Naafiri - League of Legends Champion
Win Rate
51.2%
Pick Rate
2.0%
Ban Rate
7.4%

Naafirivs Xerath

Naafiri A TierAssassinFighter
Patch26.19
Games1,851
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Naafiri vs Xerath is a decisive matchup in LoL patch 26.19. Naafiri wins with a 60.0% win rate (+20.0%) over Xerath based on 10 games. Naafiri wins the early laning phase while Xerath scales better into the late game. Below you'll find the best Naafiri build, runes, laning stats, and strategies for the Naafiri vs Xerath matchup.

Naafiri Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Naafiri performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Naafiri
Naafiri
61.9%
VS
Xerath
38.1%
Xerath

Who wins Naafiri vs Xerath?

Slight Naafiri edgeLow confidence

Naafiri wins 61.9% of these games. With this many games the true rate is most likely between 40.9% and 79.2% (95% range).

Expected
49.4%
From both champions' overall Mid win rates
Matchup effect
+12.5 pts
Observed minus expected
Sample
21 games
Lane: Mid
vs patch 26.18
—
Not enough games on both patches

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Naafiri, but the sample is too limited for a strong conclusion: Naafiri wins 61.9% of 21 games (95% range 40.9–79.2%).
  • Both champions' overall Mid win rates predict 49.4% for Naafiri; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Naafiri players pick Manaflow Band far more often against Xerath: 38.5% of their other Mid games, 66.7% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Naafiri and Xerath played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Naafiri's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Naafiri vs Xerath Laning Stats

NaafiriXerath

Only 20 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

6.3
CS / min
6.4
832
DMG / min
881
12,427
Gold / game
11,634
202
Heal / min
63
581
DMG Mitigated / min
284
0.1
CC / min
0.7

Naafiri vs Xerath Win Rate by Game Length

Naafiri's win rate against Xerath by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
2 games
Too few games
25–30 min
1 games
Too few games
30–35 min
12 games
Too few games
35+ min
3 games
Naafiri vs Xerath95% rangeNaafiri usual (Mid)

No game length stands out: Naafiri's results against Xerath in short and long games are within the margin of error of each other.

Naafiri vs Xerath Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Naafiri Changes Against Xerath

Choices Naafiri players make noticeably more or less often in this matchup than in their other Mid games.

  • Manaflow Band
    Usually
    38.5%
    vs Xerath
    66.7%
    +28.2 pts
  • Cut Down
    Usually
    32.6%
    vs Xerath
    57.1%
    +24.6 pts
  • Sudden Impact
    Usually
    62.5%
    vs Xerath
    38.1%
    −24.4 pts
  • Deathfire Touch
    Usually
    34.8%
    vs Xerath
    57.1%
    +22.3 pts
  • Health Scaling (defense)
    Health Scaling (defense)Stat shard
    Usually
    91.0%
    vs Xerath
    71.4%
    −19.5 pts
  • Black Cleaver
    Usually
    5.6%
    vs Xerath
    19.0%
    +13.5 pts
  • Health (defense)
    Health (defense)Stat shard
    Usually
    6.5%
    vs Xerath
    19.0%
    +12.6 pts
  • Doran's ShieldHealth PotionStealth Ward
    Doran's Shield + Health Potion + Stealth WardStarting items
    Usually
    under 0.5%
    vs Xerath
    4.8%
    +4.8 pts

Best Naafiri Build vs Xerath

Usual Naafiri build (Mid)

72.7% win rate · 22 games

Against Xerath

Not enough matchup-specific build data: only 7 of 15 Naafiri games against Xerath carried a complete build, which is too few to recommend an item path from. Use Naafiri's standard build instead.

  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Naafiri Runes vs Xerath

Usual Naafiri runes (Mid)

ElectrocuteElectrocute
Domination
Sudden ImpactGrisly MementosTreasure Hunter
Precision
Coup de GracePresence of Mind
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

49.9% win rate · 365 games

Against Xerath

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Naafiri draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Naafiri matchup data for League of Legends patch 26.19. The table below shows Naafiri's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Naafiri build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Naafiri Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Naafiri vs Xerath FAQ - Patch 26.19

Who wins Naafiri vs Xerath?

Current data slightly favors Naafiri, but the sample is too limited for a strong conclusion: Naafiri wins 61.9% of 21 games (95% range 40.9–79.2%).

What is Naafiri's win rate against Xerath?

Naafiri wins 61.9% of 21 Mid games against Xerath on patch 26.19 (95% range 40.9–79.2%). Based on both champions' overall Mid win rates, 49.4% would be expected.

Does Naafiri counter Xerath?

Not clearly. Naafiri wins 61.9% of 21 games against Xerath, and the 95% range (40.9–79.2%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Naafiri or Xerath?

There are not enough games with a 15-minute snapshot yet (20) to say who wins lane.

Does Naafiri outscale Xerath?

There are too few games of each length to tell yet.

When is Xerath strongest against Naafiri?

On current data there is no stage of the game where Xerath is ahead of Naafiri beyond the margin of error.

What should Naafiri build against Xerath?

There are not enough games for a matchup-specific core, so use Naafiri's usual Mid core: Voltaic Cyclosword, Axiom Arc, Edge of Night. The biggest change against Xerath: Black Cleaver (5.6% usually, 19.0% here).

What runes should Naafiri use against Xerath?

Use Naafiri's usual Electrocute page (Domination + Precision); there are too few games for a matchup-specific page. The biggest change against Xerath: Manaflow Band (38.5% usually, 66.7% here).