Lux - League of Legends Champion
Win Rate
51.1%
Pick Rate
9.5%
Ban Rate
15.9%

Luxvs Amumu

Lux A TierMageSupport
Patch26.19
Games8,620
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Lux vs Amumu is a decisive matchup in LoL patch 26.19. Amumu wins with a 60.0% win rate (+20.0%) over Lux based on 15 games. Lux wins the early laning phase while Amumu scales better into the late game. Below you'll find the best Lux build, runes, laning stats, and strategies for the Lux vs Amumu matchup.

Lux Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Lux performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Lux
Lux
39.3%
VS
Amumu
60.7%
Amumu

Who wins Lux vs Amumu?

Slight Amumu edgeLow confidence

Lux wins 39.3% of these games. With this many games the true rate is most likely between 23.6% and 57.6% (95% range).

Expected
45.9%
From both champions' overall Support win rates
Matchup effect
−6.7 pts
Observed minus expected
Sample
28 games
Lane: Support
vs patch 26.18
—
Not enough games on both patches

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Amumu, but the sample is too limited for a strong conclusion: Lux wins 39.3% of 28 games (95% range 23.6–57.6%).
  • Both champions' overall Support win rates predict 45.9% for Lux; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Lux players pick Sorcerer's Shoes much less often against Amumu: 81.5% of their other Support games, 64.3% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Lux and Amumu played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Lux's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Lux vs Amumu Laning Stats

LuxAmumu

Only 27 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

2.1
CS / min
1.2
645
DMG / min
478
10,479
Gold / game
9,811
65
Heal / min
124
329
DMG Mitigated / min
929
1.7
CC / min
1.5

Lux vs Amumu Win Rate by Game Length

Lux's win rate against Amumu by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
2 games
Too few games
20–25 min
4 games
Too few games
25–30 min
4 games
Too few games
30–35 min
9 games
Too few games
35+ min
9 games
Lux vs Amumu95% rangeLux usual (Support)

No game length stands out: Lux's results against Amumu in short and long games are within the margin of error of each other.

Lux vs Amumu Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Lux Changes Against Amumu

Choices Lux players make noticeably more or less often in this matchup than in their other Support games.

  • Sorcerer's Shoes
    Usually
    81.5%
    vs Amumu
    64.3%
    −17.2 pts
  • Void Staff
    Usually
    3.0%
    vs Amumu
    14.3%
    +11.3 pts
  • Health PotionHealth PotionControl Ward
    Health Potion + Health Potion + Control WardStarting items
    Usually
    under 0.5%
    vs Amumu
    4.0%
    +4.0 pts
  • Health PotionHealth PotionHealth Potion
    Health Potion + Health Potion + Health PotionStarting items
    Usually
    under 0.5%
    vs Amumu
    4.0%
    +4.0 pts
  • Lich Bane
    Usually
    under 0.5%
    vs Amumu
    3.6%
    +3.6 pts

Best Lux Build vs Amumu

Usual Lux build (Support)

88.1% win rate · 42 games

Against Amumu

Not enough matchup-specific build data: only 3 of 8 Lux games against Amumu carried a complete build, which is too few to recommend an item path from. Use Lux's standard build instead.

  • Lux usually completes Luden's Echo first, at 14.4 min (median of 22 games).
  • Skill priority: E > Q > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Lux Runes vs Amumu

Usual Lux runes (Support)

Arcane CometArcane Comet
Sorcery
Manaflow BandTranscendenceGathering Storm
Domination
Cheap ShotUltimate Hunter
Adaptive Force (offense)Adaptive Force (flex)Health (defense)

70.6% win rate · 34 games

Against Amumu

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Lux draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Lux matchup data for League of Legends patch 26.19. The table below shows Lux's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Lux build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Lux Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Lux vs Amumu FAQ - Patch 26.19

Who wins Lux vs Amumu?

Current data slightly favors Amumu, but the sample is too limited for a strong conclusion: Lux wins 39.3% of 28 games (95% range 23.6–57.6%).

What is Lux's win rate against Amumu?

Lux wins 39.3% of 28 Support games against Amumu on patch 26.19 (95% range 23.6–57.6%). Based on both champions' overall Support win rates, 45.9% would be expected.

Does Lux counter Amumu?

Not clearly. Lux wins 39.3% of 28 games against Amumu, and the 95% range (23.6–57.6%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Lux or Amumu?

There are not enough games with a 15-minute snapshot yet (27) to say who wins lane.

Does Lux outscale Amumu?

There are too few games of each length to tell yet.

When is Amumu strongest against Lux?

On current data there is no stage of the game where Amumu is ahead of Lux beyond the margin of error.

What should Lux build against Amumu?

There are not enough games for a matchup-specific core, so use Lux's usual Support core: Luden's Echo, Stormsurge, Mejai's Soulstealer. The biggest change against Amumu: Sorcerer's Shoes (81.5% usually, 64.3% here).

What runes should Lux use against Amumu?

Use Lux's usual Arcane Comet page (Sorcery + Domination); there are too few games for a matchup-specific page.