Orianna, League of Legends champion
Win Rate
46.7%
Pick Rate
1.4%
Ban Rate
0.3%

Orianna vs Lux

Orianna F TierMageSupport
Patch
26.19
Games
2,725
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 8, 2026 UTC
Methodology
Data Methodology

Orianna vs Lux is a very close matchup in LoL patch 26.19. Orianna wins with a 50.0% win rate (+0.0%) over Lux based on 32 games. Lux wins the early laning phase while Orianna scales better into the late game. Below you'll find the best Orianna build, runes, laning stats, and strategies for the Orianna vs Lux matchup.

Orianna Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Orianna performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Orianna
Orianna
42.9%
VS
Lux
57.1%
Lux

Who wins Orianna vs Lux?

Slight Lux edgeLow confidence

Orianna wins 42.9% of these games. With this many games the true rate is most likely between 32.4% and 54.0% (95% range).

Expected
43.8%
From both champions' overall Mid win rates
Matchup effect
−0.9 pts
Observed minus expected
Sample
77 games
Lane: Mid
vs patch 26.18
−2.4 pts
Within normal patch-to-patch noise

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Support): 8 games, Orianna won 37.5%.

Key takeaways

  • Current data slightly favors Lux, but the sample is too limited for a strong conclusion: Orianna wins 42.9% of 77 games (95% range 32.4–54.0%).
  • Both champions' overall Mid win rates predict 43.8% for Orianna; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 237, within the margin of error (77 games).
  • Orianna players pick Sorcery far more often against Lux: 1.6% of their other Mid games, 5.2% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Orianna and Lux played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Orianna's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Orianna vs Lux Laning Stats

OriannaLux

At 15 minutes

Gold difference
−237
Within the margin of error
95% range −537 to +64
XP difference
−219
Within the margin of error
95% range −471 to +33
CS difference
+3.4
Within the margin of error
95% range −2.2 to +9.0
2.16
Kills before 15 min
2.78
2.55
Deaths before 15 min
1.87
0.57
Solo kills before 15 min
0.88
9.1%
First blood
11.7%

Whole-game averages

6.4
CS / min
6.3
723
DMG / min
962
11,909
Gold / game
12,650
92
Heal / min
75
467
DMG Mitigated / min
442
0.8
CC / min
1.5

Orianna vs Lux Win Rate by Game Length

Orianna's win rate against Lux by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
8 games
Too few games
25–30 min
23 games
Too few games
30–35 min
24 games
Too few games
35+ min
19 games
Orianna vs Lux95% rangeOrianna usual (Mid)

No game length stands out: Orianna's results against Lux in short and long games are within the margin of error of each other.

Orianna vs Lux Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenOrianna gold at 15: −237
  2. First itemEvenOrianna: 11.8 min · Lux: 11.7 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesEvenOrianna wins 48.8% of 43 games

What Orianna Changes Against Lux

Choices Orianna players make noticeably more or less often in this matchup than in their other Mid games.

  • Sorcery
    SorcerySecondary tree
    Usually
    1.6%
    vs Lux
    5.2%
    +3.6 pts
  • Electrocute
    ElectrocuteKeystone
    Usually
    1.7%
    vs Lux
    5.2%
    +3.5 pts
  • Sixth Sense
    Usually
    0.6%
    vs Lux
    3.9%
    +3.3 pts
  • Swiftmarch
    Usually
    0.6%
    vs Lux
    3.9%
    +3.3 pts

Best Orianna Build vs Lux

Usual Orianna build (Mid)

87.5% win rate · 24 games

Against Lux

Not enough matchup-specific build data: only 11 of 41 Orianna games against Lux carried a complete build, which is too few to recommend an item path from. Use Orianna's standard build instead.

  • Orianna usually completes Luden's Echo first, at 11.8 min (median of 55 games).
  • Lux usually completes Luden's Echo first, at 11.7 min (median of 54 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Orianna Runes vs Lux

Usual Orianna runes (Mid)

Summon AerySummon Aery
Sorcery
Manaflow BandTranscendenceScorch
Precision
Coup de GracePresence of Mind
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

47.1% win rate · 680 games

Against Lux

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Orianna draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Orianna matchup data for League of Legends patch 26.19. The table below shows Orianna's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Orianna build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Orianna Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Orianna vs Lux FAQ - Patch 26.19

Who wins Orianna vs Lux?

Current data slightly favors Lux, but the sample is too limited for a strong conclusion: Orianna wins 42.9% of 77 games (95% range 32.4–54.0%).

What is Orianna's win rate against Lux?

Orianna wins 42.9% of 77 Mid games against Lux on patch 26.19 (95% range 32.4–54.0%). Based on both champions' overall Mid win rates, 43.8% would be expected.

Does Orianna counter Lux?

Not clearly. Orianna wins 42.9% of 77 games against Lux, and the 95% range (32.4–54.0%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Orianna or Lux?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 237, within the margin of error (77 games).

Does Orianna outscale Lux?

There are too few games of each length to tell yet.

When is Lux strongest against Orianna?

On current data there is no stage of the game where Lux is ahead of Orianna beyond the margin of error.

What should Orianna build against Lux?

There are not enough games for a matchup-specific core, so use Orianna's usual Mid core: Shadowflame, Zhonya's Hourglass, Rabadon's Deathcap. The biggest change against Lux: Swiftmarch (0.6% usually, 3.9% here).

What runes should Orianna use against Lux?

Use Orianna's usual Summon Aery page (Sorcery + Precision); there are too few games for a matchup-specific page. The biggest change against Lux: Sorcery (1.6% usually, 5.2% here).