Brand, League of Legends champion
Win Rate
49.5%
Pick Rate
2.3%
Ban Rate
7.3%

Brand Support Win Rate & Tier

Brand D TierMageSupport
Patch
26.20
Games
4,602
Lane
Support
Tier
All Tiers
Last Updated
Oct 19, 2026 UTC
Methodology
Data Methodology

Once a tribesman of the icy Freljord named Kegan Rodhe, the creature known as Brand is a lesson in the temptation of greater power. Seeking one of the legendary World Runes, Kegan betrayed his companions and seized it for himself—and, in an instant, the man was no more. His soul burned away, his body a vessel of living flame, Brand now roams Valoran in search of other Runes, swearing revenge for wrongs he could never possibly have suffered in a dozen mortal lifetimes.

Is Brand Good in Patch 26.20?

Brand is weak in Patch 26.20: D tier as Support — pick it for comfort, not for the meta. Brand's 49.5% win rate ranks #27 of 39 Support champions, and its pick rate ranks #16. That is down 0.9 points from Patch 26.19. Brand is banned in 7.3% of games and present (picked or banned) in 14.1%.

Tier
D
Win Rate
49.5%#27 of 39 Support
Pick Rate
2.3%#16 of 39 Support
Ban Rate
7.3%
Win rate change
−0.9vs Patch 26.19

Win rate over the last patches (Support)

Full patch history, ban rate by rank and base stats for Brand →

Brand Roles

Brand goes Support in 74% of ranked games this patch. Each lane has its own build, runes and counters — pick the lane to switch every tab.

Share of the champion's ranked games played in each lane, with the win rate in that lane.

Patch 26.20 Brand Changes

Win Rate
Patch 26.1950.17%
Patch 26.2049.56%
-0.61%
Pick Rate
Patch 26.193.12%
Patch 26.203.12%
0.00%

Quick overview of Brand's optimal setup in League of Legends. Brand's top build includes Boots of Swiftness, Liandry's Torment, Morellonomicon, using Deathfire Touch, Manaflow Band, Transcendence for maximum effectiveness. Brand performs well against Braum, Thresh, Nautilus but struggles against Milio, Seraphine, Velkoz.

Brand Strengths and Weaknesses

Where Brand stands against every champion this patch, from ranked game stats per minute.

Strengths

  • Vision score: better than 85% of champions

Weaknesses

  • Healing: below 94% of champions
  • Damage mitigated: below 94% of champions
  • Damage to buildings: below 71% of champions

Brand ranks in the 87.8 percentile for early game strength, 14.6 percentile for late game scaling, 65.0 percentile for objective control, 25.0 percentile for support strength, 85.4 percentile for creep farming, and 92.7 percentile for damage output.

Brand maintains relatively consistent performance across different skill tiers in League of Legends, with win rates remaining stable from Iron (57.9%) to Master (57.1%). This stability, with only a 0.8% variance, indicates that Brand has a balanced skill floor and ceiling. The champion's effectiveness doesn't drastically change based on player skill level, suggesting that Brand's core strengths are accessible to players across all ranks while still offering depth for experienced players. Performance data across tiers (Iron (57.9%), Bronze (50.0%), Silver (51.4%), Gold (56.1%), Platinum (47.4%)) shows that Brand provides value regardless of whether you're learning the champion or have mastered the mechanics. This consistency makes Brand a reliable pick for players at any skill level. Both new and veteran players can find success by focusing on fundamental gameplay principles such as proper positioning, ability timing, and decision-making. While mechanical skill helps optimize Brand's performance, the champion's stable win rate across ranks demonstrates that game knowledge and smart play are equally important. Players can confidently pick Brand knowing that the champion's viability isn't heavily dependent on reaching higher skill tiers, though continued practice and improvement will naturally enhance your effectiveness.

MetaBot Desktop

Theorycraft Your Next Brand Build

Test any item combination — even off-meta — against thousands of real Brand matches. See win rate, KDA, damage, and every item's real impact before you ever lock in.

  • Any item combo — even off-meta
  • Thousands of real matches
  • Win rate by rank & game length
Build Theorycrafter in the MetaBot Desktop app analyzing a custom League of Legends item build

Brand Early vs Late Game Performance's win rate varies throughout the game based on match duration. Brand Early vs Late Game Performance peaks at 57.65% win rate in 25 minute games, while performing lowest at 45.69% in 45 minute games. Understanding Brand Early vs Late Game Performance's power spikes across game duration helps optimize your playstyle and decision-making.

Champions similar to Brand include Janna, Anivia, Singed. These champions share similar playstyles, ability kits, or strategic roles as Brand in League of Legends. If you enjoy playing Brand, consider trying these champions to expand your champion pool while maintaining a familiar playstyle.
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Is Brand Good? FAQ - Patch 26.20

Is Brand good in Patch 26.20?

Not this patch: Brand is D tier as Support with a 49.5% win rate. That win rate ranks #27 of 39 Support champions.

What lane is Brand played in?

Mostly Support (74% of ranked games), also Mid (16%).

How often is Brand banned?

Brand is banned in 7.3% of ranked games in Patch 26.20 and picked or banned in 14.1%.

What is Brand good at?

Compared with every champion this patch, Brand stands out for Vision score (85/100).

Which champions are similar to Brand?

Champions that play like Brand: Janna, Anivia, Singed.