Sejuani - League of Legends Champion
Win Rate
51.5%
Pick Rate
1.6%
Ban Rate
0.3%

Sejuanivs Rengar

Sejuani A TierTank
Patch26.19
Games1,411
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Sejuani vs Rengar is a decisive matchup in LoL patch 26.19. Rengar wins with a 63.3% win rate (+26.7%) over Sejuani based on 30 games. Sejuani wins the early laning phase while Rengar scales better into the late game. Below you'll find the best Sejuani build, runes, laning stats, and strategies for the Sejuani vs Rengar matchup.

Sejuani Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Sejuani performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Sejuani
Sejuani
49.1%
VS
Rengar
50.9%
Rengar

Who wins Sejuani vs Rengar?

Even matchupLow confidence

Sejuani wins 49.1% of these games. With this many games the true rate is most likely between 36.1% and 62.1% (95% range).

Expected
55.4%
From both champions' overall Jungle win rates
Matchup effect
−6.4 pts
Observed minus expected
Sample
53 games
Lane: Jungle
vs patch 26.18
—
Not enough games on both patches

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Sejuani vs Rengar is an even matchup: Sejuani wins 49.1% of 53 games, and the 95% range (36.1–62.1%) comfortably includes 50%.
  • Both champions' overall Jungle win rates predict 55.4% for Sejuani; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Rengar usually wins the lane: 416 gold ahead of Sejuani at 15 minutes on average (53 games with a 15-minute snapshot).
  • Sejuani players pick Plated Steelcaps far more often against Rengar: 52.4% of their other Jungle games, 73.6% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Sejuani and Rengar played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Sejuani's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Sejuani vs Rengar Laning Stats

SejuaniRengar

At 15 minutes

Gold difference
−416
Rengar ahead
95% range −734 to −98
XP difference
−310
Rengar ahead
95% range −594 to −26
CS difference
−10.9
Rengar ahead
95% range −16.6 to −5.1
2.19
Kills before 15 min
3.08
1.70
Deaths before 15 min
2.09
0.04
Solo kills before 15 min
0.15
5.7%
First blood
9.4%

Whole-game averages

1.0
CS / min
1.1
602
DMG / min
786
12,255
Gold / game
13,925
372
Heal / min
487
1,858
DMG Mitigated / min
615
1.1
CC / min
0.5

Sejuani vs Rengar Win Rate by Game Length

Sejuani's win rate against Rengar by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
4 games
Too few games
20–25 min
11 games
Too few games
25–30 min
7 games
Too few games
30–35 min
20 games
Too few games
35+ min
11 games
Sejuani vs Rengar95% rangeSejuani usual (Jungle)

No game length stands out: Sejuani's results against Rengar in short and long games are within the margin of error of each other.

Sejuani vs Rengar Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)RengarSejuani gold at 15: −416
  2. First itemEvenSejuani: 0.2 min · Rengar: 0.1 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Sejuani Changes Against Rengar

Choices Sejuani players make noticeably more or less often in this matchup than in their other Jungle games.

  • Plated Steelcaps
    Usually
    52.4%
    vs Rengar
    73.6%
    +21.2 pts43.6% WR here
  • Knight's Vow
    Usually
    0.9%
    vs Rengar
    7.5%
    +6.6 pts
  • E > W > Q
    the E > W > Q skill orderSkill priority
    Usually
    3.5%
    vs Rengar
    9.4%
    +5.9 pts
  • Conqueror
    ConquerorKeystone
    Usually
    under 0.5%
    vs Rengar
    3.8%
    +3.8 pts

Best Sejuani Build vs Rengar

Usual Sejuani build (Jungle)

79.3% win rate · 29 games

Against Rengar

Not enough matchup-specific build data: only 4 of 34 Sejuani games against Rengar carried a complete build, which is too few to recommend an item path from. Use Sejuani's standard build instead.

  • Sejuani usually completes Mosstomper Seedling first, at 0.2 min (median of 36 games).
  • Rengar usually completes Gustwalker Hatchling first, at 0.1 min (median of 41 games).
  • Skill priority: W > Q > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Sejuani Runes vs Rengar

Usual Sejuani runes (Jungle)

AftershockAftershock
Resolve
Font of LifeConditioningOvergrowth
Precision
TriumphLegend: Alacrity
Attack Speed (offense)Health Scaling (flex)Health Scaling (defense)

55.1% win rate · 376 games

Against Rengar

AftershockAftershock
Resolve
Font of LifeConditioningOvergrowth
Precision
Legend: AlacrityTriumph
Attack Speed (offense)Health Scaling (flex)Health Scaling (defense)

48.3% win rate · 29 games

MetaBot Desktop

Plan your Sejuani draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Sejuani matchup data for League of Legends patch 26.19. The table below shows Sejuani's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Sejuani build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Sejuani Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Sejuani vs Rengar FAQ - Patch 26.19

Who wins Sejuani vs Rengar?

Sejuani vs Rengar is an even matchup: Sejuani wins 49.1% of 53 games, and the 95% range (36.1–62.1%) comfortably includes 50%.

What is Sejuani's win rate against Rengar?

Sejuani wins 49.1% of 53 Jungle games against Rengar on patch 26.19 (95% range 36.1–62.1%). Based on both champions' overall Jungle win rates, 55.4% would be expected.

Does Sejuani counter Rengar?

Not clearly. Sejuani wins 49.1% of 53 games against Rengar, and the 95% range (36.1–62.1%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Sejuani or Rengar?

Rengar usually wins the lane: 416 gold ahead of Sejuani at 15 minutes on average (53 games with a 15-minute snapshot).

Does Sejuani outscale Rengar?

There are too few games of each length to tell yet.

When is Rengar strongest against Sejuani?

Rengar is measurably ahead in: Lane (15 min).

What should Sejuani build against Rengar?

There are not enough games for a matchup-specific core, so use Sejuani's usual Jungle core: Hollow Radiance, Heartsteel, Thornmail. The biggest change against Rengar: Plated Steelcaps (52.4% usually, 73.6% here).

What runes should Sejuani use against Rengar?

Aftershock with Resolve and Precision — 48.3% over 29 games against Rengar. The biggest change against Rengar: Conqueror (under 0.5% usually, 3.8% here).