Pyke, League of Legends champion
Win Rate
48.0%
Pick Rate
2.8%
Ban Rate
19.3%

Pyke vs Taric

Pyke F TierSupportAssassin
Patch
26.20
Games
3,671
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 15, 2026 UTC
Methodology
Data Methodology

Pyke vs Taric is a very close matchup in LoL patch 26.20. Pyke wins with a 50.0% win rate (+0.0%) over Taric based on 26 games. Pyke wins the early laning phase while Taric scales better into the late game. Below you'll find the best Pyke build, runes, laning stats, and strategies for the Pyke vs Taric matchup.

Pyke Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Pyke performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Pyke
Pyke
50.0%
VS
Taric
50.0%
Taric

Who wins Pyke vs Taric?

Even matchupLow confidence

Pyke wins 50.0% of these games. With this many games the true rate is most likely between 32.1% and 67.9% (95% range).

Expected
45.1%
From both champions' overall Support win rates
Matchup effect
+4.9 pts
Observed minus expected
Sample
26 games
Lane: Support
vs patch 26.19
—
Not enough games on both patches

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 10 – Oct 11

Key takeaways

  • Pyke vs Taric is an even matchup: Pyke wins 50.0% of 26 games, and the 95% range (32.1–67.9%) comfortably includes 50%.
  • Both champions' overall Support win rates predict 45.1% for Pyke; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Pyke players pick Bastionbreaker far more often against Taric: 2.8% of their other Support games, 11.5% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Pyke and Taric played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Pyke's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Pyke vs Taric Laning Stats

PykeTaric

Only 25 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

1.2
CS / min
1.3
465
DMG / min
269
10,229
Gold / game
9,087
174
Heal / min
416
429
DMG Mitigated / min
1,148
1.2
CC / min
1.4

Pyke vs Taric Win Rate by Game Length

Pyke's win rate against Taric by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
3 games
Too few games
25–30 min
6 games
Too few games
30–35 min
7 games
Too few games
35+ min
7 games
Pyke vs Taric95% rangePyke usual (Support)

No game length stands out: Pyke's results against Taric in short and long games are within the margin of error of each other.

Pyke vs Taric Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Pyke Changes Against Taric

Choices Pyke players make noticeably more or less often in this matchup than in their other Support games.

  • Bastionbreaker
    Usually
    2.8%
    vs Taric
    11.5%
    +8.7 pts
  • Randuin's Omen
    Usually
    under 0.5%
    vs Taric
    3.8%
    +3.8 pts
  • Thornmail
    Usually
    under 0.5%
    vs Taric
    3.8%
    +3.8 pts
  • BootsHealth PotionHealth PotionStealth Ward
    Boots + Health Potion + Health Potion + Stealth WardStarting items
    Usually
    under 0.5%
    vs Taric
    3.8%
    +3.8 pts
  • Health PotionHealth PotionControl WardStealth Ward
    Health Potion + Health Potion + Control Ward + Stealth WardStarting items
    Usually
    0.6%
    vs Taric
    3.8%
    +3.3 pts
  • Long SwordHealth PotionHealth PotionStealth Ward
    Long Sword + Health Potion + Health Potion + Stealth WardStarting items
    Usually
    0.6%
    vs Taric
    3.8%
    +3.2 pts

Best Pyke Build vs Taric

Usual Pyke build (Support)

83.3% win rate · 12 games

Against Taric

Not enough matchup-specific build data: only 2 of 9 Pyke games against Taric carried a complete build, which is too few to recommend an item path from. Use Pyke's standard build instead.

  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Pyke Runes vs Taric

Usual Pyke runes (Support)

Hail of BladesHail of Blades
Domination
Cheap ShotSixth SenseUltimate Hunter
Resolve
Bone PlatingUnflinching
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

48.6% win rate · 1,442 games

Against Taric

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Pyke draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Pyke matchup data for League of Legends patch 26.20. The table below shows Pyke's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Pyke build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Pyke Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

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Pyke vs Taric FAQ - Patch 26.20

Who wins Pyke vs Taric?

Pyke vs Taric is an even matchup: Pyke wins 50.0% of 26 games, and the 95% range (32.1–67.9%) comfortably includes 50%.

What is Pyke's win rate against Taric?

Pyke wins 50.0% of 26 Support games against Taric on patch 26.20 (95% range 32.1–67.9%). Based on both champions' overall Support win rates, 45.1% would be expected.

Does Pyke counter Taric?

Not clearly. Pyke wins 50.0% of 26 games against Taric, and the 95% range (32.1–67.9%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Pyke or Taric?

There are not enough games with a 15-minute snapshot yet (25) to say who wins lane.

Does Pyke outscale Taric?

There are too few games of each length to tell yet.

When is Taric strongest against Pyke?

On current data there is no stage of the game where Taric is ahead of Pyke beyond the margin of error.

What should Pyke build against Taric?

There are not enough games for a matchup-specific core, so use Pyke's usual Support core: Hubris, Axiom Arc, Umbral Glaive. The biggest change against Taric: Bastionbreaker (2.8% usually, 11.5% here).

What runes should Pyke use against Taric?

Use Pyke's usual Hail of Blades page (Domination + Resolve); there are too few games for a matchup-specific page.