Blitzcrank, League of Legends champion
Win Rate
50.8%
Pick Rate
4.0%
Ban Rate
17.9%

Blitzcrank vs Lux

Blitzcrank A TierTankSupport
Patch
26.22
Games
7,793
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 14, 2026 UTC
Methodology
Data Methodology

Blitzcrank vs Lux (Support): Blitzcrank wins 56.1% of 895 ranked games over the last 2 patches (gold diff at 15: -592). Patch 26.22 build & runes.

Blitzcrank – League of Legends champion iconBlitzcrank56.1%
Strong Blitzcrank advantageHigh confidence · 895 games · Patch 26.21–26.22
43.9%LuxLux – League of Legends champion icon

Blitzcrank consistently wins this matchup across a large sample: Blitzcrank wins 56.1% of 895 games (95% range 52.8–59.3%).

Blitzcrank Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Blitzcrank performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Blitzcrank – League of Legends champion icon
Blitzcrank
56.1%
VS
Lux
43.9%
Lux – League of Legends champion icon

Who wins Blitzcrank vs Lux?

Strong Blitzcrank advantageHigh confidence

Blitzcrank wins 56.1% of these games. With this many games the true rate is most likely between 52.8% and 59.3% (95% range).

Expected
52.7%
From both champions' overall Support win rates
Matchup effect
+3.4 pts
Observed minus expected
Sample
895 games
Lane: Support · Patch 26.21–26.22
vs patch 26.21
−1.5 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 14

The headline win rate covers patches 26.21–26.22 (895 games). The lane, game-length, build and rune sections below use patch 26.22 only (348 games).

Key takeaways

  • Blitzcrank consistently wins this matchup across a large sample: Blitzcrank wins 56.1% of 895 games (95% range 52.8–59.3%).
  • That is 3.4 points better for Blitzcrank than both champions' overall Support win rates predict (52.7%), so the matchup itself favors this pick — not just champion strength.
  • Lux usually wins the lane: 592 gold ahead of Blitzcrank at 15 minutes on average (343 games with a 15-minute snapshot).
  • Blitzcrank players pick Health Scaling (flex) far more often against Lux: 70.4% of their other Support games, 81.9% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Blitzcrank and Lux played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Blitzcrank's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Blitzcrank vs Lux Laning Stats

BlitzcrankLux

At 15 minutes

Gold difference
−592
Lux ahead
95% range −686 to −498
XP difference
−339
Lux ahead
95% range −428 to −250
CS difference
−7.7
Lux ahead
95% range −8.8 to −6.5
1.06
Kills before 15 min
2.16
3.10
Deaths before 15 min
3.27
0.05
Solo kills before 15 min
0.11
5.5%
First blood
7.8%

Whole-game averages

0.9
CS / min
1.9
317
DMG / min
672
8,773
Gold / game
10,119
117
Heal / min
67
904
DMG Mitigated / min
340
1.5
CC / min
1.8

Blitzcrank vs Lux Win Rate by Game Length

Blitzcrank's win rate against Lux by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

55.2%
Under 20 min
29 games
56.3%
20–25 min
48 games
52.0%
25–30 min
100 games
61.6%
30–35 min
99 games
50.0%
35+ min
72 games
Blitzcrank vs Lux95% rangeBlitzcrank usual (Support)

No game length stands out: Blitzcrank's results against Lux in short and long games are within the margin of error of each other.

Blitzcrank vs Lux Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)LuxBlitzcrank gold at 15: −592
  2. First itemLuxBlitzcrank: 13.6 min · Lux: 12.8 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenBlitzcrank wins 53.4% of 148 games
  5. 30+ min gamesEvenBlitzcrank wins 56.7% of 171 games

What Blitzcrank Changes Against Lux

Choices Blitzcrank players make noticeably more or less often in this matchup than in their other Support games.

