Azir - League of Legends Champion
Win Rate
47.4%
Pick Rate
1.1%
Ban Rate
0.4%

Azirvs Aurelion Sol

Azir F TierMageMarksman
Patch26.19
Games960
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Azir vs Aurelion Sol is a decisive matchup in LoL patch 26.19. Aurelion Sol wins with a 63.6% win rate (+27.3%) over Azir based on 11 games. Aurelion Sol holds the advantage in both the early and late game. Below you'll find the best Azir build, runes, laning stats, and strategies for the Azir vs Aurelion Sol matchup.

Azir Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Azir performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Azir
Azir
44.0%
VS
Aurelion Sol
56.0%
Aurelion Sol

Who wins Azir vs Aurelion Sol?

Slight Aurelion Sol edgeLow confidence

Azir wins 44.0% of these games. With this many games the true rate is most likely between 26.7% and 62.9% (95% range).

Expected
46.4%
From both champions' overall Mid win rates
Matchup effect
−2.4 pts
Observed minus expected
Sample
25 games
Lane: Mid
vs patch 26.18
—
Not enough games on both patches

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Aurelion Sol, but the sample is too limited for a strong conclusion: Azir wins 44.0% of 25 games (95% range 26.7–62.9%).
  • Both champions' overall Mid win rates predict 46.4% for Azir; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Azir players pick the W > Q > E skill order much less often against Aurelion Sol: 94.7% of their other Mid games, 84.0% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Azir and Aurelion Sol played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Azir's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Azir vs Aurelion Sol Laning Stats

AzirAurelion Sol

Only 24 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

7.3
CS / min
7.0
998
DMG / min
880
14,011
Gold / game
13,103
96
Heal / min
121
541
DMG Mitigated / min
409
0.4
CC / min
0.7

Azir vs Aurelion Sol Win Rate by Game Length

Azir's win rate against Aurelion Sol by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
2 games
Too few games
25–30 min
4 games
Too few games
30–35 min
6 games
Too few games
35+ min
10 games
Azir vs Aurelion Sol95% rangeAzir usual (Mid)

No game length stands out: Azir's results against Aurelion Sol in short and long games are within the margin of error of each other.

Azir vs Aurelion Sol Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Azir Changes Against Aurelion Sol

Choices Azir players make noticeably more or less often in this matchup than in their other Mid games.

  • W > Q > E
    the W > Q > E skill orderSkill priority
    Usually
    94.7%
    vs Aurelion Sol
    84.0%
    −10.7 pts38.1% WR here
  • W > E > Q
    the W > E > Q skill orderSkill priority
    Usually
    0.8%
    vs Aurelion Sol
    8.0%
    +7.2 pts
  • Inspiration
    InspirationSecondary tree
    Usually
    0.9%
    vs Aurelion Sol
    8.0%
    +7.1 pts
  • Wit's End
    Usually
    under 0.5%
    vs Aurelion Sol
    4.0%
    +4.0 pts
  • Swiftmarch
    Usually
    under 0.5%
    vs Aurelion Sol
    4.0%
    +4.0 pts
  • Magical Footwear
    Usually
    under 0.5%
    vs Aurelion Sol
    4.0%
    +4.0 pts
  • Biscuit Delivery
    Usually
    under 0.5%
    vs Aurelion Sol
    4.0%
    +4.0 pts
  • Cash Back
    Usually
    0.5%
    vs Aurelion Sol
    4.0%
    +3.5 pts

Best Azir Build vs Aurelion Sol

Usual Azir build (Mid)

86.7% win rate · 15 games

Against Aurelion Sol

Not enough matchup-specific build data: only 5 of 17 Azir games against Aurelion Sol carried a complete build, which is too few to recommend an item path from. Use Azir's standard build instead.

  • Azir usually completes Nashor's Tooth first, at 10.8 min (median of 22 games).
  • Skill priority: W > Q > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Azir Runes vs Aurelion Sol

Usual Azir runes (Mid)

Lethal TempoLethal Tempo
Precision
Presence of MindLegend: AlacrityCut Down
Sorcery
Gathering StormManaflow Band
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

50.0% win rate · 262 games

Against Aurelion Sol

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Azir draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Azir matchup data for League of Legends patch 26.19. The table below shows Azir's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Azir build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Azir Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

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Azir vs Aurelion Sol FAQ - Patch 26.19

Who wins Azir vs Aurelion Sol?

Current data slightly favors Aurelion Sol, but the sample is too limited for a strong conclusion: Azir wins 44.0% of 25 games (95% range 26.7–62.9%).

What is Azir's win rate against Aurelion Sol?

Azir wins 44.0% of 25 Mid games against Aurelion Sol on patch 26.19 (95% range 26.7–62.9%). Based on both champions' overall Mid win rates, 46.4% would be expected.

Does Azir counter Aurelion Sol?

Not clearly. Azir wins 44.0% of 25 games against Aurelion Sol, and the 95% range (26.7–62.9%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Azir or Aurelion Sol?

There are not enough games with a 15-minute snapshot yet (24) to say who wins lane.

Does Azir outscale Aurelion Sol?

There are too few games of each length to tell yet.

When is Aurelion Sol strongest against Azir?

On current data there is no stage of the game where Aurelion Sol is ahead of Azir beyond the margin of error.

What should Azir build against Aurelion Sol?

There are not enough games for a matchup-specific core, so use Azir's usual Mid core: Shadowflame, Nashor's Tooth, Lich Bane. The biggest change against Aurelion Sol: Wit's End (under 0.5% usually, 4.0% here).

What runes should Azir use against Aurelion Sol?

Use Azir's usual Lethal Tempo page (Precision + Sorcery); there are too few games for a matchup-specific page. The biggest change against Aurelion Sol: Inspiration (0.9% usually, 8.0% here).