Lux - League of Legends Champion
Win Rate
51.1%
Pick Rate
9.5%
Ban Rate
15.9%

Luxvs Malphite

Lux A TierMageSupport
Patch26.19
Games8,620
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Lux vs Malphite is a decisive matchup in LoL patch 26.19. Lux wins with a 55.1% win rate (+10.2%) over Malphite based on 49 games. Lux holds the advantage in both the early and late game. Below you'll find the best Lux build, runes, laning stats, and strategies for the Lux vs Malphite matchup.

Lux Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Lux performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Lux
Lux
55.4%
VS
Malphite
44.6%
Malphite

Who wins Lux vs Malphite?

Slight Lux edgeLow confidence

Lux wins 55.4% of these games. With this many games the true rate is most likely between 43.3% and 66.8% (95% range).

Expected
54.4%
From both champions' overall Support win rates
Matchup effect
+1.0 pts
Observed minus expected
Sample
65 games
Lane: Support
vs patch 26.18
+5.4 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Mid): 17 games, Lux won 64.7%.

They also met in another lane (Top): 3 games, Lux won 100.0%.

Key takeaways

  • Current data slightly favors Lux, but the sample is too limited for a strong conclusion: Lux wins 55.4% of 65 games (95% range 43.3–66.8%).
  • Both champions' overall Support win rates predict 54.4% for Lux; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 192, within the margin of error (65 games).
  • Lux players pick Stormsurge far more often against Malphite: 46.2% of their other Support games, 67.7% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Lux and Malphite played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Lux's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Lux vs Malphite Laning Stats

LuxMalphite

At 15 minutes

Gold difference
+192
Within the margin of error
95% range −36 to +420
XP difference
+124
Within the margin of error
95% range −75 to +323
CS difference
−1.4
Within the margin of error
95% range −4.4 to +1.5
2.31
Kills before 15 min
2.00
2.86
Deaths before 15 min
3.11
0.15
Solo kills before 15 min
0.25
7.7%
First blood
16.9%

Whole-game averages

2.2
CS / min
1.9
725
DMG / min
615
12,001
Gold / game
11,561
66
Heal / min
91
355
DMG Mitigated / min
1,119
1.7
CC / min
1.0

Lux vs Malphite Win Rate by Game Length

Lux's win rate against Malphite by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
3 games
Too few games
25–30 min
19 games
Too few games
30–35 min
13 games
59.3%
35+ min
27 games
Lux vs Malphite95% rangeLux usual (Support)

No game length stands out: Lux's results against Malphite in short and long games are within the margin of error of each other.

Lux vs Malphite Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenLux gold at 15: +192
  2. First itemMalphiteLux: 14.0 min · Malphite: 12.3 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesEvenLux wins 50.0% of 40 games

What Lux Changes Against Malphite

Choices Lux players make noticeably more or less often in this matchup than in their other Support games.

  • Stormsurge
    Usually
    46.2%
    vs Malphite
    67.7%
    +21.5 pts54.5% WR here
  • Health PotionHealth PotionStealth Ward
    Health Potion + Health Potion + Stealth WardStarting items
    Usually
    52.3%
    vs Malphite
    35.9%
    −16.4 pts60.9% WR here

Best Lux Build vs Malphite

Usual Lux build (Support)

88.1% win rate · 42 games

Against Malphite

Not enough matchup-specific build data: only 9 of 33 Lux games against Malphite carried a complete build, which is too few to recommend an item path from. Use Lux's standard build instead.

  • Lux usually completes Luden's Echo first, at 14.0 min (median of 44 games).
  • Malphite usually completes Malignance first, at 12.3 min (median of 40 games).
  • Skill priority: E > Q > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Lux Runes vs Malphite

Usual Lux runes (Support)

Arcane CometArcane Comet
Sorcery
Manaflow BandTranscendenceGathering Storm
Domination
Cheap ShotUltimate Hunter
Adaptive Force (offense)Adaptive Force (flex)Health (defense)

70.6% win rate · 34 games

Against Malphite

Arcane CometArcane Comet
Sorcery
Manaflow BandTranscendenceScorch
Domination
Cheap ShotUltimate Hunter
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

65.5% win rate · 29 games

MetaBot Desktop

Plan your Lux draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Lux matchup data for League of Legends patch 26.19. The table below shows Lux's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Lux build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Lux Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Lux vs Malphite FAQ - Patch 26.19

Who wins Lux vs Malphite?

Current data slightly favors Lux, but the sample is too limited for a strong conclusion: Lux wins 55.4% of 65 games (95% range 43.3–66.8%).

What is Lux's win rate against Malphite?

Lux wins 55.4% of 65 Support games against Malphite on patch 26.19 (95% range 43.3–66.8%). Based on both champions' overall Support win rates, 54.4% would be expected.

Does Lux counter Malphite?

Not clearly. Lux wins 55.4% of 65 games against Malphite, and the 95% range (43.3–66.8%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Lux or Malphite?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 192, within the margin of error (65 games).

Does Lux outscale Malphite?

There are too few games of each length to tell yet.

When is Malphite strongest against Lux?

Malphite is measurably ahead in: First item.

What should Lux build against Malphite?

There are not enough games for a matchup-specific core, so use Lux's usual Support core: Luden's Echo, Stormsurge, Mejai's Soulstealer. The biggest change against Malphite: Stormsurge (46.2% usually, 67.7% here).

What runes should Lux use against Malphite?

Arcane Comet with Sorcery and Domination — 65.5% over 29 games against Malphite.