  • Health Scaling (flex) – League of Legends rune
    Health Scaling (flex)Stat shard
    Usually
    70.4%
    vs Lux
    81.9%
    +11.5 pts54.7% WR here
  • Move Speed (flex) – League of Legends rune
    Move Speed (flex)Stat shard
    Usually
    23.7%
    vs Lux
    12.9%
    −10.8 pts53.3% WR here
  • Health Scaling (defense) – League of Legends rune
    Health Scaling (defense)Stat shard
    Usually
    76.1%
    vs Lux
    85.9%
    +9.8 pts55.2% WR here
  • Zeke's Convergence – League of Legends item
    Usually
    37.5%
    vs Lux
    46.6%
    +9.0 pts54.3% WR here
  • Q > W > E
    the Q > W > E skill orderSkill priority
    Usually
    21.9%
    vs Lux
    14.4%
    −7.5 pts64.0% WR here
  • Flash – League of Legends summoner spellIgnite – League of Legends summoner spell
    Flash + IgniteSummoner spells
    Usually
    69.2%
    vs Lux
    75.3%
    +6.1 pts56.1% WR here
  • Q > E > W
    the Q > E > W skill orderSkill priority
    Usually
    76.4%
    vs Lux
    82.5%
    +6.0 pts54.0% WR here
  • Biscuit Delivery – League of Legends rune
    Usually
    86.2%
    vs Lux
    92.0%
    +5.8 pts54.7% WR here

Best Blitzcrank Build vs Lux

Usual Blitzcrank build (Support)

69.0% win rate · 116 games

Limited sample: 20 of 133 games finished this exact core, so treat it as an observation rather than a recommendation.

  • Blitzcrank usually completes Locket of the Iron Solari first, at 13.6 min (median of 227 games).
  • Lux usually completes Luden's Echo first, at 12.8 min (median of 239 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Blitzcrank Runes vs Lux

Usual Blitzcrank runes (Support)

Glacial Augment – League of Legends runeGlacial Augment
Inspiration
Hextech Flashtraption – League of Legends runeBiscuit Delivery – League of Legends runeCosmic Insight – League of Legends rune
Sorcery
Nimbus Cloak – League of Legends runeCelerity – League of Legends rune
Adaptive Force (offense) – League of Legends runeMove Speed (flex) – League of Legends runeHealth (defense) – League of Legends rune

66.7% win rate · 45 games

Against Lux

Glacial Augment – League of Legends runeGlacial Augment
Inspiration
Hextech Flashtraption – League of Legends runeBiscuit Delivery – League of Legends runeCosmic Insight – League of Legends rune
Sorcery
Celerity – League of Legends runeNimbus Cloak – League of Legends rune
Ability Haste (offense) – League of Legends runeHealth Scaling (flex) – League of Legends runeHealth Scaling (defense) – League of Legends rune

54.8% win rate · 115 games

MetaBot Desktop

Plan your Blitzcrank draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Blitzcrank matchup data for League of Legends patch 26.22. The table below shows Blitzcrank's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Blitzcrank build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Blitzcrank Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Blitzcrank vs Lux FAQ - Patch 26.21–26.22

Who wins Blitzcrank vs Lux?

Blitzcrank consistently wins this matchup across a large sample: Blitzcrank wins 56.1% of 895 games (95% range 52.8–59.3%).

What is Blitzcrank's win rate against Lux?

Blitzcrank wins 56.1% of 895 Support games against Lux on patch 26.21–26.22 (95% range 52.8–59.3%). Based on both champions' overall Support win rates, 52.7% would be expected.

Does Blitzcrank counter Lux?

Yes. Blitzcrank wins 56.1% of 895 games against Lux on patch 26.21–26.22, and the whole 95% range is above 50%.

Who wins lane, Blitzcrank or Lux?

Lux usually wins the lane: 592 gold ahead of Blitzcrank at 15 minutes on average (343 games with a 15-minute snapshot).

Does Blitzcrank outscale Lux?

Not measurably: Blitzcrank's win rate against Lux in games of 25 minutes or less and in longer games is within the margin of error of each other.

When is Lux strongest against Blitzcrank?

Lux is measurably ahead in: Lane (15 min), First item.

What should Blitzcrank build against Lux?

The most successful Blitzcrank core against Lux is Locket of the Iron Solari, Zeke's Convergence, Bandlepipes (75.0% over 20 games). The biggest change against Lux: Zeke's Convergence (37.5% usually, 46.6% here).

What runes should Blitzcrank use against Lux?

Glacial Augment with Inspiration and Sorcery — 54.8% over 115 games against Lux. The biggest change against Lux: Health Scaling (flex) (70.4% usually, 81.9% here).