
- Win Rate
- 48.5%
- Pick Rate
- 5.3%
- Ban Rate
- 3.3%
Pantheon vs Nautilus
- Patch
- 26.21
- Games
- 10,497
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Nov 3, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Pantheon vs Nautilus is a decisive matchup in LoL patch 26.21. Pantheon wins with a 53.0% win rate (+6.0%) over Nautilus based on 268 games. Pantheon wins the early laning phase while Nautilus scales better into the late game. Below you'll find the best Pantheon build, runes, laning stats, and strategies for the Pantheon vs Nautilus matchup.
Pantheon Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Pantheon performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Pantheon vs Nautilus?
Pantheon wins 53.3% of these games. With this many games the true rate is most likely between 47.2% and 59.4% (95% range).
- Expected
- 50.4% From both champions' overall Support win rates
- Matchup effect
- +2.9 pts Observed minus expected
- Sample
- 255 games Lane: Support
- vs patch 26.20
- +5.2 pts Within normal patch-to-patch noise
Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21 · Oct 26 – Nov 2
Key takeaways
- Current data slightly favors Pantheon, but the sample is too limited for a strong conclusion: Pantheon wins 53.3% of 255 games (95% range 47.2–59.4%).
- Both champions' overall Support win rates predict 50.4% for Pantheon; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Pantheon usually wins the lane: 647 gold ahead of Nautilus at 15 minutes on average (252 games with a 15-minute snapshot).
- Pantheon players pick Health Potion + Health Potion + Stealth Ward much less often against Nautilus: 47.5% of their other Support games, 34.7% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Pantheon and Nautilus played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Pantheon's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Pantheon vs Nautilus Laning Stats
At 15 minutes
Whole-game averages
Pantheon vs Nautilus Win Rate by Game Length
Pantheon's win rate against Nautilus by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Pantheon's results against Nautilus in short and long games are within the margin of error of each other.
Pantheon vs Nautilus Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)PantheonPantheon gold at 15: +647
- First itemNautilusPantheon: 13.0 min · Nautilus: 12.3 min
- Games under 20 minInsufficient data
- 20–30 min gamesEvenPantheon wins 56.8% of 111 games
- 30+ min gamesEvenPantheon wins 46.7% of 120 games
What Pantheon Changes Against Nautilus
Choices Pantheon players make noticeably more or less often in this matchup than in their other Support games.


Health Potion + Health Potion + Stealth WardStarting itemsUsually47.5%vs Nautilus34.7%−12.8 pts53.6% WR here
Press the AttackKeystoneUsually66.7%vs Nautilus59.6%−7.0 pts55.9% WR here
Mercury's TreadsBootsUsually17.7%vs Nautilus11.8%−5.9 pts63.3% WR here
Health Scaling (defense)Stat shardUsually89.1%vs Nautilus84.7%−4.4 pts52.3% WR here
Usually12.6%vs Nautilus8.2%−4.3 pts57.1% WR here
Legend: HasteRuneUsually89.3%vs Nautilus85.1%−4.2 pts53.5% WR here
Usually7.6%vs Nautilus3.9%−3.7 pts
BastionbreakerItemUsually3.8%vs Nautilus7.1%+3.3 pts
Best Pantheon Build vs Nautilus
Usual Pantheon build (Support)
67.5% win rate · 126 games
Against Nautilus
Not enough matchup-specific build data: only 12 of 101 Pantheon games against Nautilus carried a complete build, which is too few to recommend an item path from. Use Pantheon's standard build instead.
- Pantheon usually completes Eclipse first, at 13.0 min (median of 94 games).
- Nautilus usually completes Locket of the Iron Solari first, at 12.3 min (median of 168 games).
- Skill priority: Q > W > E — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Pantheon Runes vs Nautilus
Plan your Pantheon draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Pantheon matchup data for League of Legends patch 26.21. The table below shows Pantheon's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Pantheon build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Pantheon Matchups
Hardest for Pantheon
Easiest for Pantheon
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Pantheon vs Nautilus FAQ - Patch 26.21
Who wins Pantheon vs Nautilus?
Current data slightly favors Pantheon, but the sample is too limited for a strong conclusion: Pantheon wins 53.3% of 255 games (95% range 47.2–59.4%).
What is Pantheon's win rate against Nautilus?
Pantheon wins 53.3% of 255 Support games against Nautilus on patch 26.21 (95% range 47.2–59.4%). Based on both champions' overall Support win rates, 50.4% would be expected.
Does Pantheon counter Nautilus?
Not clearly. Pantheon wins 53.3% of 255 games against Nautilus, and the 95% range (47.2–59.4%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Pantheon or Nautilus?
Pantheon usually wins the lane: 647 gold ahead of Nautilus at 15 minutes on average (252 games with a 15-minute snapshot).
Does Pantheon outscale Nautilus?
Not measurably: Pantheon's win rate against Nautilus in games of 25 minutes or less and in longer games is within the margin of error of each other.
When is Nautilus strongest against Pantheon?
Nautilus is measurably ahead in: First item.
What should Pantheon build against Nautilus?
There are not enough games for a matchup-specific core, so use Pantheon's usual Support core: Voltaic Cyclosword, Eclipse, Black Cleaver. The biggest change against Nautilus: Health Potion + Health Potion + Stealth Ward (47.5% usually, 34.7% here).
What runes should Pantheon use against Nautilus?
Press the Attack with Precision and Domination — 51.8% over 112 games against Nautilus. The biggest change against Nautilus: Press the Attack (66.7% usually, 59.6% here).