballistic Enchantment3,200 · T3Radius 6m → 7.32mCast Range 24m → 29.3m
Surge of Power3,200 · T3Damage Amp 15% → 16.6%
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Audience Participation (4)
Ultimate
Copy an enemy's Ultimate for a limited time
Copy the Ultimate of an enemy hero for a limited time. Reactivating the ability will use the Copied Ultimate instead.
Copies will inherit this ability's upgrade points.
Audience Participation will also copy the cooldown.
- Cooldown
- 85s
- Copy Duration
- 9s
- Copied Cooldown
- 60%
- Cast Range
- 20m
Audience Participation upgrades
| Tier | Cost | Effect | What changes |
|---|---|---|---|
| T1 | 1 AP | Upgrade the Copy. | — |
| T2 | 2 AP | Upgrade the Copy AGAIN! | — |
| T3 | 5 AP | Upgrade the Copy ONCE AGAIN! | — |
All three tiers cost 8 ability points. Values are at 0 Spirit Power; use the tier buttons to see them with your Spirit Power.
Items that boost Audience Participation
Mystic Expansion800 · T1Cast Range 20m → 24m
Compress Cooldown1,600 · T2Cooldown 85s → 69.7s
Duration Extender1,600 · T2Copy Duration 9s → 11s
Ballistic Enchantment3,200 · T3Cast Range 20m → 24.4m
An imbue item works on the one ability you pick when you buy it. Numbers are at 0 Spirit Power, before upgrades.
Sinclair skill order
132,646 gamesMost Sinclair players max Vexing Bolt first (77% of games), then Audience Participation (10%).
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| + | T1 | T2 | T3 | |||||||||||||
| + | T1 | T2 | T3 | |||||||||||||
| + | T1 | T2 | T3 | |||||||||||||
| + | T1 | T2 | T3 |
Which ability players max first
The most common order in recent matches. The first 8 points come straight from match data; the rest follow the most common max-first priority. "+" marks the unlock, T1–T3 the upgrade tiers.
Sinclair Leveling Costs and Upgrades
Sinclair reaches max level (36) at 48,600 souls. New abilities unlock at levels 1, 3, 5, 8. Every other level adds an ability point.
| Level | Souls | Reward |
|---|---|---|
| 1 | 0 | Ability Unlock |
| 2 | 200 | Ability Point |
| 3 | 500 | Ability Unlock |
| 4 | 900 | Ability Point |
| 5 | 1,400 | Ability Unlock |
| 6 | 2,000 | Ability Point |
| 7 | 2,600 | Ability Point |
| 8 | 3,200 | Ability Unlock |
| 9 | 3,900 | Ability Point |
| 10 | 4,600 | Ability Point |
| 11 | 5,300 | Ability Point |
| 12 | 6,000 | Ability Point |
| Level | Souls | Reward |
|---|---|---|
| 13 | 6,800 | Ability Point |
| 14 | 7,600 | Ability Point |
| 15 | 8,400 | Ability Point |
| 16 | 9,200 | Ability Point |
| 17 | 10,100 | Ability Point |
| 18 | 11,000 | Ability Point |
| 19 | 11,900 | Ability Point |
| 20 | 12,800 | Ability Point |
| 21 | 13,800 | Ability Point |
| 22 | 14,900 | Ability Point |
| 23 | 16,100 | Ability Point |
| 24 | 17,400 | Ability Point |
| Level | Souls | Reward |
|---|---|---|
| 25 | 18,900 | Ability Point |
| 26 | 20,600 | Ability Point |
| 27 | 22,500 | Ability Point |
| 28 | 24,600 | Ability Point |
| 29 | 26,900 | Ability Point |
| 30 | 29,400 | Ability Point |
| 31 | 32,100 | Ability Point |
| 32 | 35,000 | Ability Point |
| 33 | 38,100 | Ability Point |
| 34 | 41,400 | Ability Point |
| 35 | 44,900 | Ability Point |
| 36 | 48,600 | Ability Point |
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Sinclair Abilities - FAQ
What abilities does Sinclair have?
Sinclair has four abilities: Vexing Bolt, Spectral Assistant and Rabbit Hex, plus the ultimate Audience Participation.
What is Sinclair's ultimate in Deadlock?
Sinclair's ultimate is Audience Participation, with a 85s base cooldown. Copy the Ultimate of an enemy hero for a limited time. Reactivating the ability will use the Copied Ultimate instead. Copies will inherit this ability's upgrade points. Audience Participation will also copy the cooldown.
What are Sinclair's ability cooldowns?
Base cooldowns for Sinclair: Vexing Bolt 24s, Spectral Assistant 40s, Rabbit Hex 26s, and Audience Participation 85s. Upgrades cut the most from Vexing Bolt, which goes from 24s to 11s with all three tiers.
What is the recommended ability leveling order for Sinclair?
Most Sinclair players max Vexing Bolt first (77% of games), then Audience Participation (10%).
Does Sinclair scale with Spirit Power?
Yes. 3 of Sinclair's 4 abilities scale with Spirit Power. The biggest scaler is Vexing Bolt: Max Damage gains 1.86 per point of Spirit Power.
Which items boost Sinclair's abilities?
Imbue items that change Sinclair's numbers: Mystic Expansion, Compress Cooldown, Ballistic Enchantment, Surge of Power, and Duration Extender. The biggest jump: Surge of Power on Spectral Assistant takes Damage from 15 to 25.1.
