Lux, League of Legends champion
Win Rate
49.2%
Pick Rate
7.9%
Ban Rate
11.7%

Lux vs Talon

Lux D TierMageSupport
Patch
26.22
Games
15,438
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 13, 2026 UTC
Methodology
Data Methodology

Lux vs Talon (Mid): Lux wins 68.0% of 50 ranked games over the last 2 patches. Matchup build, runes and lane stats for patch 26.22.

Lux – League of Legends champion iconLux68.0%
Lux favoredLow confidence · 50 games · Patch 26.21–26.22
32.0%TalonTalon – League of Legends champion icon

Lux is favored in this matchup: Lux wins 68.0% of 50 games, and the whole 95% range (54.2–79.2%) is on the same side of 50%.

Lux Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Lux performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Lux – League of Legends champion icon
Lux
68.0%
VS
Talon
32.0%
Talon – League of Legends champion icon

Who wins Lux vs Talon?

Lux favoredLow confidence

Lux wins 68.0% of these games. With this many games the true rate is most likely between 54.2% and 79.2% (95% range).

Expected
50.7%
From both champions' overall Mid win rates
Matchup effect
+17.3 pts
Observed minus expected
Sample
50 games
Lane: Mid · Patch 26.21–26.22
vs patch 26.21
—
Not enough games on both patches

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 13

The headline win rate covers patches 26.21–26.22 (50 games). The lane, game-length, build and rune sections below use patch 26.22 only (27 games).

Key takeaways

  • Lux is favored in this matchup: Lux wins 68.0% of 50 games, and the whole 95% range (54.2–79.2%) is on the same side of 50%.
  • That is 17.3 points better for Lux than both champions' overall Mid win rates predict (50.7%), so the matchup itself favors this pick — not just champion strength.
  • Lux players pick Scorch far more often against Talon: 67.7% of their other Mid games, 88.9% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Lux and Talon played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Lux's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Lux vs Talon Laning Stats

LuxTalon

Only 27 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

6.8
CS / min
6.2
985
DMG / min
861
12,704
Gold / game
12,861
56
Heal / min
178
398
DMG Mitigated / min
545
1.4
CC / min
0.1

Lux vs Talon Win Rate by Game Length

Lux's win rate against Talon by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
1 games
Too few games
20–25 min
4 games
Too few games
25–30 min
9 games
Too few games
30–35 min
8 games
Too few games
35+ min
5 games
Lux vs Talon95% rangeLux usual (Mid)

No game length stands out: Lux's results against Talon in short and long games are within the margin of error of each other.

Lux vs Talon Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Lux Changes Against Talon

Choices Lux players make noticeably more or less often in this matchup than in their other Mid games.

  • Scorch – League of Legends rune
    ScorchRune
    Usually
    67.7%
    vs Talon
    88.9%
    +21.2 pts62.5% WR here
  • Arcane Comet – League of Legends rune
    Arcane CometKeystone
    Usually
    76.1%
    vs Talon
    96.3%
    +20.2 pts57.7% WR here
  • Grisly Mementos – League of Legends rune
    Usually
    18.6%
    vs Talon
    under 2%
    −18.6 pts
  • Dark Harvest – League of Legends rune
    Dark HarvestKeystone
    Usually
    18.5%
    vs Talon
    under 2%
    −18.5 pts
  • Ultimate Hunter – League of Legends rune
    Usually
    77.4%
    vs Talon
    59.3%
    −18.2 pts
  • Sorcery – League of Legends rune path
    SorcerySecondary tree
    Usually
    20.7%
    vs Talon
    3.7%
    −17.0 pts
  • Precision – League of Legends rune path
    PrecisionSecondary tree
    Usually
    16.6%
    vs Talon
    33.3%
    +16.8 pts
  • Exhaust – League of Legends summoner spellFlash – League of Legends summoner spell
    Exhaust + FlashSummoner spells
    Usually
    2.9%
    vs Talon
    14.8%
    +11.9 pts

Best Lux Build vs Talon

Usual Lux build (Mid)

88.0% win rate · 25 games

Against Talon

Not enough matchup-specific build data: only 3 of 21 Lux games against Talon carried a complete build, which is too few to recommend an item path from. Use Lux's standard build instead.

  • Skill priority: E > Q > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Lux Runes vs Talon

Usual Lux runes (Mid)

Arcane Comet – League of Legends runeArcane Comet
Sorcery
Manaflow Band – League of Legends runeTranscendence – League of Legends runeScorch – League of Legends rune
Domination
Cheap Shot – League of Legends runeUltimate Hunter – League of Legends rune
Adaptive Force (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth Scaling (defense) – League of Legends rune

51.1% win rate · 1,914 games

Against Talon

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Lux draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Lux matchup data for League of Legends patch 26.22. The table below shows Lux's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Lux build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Lux Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Lux vs Talon FAQ - Patch 26.21–26.22

Who wins Lux vs Talon?

Lux is favored in this matchup: Lux wins 68.0% of 50 games, and the whole 95% range (54.2–79.2%) is on the same side of 50%.

What is Lux's win rate against Talon?

Lux wins 68.0% of 50 Mid games against Talon on patch 26.21–26.22 (95% range 54.2–79.2%). Based on both champions' overall Mid win rates, 50.7% would be expected.

Does Lux counter Talon?

Yes. Lux wins 68.0% of 50 games against Talon on patch 26.21–26.22, and the whole 95% range is above 50%.

Who wins lane, Lux or Talon?

There are not enough games with a 15-minute snapshot yet (27) to say who wins lane.

Does Lux outscale Talon?

There are too few games of each length to tell yet.

When is Talon strongest against Lux?

On current data there is no stage of the game where Talon is ahead of Lux beyond the margin of error.

What should Lux build against Talon?

There are not enough games for a matchup-specific core, so use Lux's usual Mid core: Shadowflame, Malignance, Rabadon's Deathcap.

What runes should Lux use against Talon?

Use Lux's usual Arcane Comet page (Sorcery + Domination); there are too few games for a matchup-specific page. The biggest change against Talon: Scorch (67.7% usually, 88.9% here).