Rammus, League of Legends champion
Win Rate
53.5%
Pick Rate
1.9%
Ban Rate
9.3%

Rammus vs Diana

Rammus S TierTank
Patch
26.19
Games
3,692
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 9, 2026 UTC
Methodology
Data Methodology

Rammus vs Diana is a decisive matchup in LoL patch 26.19. Diana wins with a 58.1% win rate (+16.1%) over Rammus based on 31 games. Rammus wins the early laning phase while Diana scales better into the late game. Below you'll find the best Rammus build, runes, laning stats, and strategies for the Rammus vs Diana matchup.

Rammus Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Rammus performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Rammus
Rammus
54.7%
VS
Diana
45.3%
Diana

Who wins Rammus vs Diana?

Slight Rammus edgeLow confidence

Rammus wins 54.7% of these games. With this many games the true rate is most likely between 42.6% and 66.3% (95% range).

Expected
54.1%
From both champions' overall Jungle win rates
Matchup effect
+0.5 pts
Observed minus expected
Sample
64 games
Lane: Jungle
vs patch 26.18
+9.2 pts
Within normal patch-to-patch noise

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Rammus, but the sample is too limited for a strong conclusion: Rammus wins 54.7% of 64 games (95% range 42.6–66.3%).
  • Both champions' overall Jungle win rates predict 54.1% for Rammus; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Diana usually wins the lane: 472 gold ahead of Rammus at 15 minutes on average (64 games with a 15-minute snapshot).
  • Rammus players pick Plated Steelcaps much less often against Diana: 62.1% of their other Jungle games, 34.4% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Rammus and Diana played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Rammus's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Rammus vs Diana Laning Stats

RammusDiana

At 15 minutes

Gold difference
−472
Diana ahead
95% range −744 to −200
XP difference
−350
Diana ahead
95% range −602 to −98
CS difference
−12.7
Diana ahead
95% range −17.6 to −7.8
2.02
Kills before 15 min
2.72
1.91
Deaths before 15 min
2.23
0.05
Solo kills before 15 min
0.14
9.4%
First blood
7.8%

Whole-game averages

0.8
CS / min
1.2
528
DMG / min
759
12,140
Gold / game
13,437
369
Heal / min
256
2,266
DMG Mitigated / min
1,190
1.7
CC / min
0.5

Rammus vs Diana Win Rate by Game Length

Rammus's win rate against Diana by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
5 games
Too few games
20–25 min
8 games
Too few games
25–30 min
21 games
Too few games
30–35 min
11 games
Too few games
35+ min
19 games
Rammus vs Diana95% rangeRammus usual (Jungle)

No game length stands out: Rammus's results against Diana in short and long games are within the margin of error of each other.

Rammus vs Diana Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)DianaRammus gold at 15: −472
  2. First itemEvenRammus: 0.2 min · Diana: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Rammus Changes Against Diana

Choices Rammus players make noticeably more or less often in this matchup than in their other Jungle games.

  • Plated Steelcaps
    Usually
    62.1%
    vs Diana
    34.4%
    −27.7 pts72.7% WR here
  • Mercury's Treads
    Usually
    26.4%
    vs Diana
    50.0%
    +23.6 pts43.8% WR here
  • Hollow Radiance
    Usually
    22.8%
    vs Diana
    43.8%
    +20.9 pts46.4% WR here
  • Sunfire Aegis
    Usually
    49.6%
    vs Diana
    32.8%
    −16.8 pts66.7% WR here
  • W > Q > E
    the W > Q > E skill orderSkill priority
    Usually
    14.6%
    vs Diana
    under 2%
    −14.6 pts
  • Dead Man's Plate
    Usually
    26.0%
    vs Diana
    14.1%
    −11.9 pts
  • Boots of Swiftness
    Usually
    6.0%
    vs Diana
    14.1%
    +8.1 pts
  • E > W > Q
    the E > W > Q skill orderSkill priority
    Usually
    under 0.5%
    vs Diana
    4.7%
    +4.7 pts

Best Rammus Build vs Diana

Usual Rammus build (Jungle)

68.7% win rate · 83 games

Against Diana

Not enough matchup-specific build data: only 10 of 44 Rammus games against Diana carried a complete build, which is too few to recommend an item path from. Use Rammus's standard build instead.

  • Rammus usually completes Gustwalker Hatchling first, at 0.2 min (median of 31 games).
  • Diana usually completes Scorchclaw Pup first, at 0.2 min (median of 33 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Rammus Runes vs Diana

Usual Rammus runes (Jungle)

AftershockAftershock
Resolve
Font of LifeConditioningUnflinching
Precision
Legend: AlacrityTriumph
Attack Speed (offense)Health Scaling (flex)Health Scaling (defense)

53.7% win rate · 1,295 games

Against Diana

AftershockAftershock
Resolve
Font of LifeConditioningUnflinching
Precision
Legend: AlacrityTriumph
Attack Speed (offense)Health Scaling (flex)Health Scaling (defense)

66.7% win rate · 30 games

MetaBot Desktop

Plan your Rammus draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Rammus matchup data for League of Legends patch 26.19. The table below shows Rammus's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Rammus build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Rammus Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Rammus vs Diana FAQ - Patch 26.19

Who wins Rammus vs Diana?

Current data slightly favors Rammus, but the sample is too limited for a strong conclusion: Rammus wins 54.7% of 64 games (95% range 42.6–66.3%).

What is Rammus's win rate against Diana?

Rammus wins 54.7% of 64 Jungle games against Diana on patch 26.19 (95% range 42.6–66.3%). Based on both champions' overall Jungle win rates, 54.1% would be expected.

Does Rammus counter Diana?

Not clearly. Rammus wins 54.7% of 64 games against Diana, and the 95% range (42.6–66.3%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Rammus or Diana?

Diana usually wins the lane: 472 gold ahead of Rammus at 15 minutes on average (64 games with a 15-minute snapshot).

Does Rammus outscale Diana?

There are too few games of each length to tell yet.

When is Diana strongest against Rammus?

Diana is measurably ahead in: Lane (15 min).

What should Rammus build against Diana?

There are not enough games for a matchup-specific core, so use Rammus's usual Jungle core: Jak'Sho, The Protean, Randuin's Omen, Thornmail. The biggest change against Diana: Plated Steelcaps (62.1% usually, 34.4% here).

What runes should Rammus use against Diana?

Aftershock with Resolve and Precision — 66.7% over 30 games against Diana.