Aurora, League of Legends champion
Win Rate
50.1%
Pick Rate
1.6%
Ban Rate
1.4%

Auroravs Azir

Aurora C TierMageAssassin
Patch26.19
Games1,463
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Aurora vs Azir is a decisive matchup in LoL patch 26.19. Azir wins with a 57.1% win rate (+14.3%) over Aurora based on 14 games. Azir holds the advantage in both the early and late game. Below you'll find the best Aurora build, runes, laning stats, and strategies for the Aurora vs Azir matchup.

Aurora Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Aurora performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Aurora
Aurora
50.0%
VS
Azir
50.0%
Azir

Who wins Aurora vs Azir?

Even matchupLow confidence

Aurora wins 50.0% of these games. With this many games the true rate is most likely between 33.2% and 66.8% (95% range).

Expected
52.3%
From both champions' overall Mid win rates
Matchup effect
−2.3 pts
Observed minus expected
Sample
30 games
Lane: Mid
vs patch 26.18
—
Not enough games on both patches

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Aurora vs Azir is an even matchup: Aurora wins 50.0% of 30 games, and the 95% range (33.2–66.8%) comfortably includes 50%.
  • Both champions' overall Mid win rates predict 52.3% for Aurora; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 177, within the margin of error (30 games).
  • Aurora players pick Health (defense) far more often against Azir: 44.2% of their other Mid games, 63.3% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Aurora and Azir played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Aurora's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Aurora vs Azir Laning Stats

AuroraAzir

At 15 minutes

Gold difference
+177
Within the margin of error
95% range −201 to +555
XP difference
+3
Within the margin of error
95% range −352 to +359
CS difference
−8.1
Azir ahead
95% range −15.1 to −1.1
2.37
Kills before 15 min
1.27
1.50
Deaths before 15 min
1.90
0.33
Solo kills before 15 min
0.40
10.0%
First blood
3.3%

Whole-game averages

6.3
CS / min
7.2
976
DMG / min
973
13,227
Gold / game
14,104
183
Heal / min
115
389
DMG Mitigated / min
504
0.3
CC / min
0.4

Aurora vs Azir Win Rate by Game Length

Aurora's win rate against Azir by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
0 games
Too few games
20–25 min
5 games
Too few games
25–30 min
5 games
Too few games
30–35 min
12 games
Too few games
35+ min
8 games
Aurora vs Azir95% rangeAurora usual (Mid)

No game length stands out: Aurora's results against Azir in short and long games are within the margin of error of each other.

Aurora vs Azir Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenAurora gold at 15: +177
  2. First itemAuroraAurora: 10.8 min · Azir: 11.9 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Aurora Changes Against Azir

Choices Aurora players make noticeably more or less often in this matchup than in their other Mid games.

  • Health (defense)
    Health (defense)Stat shard
    Usually
    44.2%
    vs Azir
    63.3%
    +19.1 pts
  • Deep Ward
    Usually
    1.6%
    vs Azir
    6.7%
    +5.1 pts
  • Dark SealRefillable PotionStealth Ward
    Dark Seal + Refillable Potion + Stealth WardStarting items
    Usually
    under 0.5%
    vs Azir
    3.3%
    +3.3 pts
  • FlashGhost
    Flash + GhostSummoner spells
    Usually
    under 0.5%
    vs Azir
    3.3%
    +3.3 pts

Best Aurora Build vs Azir

Usual Aurora build (Mid)

100.0% win rate · 13 games

Against Azir

Not enough matchup-specific build data: only 8 of 20 Aurora games against Azir carried a complete build, which is too few to recommend an item path from. Use Aurora's standard build instead.

  • Aurora usually completes Luden's Echo first, at 10.8 min (median of 22 games).
  • Azir usually completes Nashor's Tooth first, at 11.9 min (median of 27 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Aurora Runes vs Azir

Usual Aurora runes (Mid)

ElectrocuteElectrocute
Domination
Sudden ImpactGrisly MementosUltimate Hunter
Precision
Cut DownPresence of Mind
Adaptive Force (offense)Adaptive Force (flex)Health (defense)

73.3% win rate · 15 games

Against Azir

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Aurora draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Aurora matchup data for League of Legends patch 26.19. The table below shows Aurora's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Aurora build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Aurora Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Aurora vs Azir FAQ - Patch 26.19

Who wins Aurora vs Azir?

Aurora vs Azir is an even matchup: Aurora wins 50.0% of 30 games, and the 95% range (33.2–66.8%) comfortably includes 50%.

What is Aurora's win rate against Azir?

Aurora wins 50.0% of 30 Mid games against Azir on patch 26.19 (95% range 33.2–66.8%). Based on both champions' overall Mid win rates, 52.3% would be expected.

Does Aurora counter Azir?

Not clearly. Aurora wins 50.0% of 30 games against Azir, and the 95% range (33.2–66.8%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Aurora or Azir?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 177, within the margin of error (30 games).

Does Aurora outscale Azir?

There are too few games of each length to tell yet.

When is Azir strongest against Aurora?

On current data there is no stage of the game where Azir is ahead of Aurora beyond the margin of error.

What should Aurora build against Azir?

There are not enough games for a matchup-specific core, so use Aurora's usual Mid core: Stormsurge, Shadowflame, Mejai's Soulstealer. The biggest change against Azir: Dark Seal + Refillable Potion + Stealth Ward (under 0.5% usually, 3.3% here).

What runes should Aurora use against Azir?

Use Aurora's usual Electrocute page (Domination + Precision); there are too few games for a matchup-specific page. The biggest change against Azir: Health (defense) (44.2% usually, 63.3% here).