Fizz, League of Legends champion
Win Rate
51.4%
Pick Rate
3.9%
Ban Rate
14.4%

Fizzvs Pantheon

Fizz A TierAssassinFighter
Patch26.19
Games3,501
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 3, 2026 UTC
MethodologyData Methodology

Fizz vs Pantheon is a decisive matchup in LoL patch 26.19. Fizz wins with a 55.9% win rate (+11.8%) over Pantheon based on 34 games. Fizz wins the early laning phase while Pantheon scales better into the late game. Below you'll find the best Fizz build, runes, laning stats, and strategies for the Fizz vs Pantheon matchup.

Fizz Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Fizz performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Fizz
Fizz
51.4%
VS
Pantheon
48.6%
Pantheon

Who wins Fizz vs Pantheon?

Even matchupLow confidence

Fizz wins 51.4% of these games. With this many games the true rate is most likely between 40.1% and 62.6% (95% range).

Expected
50.2%
From both champions' overall Mid win rates
Matchup effect
+1.1 pts
Observed minus expected
Sample
72 games
Lane: Mid
vs patch 26.18
—
Not enough games on both patches

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Top): 3 games, Fizz won 66.7%.

Key takeaways

  • Fizz vs Pantheon is an even matchup: Fizz wins 51.4% of 72 games, and the 95% range (40.1–62.6%) comfortably includes 50%.
  • Both champions' overall Mid win rates predict 50.2% for Fizz; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 139, within the margin of error (71 games).
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Fizz and Pantheon played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Fizz's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Fizz vs Pantheon Laning Stats

FizzPantheon

At 15 minutes

Gold difference
−139
Within the margin of error
95% range −448 to +170
XP difference
−60
Within the margin of error
95% range −290 to +171
CS difference
−3.2
Within the margin of error
95% range −8.6 to +2.2
3.93
Kills before 15 min
4.11
3.08
Deaths before 15 min
3.32
1.17
Solo kills before 15 min
1.51
9.7%
First blood
25.0%

Whole-game averages

5.4
CS / min
5.1
826
DMG / min
926
13,307
Gold / game
12,810
124
Heal / min
152
483
DMG Mitigated / min
785
0.4
CC / min
0.9

Fizz vs Pantheon Win Rate by Game Length

Fizz's win rate against Pantheon by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
5 games
Too few games
20–25 min
7 games
Too few games
25–30 min
18 games
Too few games
30–35 min
16 games
38.5%
35+ min
26 games
Fizz vs Pantheon95% rangeFizz usual (Mid)

No game length stands out: Fizz's results against Pantheon in short and long games are within the margin of error of each other.

Fizz vs Pantheon Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenFizz gold at 15: −139
  2. First itemPantheonFizz: 12.1 min · Pantheon: 10.5 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesEvenFizz wins 47.6% of 42 games

What Fizz Changes Against Pantheon

Fizz players don't meaningfully change their setup against Pantheon: no item, rune, spell or skill order differs by 3 points or more beyond the margin of error. The usual build applies.

Best Fizz Build vs Pantheon

Usual Fizz build (Mid)

81.8% win rate · 66 games

Against Pantheon

Not enough matchup-specific build data: only 18 of 49 Fizz games against Pantheon carried a complete build, which is too few to recommend an item path from. Use Fizz's standard build instead.

  • Fizz usually completes Lich Bane first, at 12.1 min (median of 47 games).
  • Pantheon usually completes Eclipse first, at 10.5 min (median of 32 games).
  • Skill priority: E > W > Q — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Fizz Runes vs Pantheon

Usual Fizz runes (Mid)

ElectrocuteElectrocute
Domination
Sudden ImpactGrisly MementosTreasure Hunter
Precision
TriumphCoup de Grace
Adaptive Force (offense)Adaptive Force (flex)Tenacity and Slow Resist (defense)

81.3% win rate · 16 games

Against Pantheon

ElectrocuteElectrocute
Domination
Sudden ImpactGrisly MementosTreasure Hunter
Precision
Coup de GraceTriumph
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

52.4% win rate · 21 games

MetaBot Desktop

Plan your Fizz draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Fizz matchup data for League of Legends patch 26.19. The table below shows Fizz's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Fizz build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Fizz Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

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Fizz vs Pantheon FAQ - Patch 26.19

Who wins Fizz vs Pantheon?

Fizz vs Pantheon is an even matchup: Fizz wins 51.4% of 72 games, and the 95% range (40.1–62.6%) comfortably includes 50%.

What is Fizz's win rate against Pantheon?

Fizz wins 51.4% of 72 Mid games against Pantheon on patch 26.19 (95% range 40.1–62.6%). Based on both champions' overall Mid win rates, 50.2% would be expected.

Does Fizz counter Pantheon?

Not clearly. Fizz wins 51.4% of 72 games against Pantheon, and the 95% range (40.1–62.6%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Fizz or Pantheon?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 139, within the margin of error (71 games).

Does Fizz outscale Pantheon?

There are too few games of each length to tell yet.

When is Pantheon strongest against Fizz?

Pantheon is measurably ahead in: First item.

What should Fizz build against Pantheon?

There are not enough games for a matchup-specific core, so use Fizz's usual Mid core: Zhonya's Hourglass, Lich Bane, Mejai's Soulstealer.

What runes should Fizz use against Pantheon?

Electrocute with Domination and Precision — 52.4% over 21 games against Pantheon.