Azir - League of Legends Champion
Win Rate
47.4%
Pick Rate
1.1%
Ban Rate
0.4%

Azirvs Viktor

Azir F TierMageMarksman
Patch26.19
Games960
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Azir vs Viktor is a decisive matchup in LoL patch 26.19. Azir wins with a 65.4% win rate (+30.8%) over Viktor based on 26 games. Azir holds the advantage in both the early and late game. Below you'll find the best Azir build, runes, laning stats, and strategies for the Azir vs Viktor matchup.

Azir Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Azir performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Azir
Azir
53.7%
VS
Viktor
46.3%
Viktor

Who wins Azir vs Viktor?

Slight Azir edgeLow confidence

Azir wins 53.7% of these games. With this many games the true rate is most likely between 40.6% and 66.3% (95% range).

Expected
47.0%
From both champions' overall Mid win rates
Matchup effect
+6.7 pts
Observed minus expected
Sample
54 games
Lane: Mid
vs patch 26.18
—
Not enough games on both patches

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Azir, but the sample is too limited for a strong conclusion: Azir wins 53.7% of 54 games (95% range 40.6–66.3%).
  • Both champions' overall Mid win rates predict 47.0% for Azir; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Viktor usually wins the lane: 400 gold ahead of Azir at 15 minutes on average (53 games with a 15-minute snapshot).
  • Azir players pick Spellslinger's Shoes much less often against Viktor: 75.4% of their other Mid games, 63.0% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Azir and Viktor played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Azir's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Azir vs Viktor Laning Stats

AzirViktor

At 15 minutes

Gold difference
−400
Viktor ahead
95% range −761 to −40
XP difference
−357
Viktor ahead
95% range −706 to −8
CS difference
−3.8
Within the margin of error
95% range −9.3 to +1.7
1.74
Kills before 15 min
2.47
2.06
Deaths before 15 min
2.08
0.56
Solo kills before 15 min
0.96
1.9%
First blood
5.6%

Whole-game averages

7.2
CS / min
7.1
826
DMG / min
964
12,326
Gold / game
12,174
108
Heal / min
80
517
DMG Mitigated / min
631
0.4
CC / min
0.8

Azir vs Viktor Win Rate by Game Length

Azir's win rate against Viktor by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
13 games
Too few games
25–30 min
15 games
Too few games
30–35 min
17 games
Too few games
35+ min
6 games
Azir vs Viktor95% rangeAzir usual (Mid)

No game length stands out: Azir's results against Viktor in short and long games are within the margin of error of each other.

Azir vs Viktor Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)ViktorAzir gold at 15: −400
  2. First itemViktorAzir: 11.8 min · Viktor: 11.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Azir Changes Against Viktor

Choices Azir players make noticeably more or less often in this matchup than in their other Mid games.

  • Spellslinger's Shoes
    Usually
    75.4%
    vs Viktor
    63.0%
    −12.5 pts64.7% WR here
  • Chainlaced Crushers
    Usually
    9.4%
    vs Viktor
    20.4%
    +11.0 pts
  • Adaptive Force (flex)
    Adaptive Force (flex)Stat shard
    Usually
    95.7%
    vs Viktor
    87.0%
    −8.7 pts55.3% WR here
  • Move Speed (flex)
    Move Speed (flex)Stat shard
    Usually
    2.3%
    vs Viktor
    7.4%
    +5.1 pts
  • Fleet Footwork
    Usually
    under 0.5%
    vs Viktor
    3.7%
    +3.7 pts

Best Azir Build vs Viktor

Usual Azir build (Mid)

86.7% win rate · 15 games

Against Viktor

Not enough matchup-specific build data: only 9 of 26 Azir games against Viktor carried a complete build, which is too few to recommend an item path from. Use Azir's standard build instead.

  • Azir usually completes Nashor's Tooth first, at 11.8 min (median of 52 games).
  • Viktor usually completes Blackfire Torch first, at 11.2 min (median of 42 games).
  • Skill priority: W > Q > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Azir Runes vs Viktor

Usual Azir runes (Mid)

Lethal TempoLethal Tempo
Precision
Presence of MindLegend: AlacrityCut Down
Sorcery
Gathering StormManaflow Band
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

50.0% win rate · 262 games

Against Viktor

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Azir draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Azir matchup data for League of Legends patch 26.19. The table below shows Azir's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Azir build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Azir Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Azir vs Viktor FAQ - Patch 26.19

Who wins Azir vs Viktor?

Current data slightly favors Azir, but the sample is too limited for a strong conclusion: Azir wins 53.7% of 54 games (95% range 40.6–66.3%).

What is Azir's win rate against Viktor?

Azir wins 53.7% of 54 Mid games against Viktor on patch 26.19 (95% range 40.6–66.3%). Based on both champions' overall Mid win rates, 47.0% would be expected.

Does Azir counter Viktor?

Not clearly. Azir wins 53.7% of 54 games against Viktor, and the 95% range (40.6–66.3%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Azir or Viktor?

Viktor usually wins the lane: 400 gold ahead of Azir at 15 minutes on average (53 games with a 15-minute snapshot).

Does Azir outscale Viktor?

There are too few games of each length to tell yet.

When is Viktor strongest against Azir?

Viktor is measurably ahead in: Lane (15 min), First item.

What should Azir build against Viktor?

There are not enough games for a matchup-specific core, so use Azir's usual Mid core: Shadowflame, Nashor's Tooth, Lich Bane. The biggest change against Viktor: Spellslinger's Shoes (75.4% usually, 63.0% here).

What runes should Azir use against Viktor?

Use Azir's usual Lethal Tempo page (Precision + Sorcery); there are too few games for a matchup-specific page. The biggest change against Viktor: Adaptive Force (flex) (95.7% usually, 87.0% here).