Anivia - League of Legends Champion
Win Rate
47.0%
Pick Rate
1.6%
Ban Rate
1.6%

Aniviavs Yone

Anivia F TierMage
Patch26.19
Games1,454
LaneAll Lanes
TierAll Tiers
Last UpdatedSep 29, 2026 UTC
MethodologyData Methodology

Anivia vs Yone is a decisive matchup in LoL patch 26.19. Yone wins with a 54.1% win rate (+8.2%) over Anivia based on 61 games. Anivia wins the early laning phase while Yone scales better into the late game. Below you'll find the best Anivia build, runes, laning stats, and strategies for the Anivia vs Yone matchup.

Anivia Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Anivia performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Anivia
Anivia
36.7%
VS
Yone
63.3%
Yone

Who wins Anivia vs Yone?

Yone favoredLow confidence

Anivia wins 36.7% of these games. With this many games the true rate is most likely between 27.9% and 46.6% (95% range).

Expected
47.3%
From both champions' overall Mid win rates
Matchup effect
−10.5 pts
Observed minus expected
Sample
98 games
Lane: Mid
vs patch 26.18
−11.7 pts
Within normal patch-to-patch noise

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Top): 11 games, Anivia won 63.6%.

Key takeaways

  • Yone is favored in this matchup: Anivia wins 36.7% of 98 games, and the whole 95% range (27.9–46.6%) is on the same side of 50%.
  • That is 10.5 points worse for Anivia than both champions' overall Mid win rates predict (47.3%), so the matchup itself works against this pick.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 175, within the margin of error (96 games).
  • Anivia players pick Chainlaced Crushers much less often against Yone: 11.8% of their other Mid games, 2.0% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Anivia and Yone played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Anivia's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Anivia vs Yone Laning Stats

AniviaYone

At 15 minutes

Gold difference
−175
Within the margin of error
95% range −419 to +69
XP difference
−23
Within the margin of error
95% range −283 to +238
CS difference
−7.5
Yone ahead
95% range −11.8 to −3.2
2.59
Kills before 15 min
2.45
2.02
Deaths before 15 min
2.74
1.04
Solo kills before 15 min
0.79
16.3%
First blood
7.1%

Whole-game averages

6.4
CS / min
6.9
803
DMG / min
1,064
11,557
Gold / game
13,126
172
Heal / min
341
623
DMG Mitigated / min
1,079
1.8
CC / min
0.8

Anivia vs Yone Win Rate by Game Length

Anivia's win rate against Yone by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
11 games
Too few games
20–25 min
12 games
Too few games
25–30 min
21 games
32.4%
30–35 min
34 games
Too few games
35+ min
20 games
Anivia vs Yone95% rangeAnivia usual (Mid)

No game length stands out: Anivia's results against Yone in short and long games are within the margin of error of each other.

Anivia vs Yone Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenAnivia gold at 15: −175
  2. First itemAniviaAnivia: 10.9 min · Yone: 14.1 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesYoneAnivia wins 33.3% of 54 games

What Anivia Changes Against Yone

Choices Anivia players make noticeably more or less often in this matchup than in their other Mid games.

Best Anivia Build vs Yone

Usual Anivia build (Mid)

58.8% win rate · 136 games

Against Yone

Not enough matchup-specific build data: only 8 of 59 Anivia games against Yone carried a complete build, which is too few to recommend an item path from. Use Anivia's standard build instead.

  • Anivia usually completes Rod of Ages first, at 10.9 min (median of 73 games).
  • Yone usually completes Blade of The Ruined King first, at 14.1 min (median of 41 games).
  • Skill priority: E > Q > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Anivia Runes vs Yone

Usual Anivia runes (Mid)

ElectrocuteElectrocute
Domination
Cheap ShotGrisly MementosRelentless Hunter
Precision
Coup de GracePresence of Mind
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

49.2% win rate · 378 games

Against Yone

ElectrocuteElectrocute
Domination
Cheap ShotGrisly MementosRelentless Hunter
Sorcery
Manaflow BandScorch
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

36.4% win rate · 22 games

MetaBot Desktop

Plan your Anivia draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Anivia matchup data for League of Legends patch 26.19. The table below shows Anivia's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Anivia build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Anivia Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Anivia vs Yone FAQ - Patch 26.19

Who wins Anivia vs Yone?

Yone is favored in this matchup: Anivia wins 36.7% of 98 games, and the whole 95% range (27.9–46.6%) is on the same side of 50%.

What is Anivia's win rate against Yone?

Anivia wins 36.7% of 98 Mid games against Yone on patch 26.19 (95% range 27.9–46.6%). Based on both champions' overall Mid win rates, 47.3% would be expected.

Does Anivia counter Yone?

No — it is the other way around: Anivia wins only 36.7% of 98 games against Yone, and the whole 95% range is below 50%.

Who wins lane, Anivia or Yone?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 175, within the margin of error (96 games).

Does Anivia outscale Yone?

There are too few games of each length to tell yet.

When is Yone strongest against Anivia?

Yone is measurably ahead in: 30+ min games.

What should Anivia build against Yone?

There are not enough games for a matchup-specific core, so use Anivia's usual Mid core: Rod of Ages, Liandry's Torment, Seraph's Embrace. The biggest change against Yone: Chainlaced Crushers (11.8% usually, 2.0% here).

What runes should Anivia use against Yone?

Electrocute with Domination and Sorcery — 36.4% over 22 games against Yone. The biggest change against Yone: Exhaust + Flash (1.4% usually, 5.1% here).