Diana, League of Legends champion
Win Rate
50.2%
Pick Rate
3.6%
Ban Rate
4.1%

Diana vs Rammus

Diana B TierFighterAssassin
Patch
26.19
Games
7,206
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 9, 2026 UTC
Methodology
Data Methodology

Diana vs Rammus is a decisive matchup in LoL patch 26.19. Diana wins with a 58.1% win rate (+16.1%) over Rammus based on 31 games. Diana holds the advantage in both the early and late game. Below you'll find the best Diana build, runes, laning stats, and strategies for the Diana vs Rammus matchup.

Diana Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Diana performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Diana
Diana
45.3%
VS
Rammus
54.7%
Rammus

Who wins Diana vs Rammus?

Slight Rammus edgeLow confidence

Diana wins 45.3% of these games. With this many games the true rate is most likely between 33.7% and 57.4% (95% range).

Expected
45.9%
From both champions' overall Jungle win rates
Matchup effect
−0.5 pts
Observed minus expected
Sample
64 games
Lane: Jungle
vs patch 26.18
−9.2 pts
Within normal patch-to-patch noise

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Rammus, but the sample is too limited for a strong conclusion: Diana wins 45.3% of 64 games (95% range 33.7–57.4%).
  • Both champions' overall Jungle win rates predict 45.9% for Diana; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Diana usually wins the lane: 472 gold ahead of Rammus at 15 minutes on average (64 games with a 15-minute snapshot).
  • Diana players pick Ultimate Hunter far more often against Rammus: 4.2% of their other Jungle games, 10.9% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Diana and Rammus played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Diana's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Diana vs Rammus Laning Stats

DianaRammus

At 15 minutes

Gold difference
+472
Diana ahead
95% range +200 to +744
XP difference
+350
Diana ahead
95% range +98 to +602
CS difference
+12.7
Diana ahead
95% range +7.8 to +17.6
2.72
Kills before 15 min
2.02
2.23
Deaths before 15 min
1.91
0.14
Solo kills before 15 min
0.05
7.8%
First blood
9.4%

Whole-game averages

1.2
CS / min
0.8
759
DMG / min
528
13,437
Gold / game
12,140
256
Heal / min
369
1,190
DMG Mitigated / min
2,266
0.5
CC / min
1.7

Diana vs Rammus Win Rate by Game Length

Diana's win rate against Rammus by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
5 games
Too few games
20–25 min
8 games
Too few games
25–30 min
21 games
Too few games
30–35 min
11 games
Too few games
35+ min
19 games
Diana vs Rammus95% rangeDiana usual (Jungle)

No game length stands out: Diana's results against Rammus in short and long games are within the margin of error of each other.

Diana vs Rammus Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)DianaDiana gold at 15: +472
  2. First itemEvenDiana: 0.2 min · Rammus: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Diana Changes Against Rammus

Choices Diana players make noticeably more or less often in this matchup than in their other Jungle games.

  • Ultimate Hunter
    Usually
    4.2%
    vs Rammus
    10.9%
    +6.8 pts
  • Void Staff
    Usually
    5.9%
    vs Rammus
    12.5%
    +6.6 pts
  • Gustwalker HatchlingHealth PotionOracle Lens
    Gustwalker Hatchling + Health Potion + Oracle LensStarting items
    Usually
    1.2%
    vs Rammus
    4.7%
    +3.5 pts
  • Ability Haste (offense)
    Ability Haste (offense)Stat shard
    Usually
    under 0.5%
    vs Rammus
    3.1%
    +3.1 pts

Best Diana Build vs Rammus

Usual Diana build (Jungle)

71.7% win rate · 46 games

Against Rammus

Not enough matchup-specific build data: only 4 of 43 Diana games against Rammus carried a complete build, which is too few to recommend an item path from. Use Diana's standard build instead.

  • Diana usually completes Scorchclaw Pup first, at 0.2 min (median of 33 games).
  • Rammus usually completes Gustwalker Hatchling first, at 0.2 min (median of 31 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Diana Runes vs Rammus

Usual Diana runes (Jungle)

ConquerorConqueror
Precision
TriumphLegend: AlacrityCoup de Grace
Inspiration
Magical FootwearCosmic Insight
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

53.9% win rate · 345 games

Against Rammus

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Diana draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Diana matchup data for League of Legends patch 26.19. The table below shows Diana's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Diana build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Diana Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Diana vs Rammus FAQ - Patch 26.19

Who wins Diana vs Rammus?

Current data slightly favors Rammus, but the sample is too limited for a strong conclusion: Diana wins 45.3% of 64 games (95% range 33.7–57.4%).

What is Diana's win rate against Rammus?

Diana wins 45.3% of 64 Jungle games against Rammus on patch 26.19 (95% range 33.7–57.4%). Based on both champions' overall Jungle win rates, 45.9% would be expected.

Does Diana counter Rammus?

Not clearly. Diana wins 45.3% of 64 games against Rammus, and the 95% range (33.7–57.4%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Diana or Rammus?

Diana usually wins the lane: 472 gold ahead of Rammus at 15 minutes on average (64 games with a 15-minute snapshot).

Does Diana outscale Rammus?

There are too few games of each length to tell yet.

When is Rammus strongest against Diana?

On current data there is no stage of the game where Rammus is ahead of Diana beyond the margin of error.

What should Diana build against Rammus?

There are not enough games for a matchup-specific core, so use Diana's usual Jungle core: Liandry's Torment, Riftmaker, Dusk and Dawn. The biggest change against Rammus: Void Staff (5.9% usually, 12.5% here).

What runes should Diana use against Rammus?

Use Diana's usual Conqueror page (Precision + Inspiration); there are too few games for a matchup-specific page. The biggest change against Rammus: Ultimate Hunter (4.2% usually, 10.9% here).