Ekko, League of Legends champion
Win Rate
49.6%
Pick Rate
4.8%
Ban Rate
3.0%

Ekko vs Orianna

Ekko C TierAssassinMage
Patch
26.19
Games
9,495
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 8, 2026 UTC
Methodology
Data Methodology

Ekko vs Orianna is a decisive matchup in LoL patch 26.19. Orianna wins with a 56.5% win rate (+13.0%) over Ekko based on 23 games. Orianna wins the early laning phase while Ekko scales better into the late game. Below you'll find the best Ekko build, runes, laning stats, and strategies for the Ekko vs Orianna matchup.

Ekko Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Ekko performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Ekko
Ekko
46.7%
VS
Orianna
53.3%
Orianna

Who wins Ekko vs Orianna?

Slight Orianna edgeLow confidence

Ekko wins 46.7% of these games. With this many games the true rate is most likely between 32.9% and 60.9% (95% range).

Expected
53.2%
From both champions' overall Mid win rates
Matchup effect
−6.5 pts
Observed minus expected
Sample
45 games
Lane: Mid
vs patch 26.18
—
Not enough games on both patches

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Orianna, but the sample is too limited for a strong conclusion: Ekko wins 46.7% of 45 games (95% range 32.9–60.9%).
  • Both champions' overall Mid win rates predict 53.2% for Ekko; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 41, within the margin of error (43 games).
  • Ekko players pick Rabadon's Deathcap much less often against Orianna: 34.6% of their other Mid games, 15.6% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Ekko and Orianna played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Ekko's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Ekko vs Orianna Laning Stats

EkkoOrianna

At 15 minutes

Gold difference
+41
Within the margin of error
95% range −420 to +502
XP difference
−182
Within the margin of error
95% range −595 to +231
CS difference
−13.1
Orianna ahead
95% range −19.5 to −6.7
3.09
Kills before 15 min
2.37
2.14
Deaths before 15 min
2.33
0.93
Solo kills before 15 min
0.76
15.6%
First blood
2.2%

Whole-game averages

6.5
CS / min
6.8
765
DMG / min
802
12,045
Gold / game
11,335
288
Heal / min
91
676
DMG Mitigated / min
421
0.6
CC / min
0.8

Ekko vs Orianna Win Rate by Game Length

Ekko's win rate against Orianna by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
7 games
Too few games
25–30 min
18 games
Too few games
30–35 min
11 games
Too few games
35+ min
6 games
Ekko vs Orianna95% rangeEkko usual (Mid)

No game length stands out: Ekko's results against Orianna in short and long games are within the margin of error of each other.

Ekko vs Orianna Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenEkko gold at 15: +41
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Ekko Changes Against Orianna

Choices Ekko players make noticeably more or less often in this matchup than in their other Mid games.

  • Rabadon's Deathcap
    Usually
    34.6%
    vs Orianna
    15.6%
    −19.1 pts
  • Grisly Mementos
    Usually
    89.9%
    vs Orianna
    73.3%
    −16.5 pts45.5% WR here
  • Sixth Sense
    Usually
    7.8%
    vs Orianna
    22.2%
    +14.4 pts
  • Lich Bane
    Usually
    20.0%
    vs Orianna
    33.3%
    +13.4 pts
  • Tenacity and Slow Resist (defense)
    Tenacity and Slow Resist (defense)Stat shard
    Usually
    4.8%
    vs Orianna
    13.3%
    +8.5 pts
  • Banshee's Veil
    Usually
    2.1%
    vs Orianna
    6.7%
    +4.6 pts
  • Deep Ward
    Usually
    1.0%
    vs Orianna
    4.4%
    +3.5 pts

Best Ekko Build vs Orianna

Usual Ekko build (Mid)

82.5% win rate · 57 games

Against Orianna

Not enough matchup-specific build data: only 2 of 23 Ekko games against Orianna carried a complete build, which is too few to recommend an item path from. Use Ekko's standard build instead.

  • Orianna usually completes Luden's Echo first, at 11.2 min (median of 30 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Ekko Runes vs Orianna

Usual Ekko runes (Mid)

Hail of BladesHail of Blades
Domination
Sudden ImpactGrisly MementosRelentless Hunter
Precision
Cut DownLegend: Haste
Adaptive Force (offense)Adaptive Force (flex)Health (defense)

51.9% win rate · 700 games

Against Orianna

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Ekko draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Ekko matchup data for League of Legends patch 26.19. The table below shows Ekko's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Ekko build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Ekko Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Ekko vs Orianna FAQ - Patch 26.19

Who wins Ekko vs Orianna?

Current data slightly favors Orianna, but the sample is too limited for a strong conclusion: Ekko wins 46.7% of 45 games (95% range 32.9–60.9%).

What is Ekko's win rate against Orianna?

Ekko wins 46.7% of 45 Mid games against Orianna on patch 26.19 (95% range 32.9–60.9%). Based on both champions' overall Mid win rates, 53.2% would be expected.

Does Ekko counter Orianna?

Not clearly. Ekko wins 46.7% of 45 games against Orianna, and the 95% range (32.9–60.9%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Ekko or Orianna?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 41, within the margin of error (43 games).

Does Ekko outscale Orianna?

There are too few games of each length to tell yet.

When is Orianna strongest against Ekko?

On current data there is no stage of the game where Orianna is ahead of Ekko beyond the margin of error.

What should Ekko build against Orianna?

There are not enough games for a matchup-specific core, so use Ekko's usual Mid core: Shadowflame, Mejai's Soulstealer, Dusk and Dawn. The biggest change against Orianna: Rabadon's Deathcap (34.6% usually, 15.6% here).

What runes should Ekko use against Orianna?

Use Ekko's usual Hail of Blades page (Domination + Precision); there are too few games for a matchup-specific page. The biggest change against Orianna: Grisly Mementos (89.9% usually, 73.3% here).