
- Win Rate
- 48.8%
- Pick Rate
- 2.7%
- Ban Rate
- 5.6%
Aatrox vs Wukong
- Patch
- 26.19
- Games
- 2,457
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 5, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Aatrox vs Wukong is a decisive matchup in LoL patch 26.19. Aatrox wins with a 60.9% win rate (+21.7%) over Wukong based on 23 games. Aatrox holds the advantage in both the early and late game. Below you'll find the best Aatrox build, runes, laning stats, and strategies for the Aatrox vs Wukong matchup.
Aatrox Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Aatrox performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Aatrox vs Wukong?
Aatrox wins 44.8% of these games. With this many games the true rate is most likely between 28.4% and 62.5% (95% range).
- Expected
- 49.0% From both champions' overall Jungle win rates
- Matchup effect
- −4.2 pts Observed minus expected
- Sample
- 29 games Lane: Jungle
- vs patch 26.18
- — Not enough games on both patches
Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28
They also met in another lane (Top): 27 games, Aatrox won 63.0%.
Key takeaways
- Current data slightly favors Wukong, but the sample is too limited for a strong conclusion: Aatrox wins 44.8% of 29 games (95% range 28.4–62.5%).
- Both champions' overall Jungle win rates predict 49.0% for Aatrox; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Aatrox players pick Profane Hydra much less often against Wukong: 17.3% of their other Jungle games, under 2% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Aatrox and Wukong played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Aatrox's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Aatrox vs Wukong Laning Stats
Only 29 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.
Whole-game averages
Aatrox vs Wukong Win Rate by Game Length
Aatrox's win rate against Wukong by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Aatrox's results against Wukong in short and long games are within the margin of error of each other.
Aatrox vs Wukong Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)Insufficient data
- First itemInsufficient data
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesInsufficient data
What Aatrox Changes Against Wukong
Choices Aatrox players make noticeably more or less often in this matchup than in their other Jungle games.
Profane HydraItemUsually17.3%vs Wukongunder 2%−17.3 pts

Scorchclaw Pup + Health Potion + Stealth WardStarting itemsUsually17.9%vs Wukong34.5%+16.6 pts
Spear of ShojinItemUsually16.6%vs Wukong31.0%+14.4 pts
OvergrowthRuneUsually1.8%vs Wukong10.3%+8.6 pts
Cash BackRuneUsually2.2%vs Wukong10.3%+8.1 pts
Usually3.2%vs Wukong10.3%+7.1 pts
Mosstomper Seedling + Stealth WardStarting itemsUsually1.6%vs Wukong6.9%+5.3 pts
Move Speed (flex)Stat shardUsually1.6%vs Wukong6.9%+5.3 pts
Best Aatrox Build vs Wukong
Usual Aatrox build (Jungle)
80.0% win rate · 10 games
Against Wukong
Not enough matchup-specific build data: only 6 of 21 Aatrox games against Wukong carried a complete build, which is too few to recommend an item path from. Use Aatrox's standard build instead.
- Aatrox usually completes Scorchclaw Pup first, at 0.2 min (median of 22 games).
- Skill priority: Q > E > W — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Aatrox Runes vs Wukong
Plan your Aatrox draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Aatrox matchup data for League of Legends patch 26.19. The table below shows Aatrox's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Aatrox build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Aatrox Matchups
Hardest for Aatrox
Easiest for Aatrox
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Aatrox vs Wukong FAQ - Patch 26.19
Who wins Aatrox vs Wukong?
Current data slightly favors Wukong, but the sample is too limited for a strong conclusion: Aatrox wins 44.8% of 29 games (95% range 28.4–62.5%).
What is Aatrox's win rate against Wukong?
Aatrox wins 44.8% of 29 Jungle games against Wukong on patch 26.19 (95% range 28.4–62.5%). Based on both champions' overall Jungle win rates, 49.0% would be expected.
Does Aatrox counter Wukong?
Not clearly. Aatrox wins 44.8% of 29 games against Wukong, and the 95% range (28.4–62.5%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Aatrox or Wukong?
There are not enough games with a 15-minute snapshot yet (29) to say who wins lane.
Does Aatrox outscale Wukong?
There are too few games of each length to tell yet.
When is Wukong strongest against Aatrox?
On current data there is no stage of the game where Wukong is ahead of Aatrox beyond the margin of error.
What should Aatrox build against Wukong?
There are not enough games for a matchup-specific core, so use Aatrox's usual Jungle core: Sundered Sky, Death's Dance, Spear of Shojin. The biggest change against Wukong: Profane Hydra (17.3% usually, under 2% here).
What runes should Aatrox use against Wukong?
Use Aatrox's usual Conqueror page (Precision + Resolve); there are too few games for a matchup-specific page. The biggest change against Wukong: Overgrowth (1.8% usually, 10.3% here).
