Kindred - League of Legends Champion
Win Rate
43.5%
Pick Rate
1.2%
Ban Rate
1.1%

Kindredvs Hecarim

Kindred F TierMarksman
Patch26.19
Games1,115
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Kindred vs Hecarim is a decisive matchup in LoL patch 26.19. Kindred wins with a 60.9% win rate (+21.7%) over Hecarim based on 23 games. Kindred holds the advantage in both the early and late game. Below you'll find the best Kindred build, runes, laning stats, and strategies for the Kindred vs Hecarim matchup.

Kindred Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Kindred performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Kindred
Kindred
47.9%
VS
Hecarim
52.1%
Hecarim

Who wins Kindred vs Hecarim?

Slight Hecarim edgeLow confidence

Kindred wins 47.9% of these games. With this many games the true rate is most likely between 34.5% and 61.7% (95% range).

Expected
48.0%
From both champions' overall Jungle win rates
Matchup effect
−0.1 pts
Observed minus expected
Sample
48 games
Lane: Jungle
vs patch 26.18
—
Not enough games on both patches

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Hecarim, but the sample is too limited for a strong conclusion: Kindred wins 47.9% of 48 games (95% range 34.5–61.7%).
  • Both champions' overall Jungle win rates predict 48.0% for Kindred; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 403, within the margin of error (48 games).
  • Kindred players pick Plated Steelcaps far more often against Hecarim: 29.5% of their other Jungle games, 52.1% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Kindred and Hecarim played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Kindred's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Kindred vs Hecarim Laning Stats

KindredHecarim

At 15 minutes

Gold difference
−403
Within the margin of error
95% range −883 to +77
XP difference
−660
Hecarim ahead
95% range −1,066 to −254
CS difference
−14.3
Hecarim ahead
95% range −20.9 to −7.6
3.25
Kills before 15 min
4.02
2.63
Deaths before 15 min
2.29
0.17
Solo kills before 15 min
0.50
4.2%
First blood
8.3%

Whole-game averages

1.1
CS / min
1.0
841
DMG / min
735
13,475
Gold / game
13,523
502
Heal / min
664
616
DMG Mitigated / min
1,438
0.4
CC / min
0.8

Kindred vs Hecarim Win Rate by Game Length

Kindred's win rate against Hecarim by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
8 games
Too few games
25–30 min
17 games
Too few games
30–35 min
10 games
Too few games
35+ min
10 games
Kindred vs Hecarim95% rangeKindred usual (Jungle)

No game length stands out: Kindred's results against Hecarim in short and long games are within the margin of error of each other.

Kindred vs Hecarim Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenKindred gold at 15: −403
  2. First itemEvenKindred: 0.1 min · Hecarim: 0.1 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Kindred Changes Against Hecarim

Choices Kindred players make noticeably more or less often in this matchup than in their other Jungle games.

  • Plated Steelcaps
    Usually
    29.5%
    vs Hecarim
    52.1%
    +22.6 pts40.0% WR here
  • Berserker's Greaves
    Usually
    39.4%
    vs Hecarim
    22.9%
    −16.5 pts
  • Conqueror
    ConquerorKeystone
    Usually
    12.2%
    vs Hecarim
    22.9%
    +10.7 pts
  • Mosstomper SeedlingStealth Ward
    Mosstomper Seedling + Stealth WardStarting items
    Usually
    0.9%
    vs Hecarim
    6.3%
    +5.3 pts

Best Kindred Build vs Hecarim

Usual Kindred build (Jungle)

86.7% win rate · 15 games

Against Hecarim

Not enough matchup-specific build data: only 8 of 28 Kindred games against Hecarim carried a complete build, which is too few to recommend an item path from. Use Kindred's standard build instead.

  • Kindred usually completes Scorchclaw Pup first, at 0.1 min (median of 30 games).
  • Hecarim usually completes Gustwalker Hatchling first, at 0.1 min (median of 42 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Kindred Runes vs Hecarim

Usual Kindred runes (Jungle)

Press the AttackPress the Attack
Precision
TriumphLegend: AlacrityCoup de Grace
Domination
Sudden ImpactTreasure Hunter
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

47.5% win rate · 886 games

Against Hecarim

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Kindred draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Kindred matchup data for League of Legends patch 26.19. The table below shows Kindred's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Kindred build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Kindred Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Kindred vs Hecarim FAQ - Patch 26.19

Who wins Kindred vs Hecarim?

Current data slightly favors Hecarim, but the sample is too limited for a strong conclusion: Kindred wins 47.9% of 48 games (95% range 34.5–61.7%).

What is Kindred's win rate against Hecarim?

Kindred wins 47.9% of 48 Jungle games against Hecarim on patch 26.19 (95% range 34.5–61.7%). Based on both champions' overall Jungle win rates, 48.0% would be expected.

Does Kindred counter Hecarim?

Not clearly. Kindred wins 47.9% of 48 games against Hecarim, and the 95% range (34.5–61.7%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Kindred or Hecarim?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 403, within the margin of error (48 games).

Does Kindred outscale Hecarim?

There are too few games of each length to tell yet.

When is Hecarim strongest against Kindred?

On current data there is no stage of the game where Hecarim is ahead of Kindred beyond the margin of error.

What should Kindred build against Hecarim?

There are not enough games for a matchup-specific core, so use Kindred's usual Jungle core: The Collector, Rapid Firecannon, Trinity Force. The biggest change against Hecarim: Plated Steelcaps (29.5% usually, 52.1% here).

What runes should Kindred use against Hecarim?

Use Kindred's usual Press the Attack page (Precision + Domination); there are too few games for a matchup-specific page. The biggest change against Hecarim: Conqueror (12.2% usually, 22.9% here).