Blitzcrank, League of Legends champion
Win Rate
50.8%
Pick Rate
4.0%
Ban Rate
17.9%

Blitzcrank vs Rell

Blitzcrank A TierTankSupport
Patch
26.22
Games
7,793
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 14, 2026 UTC
Methodology
Data Methodology

Blitzcrank vs Rell (Support): Blitzcrank wins 38.5% of 296 ranked games over the last 2 patches (gold diff at 15: -185). Patch 26.22 build & runes.

Blitzcrank – League of Legends champion iconBlitzcrank38.5%
Rell favoredModerate confidence · 296 games · Patch 26.21–26.22
61.5%RellRell – League of Legends champion icon

Rell is favored in this matchup: Blitzcrank wins 38.5% of 296 games, and the whole 95% range (33.2–44.2%) is on the same side of 50%.

Blitzcrank Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Blitzcrank performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Blitzcrank – League of Legends champion icon
Blitzcrank
38.5%
VS
Rell
61.5%
Rell – League of Legends champion icon

Who wins Blitzcrank vs Rell?

Rell favoredModerate confidence

Blitzcrank wins 38.5% of these games. With this many games the true rate is most likely between 33.2% and 44.2% (95% range).

Expected
48.3%
From both champions' overall Support win rates
Matchup effect
−9.8 pts
Observed minus expected
Sample
296 games
Lane: Support · Patch 26.21–26.22
vs patch 26.21
−7.2 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 14

The headline win rate covers patches 26.21–26.22 (296 games). The lane, game-length, build and rune sections below use patch 26.22 only (154 games).

Key takeaways

  • Rell is favored in this matchup: Blitzcrank wins 38.5% of 296 games, and the whole 95% range (33.2–44.2%) is on the same side of 50%.
  • That is 9.8 points worse for Blitzcrank than both champions' overall Support win rates predict (48.3%), so the matchup itself works against this pick.
  • Rell usually wins the lane: 185 gold ahead of Blitzcrank at 15 minutes on average (154 games with a 15-minute snapshot).
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Blitzcrank and Rell played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Blitzcrank's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Blitzcrank vs Rell Laning Stats

BlitzcrankRell

At 15 minutes

Gold difference
−185
Rell ahead
95% range −299 to −71
XP difference
−45
Within the margin of error
95% range −163 to +73
CS difference
−0.9
Within the margin of error
95% range −2.0 to +0.3
1.14
Kills before 15 min
1.29
2.71
Deaths before 15 min
2.79
0.04
Solo kills before 15 min
0.03
5.2%
First blood
5.2%

Whole-game averages

1.0
CS / min
1.0
333
DMG / min
336
8,540
Gold / game
9,063
102
Heal / min
136
847
DMG Mitigated / min
1,315
1.8
CC / min
1.6

Blitzcrank vs Rell Win Rate by Game Length

Blitzcrank's win rate against Rell by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
18 games
Too few games
20–25 min
21 games
31.0%
25–30 min
42 games
47.8%
30–35 min
46 games
29.6%
35+ min
27 games
Blitzcrank vs Rell95% rangeBlitzcrank usual (Support)

No game length stands out: Blitzcrank's results against Rell in short and long games are within the margin of error of each other.

Blitzcrank vs Rell Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)RellBlitzcrank gold at 15: −185
  2. First itemRellBlitzcrank: 13.9 min · Rell: 12.8 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesRellBlitzcrank wins 33.3% of 63 games
  5. 30+ min gamesEvenBlitzcrank wins 41.1% of 73 games

What Blitzcrank Changes Against Rell

Blitzcrank players don't meaningfully change their setup against Rell: no item, rune, spell or skill order differs by 3 points or more beyond the margin of error. The usual build applies.

Best Blitzcrank Build vs Rell

Usual Blitzcrank build (Support)

69.0% win rate · 116 games

Against Rell

Not enough matchup-specific build data: only 10 of 56 Blitzcrank games against Rell carried a complete build, which is too few to recommend an item path from. Use Blitzcrank's standard build instead.

  • Blitzcrank usually completes Locket of the Iron Solari first, at 13.9 min (median of 108 games).
  • Rell usually completes Zeke's Convergence first, at 12.8 min (median of 102 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Blitzcrank Runes vs Rell

Usual Blitzcrank runes (Support)

Glacial Augment – League of Legends runeGlacial Augment
Inspiration
Hextech Flashtraption – League of Legends runeBiscuit Delivery – League of Legends runeCosmic Insight – League of Legends rune
Sorcery
Nimbus Cloak – League of Legends runeCelerity – League of Legends rune
Adaptive Force (offense) – League of Legends runeMove Speed (flex) – League of Legends runeHealth (defense) – League of Legends rune

66.7% win rate · 45 games

Against Rell

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Blitzcrank draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Blitzcrank matchup data for League of Legends patch 26.22. The table below shows Blitzcrank's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Blitzcrank build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Blitzcrank Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Blitzcrank vs Rell FAQ - Patch 26.21–26.22

Who wins Blitzcrank vs Rell?

Rell is favored in this matchup: Blitzcrank wins 38.5% of 296 games, and the whole 95% range (33.2–44.2%) is on the same side of 50%.

What is Blitzcrank's win rate against Rell?

Blitzcrank wins 38.5% of 296 Support games against Rell on patch 26.21–26.22 (95% range 33.2–44.2%). Based on both champions' overall Support win rates, 48.3% would be expected.

Does Blitzcrank counter Rell?

No — it is the other way around: Blitzcrank wins only 38.5% of 296 games against Rell, and the whole 95% range is below 50%.

Who wins lane, Blitzcrank or Rell?

Rell usually wins the lane: 185 gold ahead of Blitzcrank at 15 minutes on average (154 games with a 15-minute snapshot).

Does Blitzcrank outscale Rell?

There are too few games of each length to tell yet.

When is Rell strongest against Blitzcrank?

Rell is measurably ahead in: Lane (15 min), First item, 20–30 min games.

What should Blitzcrank build against Rell?

There are not enough games for a matchup-specific core, so use Blitzcrank's usual Support core: Locket of the Iron Solari, Knight's Vow, Bandlepipes.

What runes should Blitzcrank use against Rell?

Use Blitzcrank's usual Glacial Augment page (Inspiration + Sorcery); there are too few games for a matchup-specific page.