Ekko, League of Legends champion
Win Rate
48.5%
Pick Rate
4.7%
Ban Rate
3.2%

Ekkovs Vex

Ekko F TierAssassinMage
Patch26.19
Games4,225
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Ekko vs Vex is a decisive matchup in LoL patch 26.19. Vex wins with a 56.4% win rate (+12.8%) over Ekko based on 39 games. Vex holds the advantage in both the early and late game. Below you'll find the best Ekko build, runes, laning stats, and strategies for the Ekko vs Vex matchup.

Ekko Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Ekko performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Ekko
Ekko
48.1%
VS
Vex
51.9%
Vex

Who wins Ekko vs Vex?

Slight Vex edgeLow confidence

Ekko wins 48.1% of these games. With this many games the true rate is most likely between 37.4% and 58.9% (95% range).

Expected
47.9%
From both champions' overall Mid win rates
Matchup effect
+0.2 pts
Observed minus expected
Sample
79 games
Lane: Mid
vs patch 26.18
−7.5 pts
Within normal patch-to-patch noise

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Vex, but the sample is too limited for a strong conclusion: Ekko wins 48.1% of 79 games (95% range 37.4–58.9%).
  • Both champions' overall Mid win rates predict 47.9% for Ekko; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 131, within the margin of error (78 games).
  • Ekko players pick Stormsurge much less often against Vex: 25.2% of their other Mid games, 15.2% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Ekko and Vex played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Ekko's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Ekko vs Vex Laning Stats

EkkoVex

At 15 minutes

Gold difference
−131
Within the margin of error
95% range −447 to +184
XP difference
−239
Within the margin of error
95% range −502 to +24
CS difference
−5.4
Vex ahead
95% range −10.3 to −0.5
2.90
Kills before 15 min
3.24
2.50
Deaths before 15 min
2.38
0.90
Solo kills before 15 min
1.06
11.4%
First blood
13.9%

Whole-game averages

6.1
CS / min
6.3
789
DMG / min
1,000
12,184
Gold / game
12,235
282
Heal / min
96
678
DMG Mitigated / min
498
0.6
CC / min
1.1

Ekko vs Vex Win Rate by Game Length

Ekko's win rate against Vex by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
8 games
Too few games
20–25 min
11 games
48.0%
25–30 min
25 games
Too few games
30–35 min
14 games
Too few games
35+ min
21 games
Ekko vs Vex95% rangeEkko usual (Mid)

No game length stands out: Ekko's results against Vex in short and long games are within the margin of error of each other.

Ekko vs Vex Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenEkko gold at 15: −131
  2. First itemVexEkko: 11.8 min · Vex: 11.1 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Ekko Changes Against Vex

Choices Ekko players make noticeably more or less often in this matchup than in their other Mid games.

Best Ekko Build vs Vex

Usual Ekko build (Mid)

82.5% win rate · 57 games

Against Vex

Not enough matchup-specific build data: only 5 of 43 Ekko games against Vex carried a complete build, which is too few to recommend an item path from. Use Ekko's standard build instead.

  • Ekko usually completes Dusk and Dawn first, at 11.8 min (median of 41 games).
  • Vex usually completes Luden's Echo first, at 11.1 min (median of 71 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Ekko Runes vs Vex

Usual Ekko runes (Mid)

Hail of BladesHail of Blades
Domination
Sudden ImpactGrisly MementosRelentless Hunter
Precision
Cut DownLegend: Haste
Adaptive Force (offense)Adaptive Force (flex)Health (defense)

51.9% win rate · 700 games

Against Vex

Hail of BladesHail of Blades
Domination
Sudden ImpactGrisly MementosRelentless Hunter
Sorcery
Absolute FocusScorch
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

50.0% win rate · 22 games

MetaBot Desktop

Plan your Ekko draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Ekko matchup data for League of Legends patch 26.19. The table below shows Ekko's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Ekko build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Ekko Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Ekko vs Vex FAQ - Patch 26.19

Who wins Ekko vs Vex?

Current data slightly favors Vex, but the sample is too limited for a strong conclusion: Ekko wins 48.1% of 79 games (95% range 37.4–58.9%).

What is Ekko's win rate against Vex?

Ekko wins 48.1% of 79 Mid games against Vex on patch 26.19 (95% range 37.4–58.9%). Based on both champions' overall Mid win rates, 47.9% would be expected.

Does Ekko counter Vex?

Not clearly. Ekko wins 48.1% of 79 games against Vex, and the 95% range (37.4–58.9%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Ekko or Vex?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 131, within the margin of error (78 games).

Does Ekko outscale Vex?

There are too few games of each length to tell yet.

When is Vex strongest against Ekko?

Vex is measurably ahead in: First item.

What should Ekko build against Vex?

There are not enough games for a matchup-specific core, so use Ekko's usual Mid core: Shadowflame, Mejai's Soulstealer, Dusk and Dawn. The biggest change against Vex: Stormsurge (25.2% usually, 15.2% here).

What runes should Ekko use against Vex?

Hail of Blades with Domination and Sorcery — 50.0% over 22 games against Vex. The biggest change against Vex: Nimbus Cloak (0.7% usually, 3.8% here).