Seraphine, League of Legends champion
Win Rate
51.3%
Pick Rate
6.2%
Ban Rate
18.3%

SeraphineBase Stats & Win Rate History

Seraphine A TierSupportMage
Patch26.19
Games5,604
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Seraphine's base stats, per-level growth and level 18 values for Patch 26.19, ranked against every champion — plus win rate and ban rate history by patch, win rate by rank and win rate by game length.

Health
570#157 of 173
Attack Damage
50#143 of 173
Armor
26#145 of 173
Magic Resist
30#97 of 173
Attack Range
525#46 of 173
Move Speed
330#117 of 173

Seraphine Base Stats (Patch 26.19)

Ranked against 173 champions

Seraphine starts with 570 health and 50 attack damage and reaches 2,185 health and 101 attack damage at level 18. Seraphine is a ranged champion with 525 attack range. Next to the average Support, Seraphine has 21 less health and 5 less armor at level 18.

StatLevel 1Per levelLevel 6Level 11Level 18Rank (Lv 18)Support avg
Health570+95.009451,4042,185#157 of 1732,206
Attack Damage50.0+3.0061.976.3101.0#143 of 17399.5
Armor26.0+4.2042.662.997.4#145 of 173102.2
Magic Resist30.0+1.3035.141.452.1#97 of 17354.1
Attack Speed0.669+2.0%0.7220.7860.896#101 of 1730.896
Move Speed330—330330330#117 of 173331
Attack Range525—525525525#46 of 173467
Mana360+40.005187111,040#77 of 1731,198
Health Regen (5s)6.50+0.608.8711.7716.70#82 of 17314.80
Mana Regen (5s)11.50+0.9515.2519.8427.65#1 of 17319.98

Seraphine Level Stat Calculator

18
Health
2,185+95.00 per level
Attack Damage
101.0+3.00 per level
Armor
97.4+4.20 per level
Magic Resist
52.1+1.30 per level
Attack Speed
0.896+2.0% per level
Mana
1,040+40.00 per level
Health Regen (5s)
16.70+0.60 per level
Mana Regen (5s)
27.65+0.95 per level

Seraphine Win Rate History by Patch

Last 12 patches

Seraphine's Support win rate went from 53.2% in Patch 26.8 to 51.3% in Patch 26.19 (−1.9 points). The best patch in this window was 26.8 at 53.2%, the worst 26.18 at 50.9%. Patch 26.19 left it within half a point of 50.9%.

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.1951.3%+0.36.2%18.3%A
26.1851.0%−0.37.2%21.9%A
26.1751.3%+0.18.3%23.7%A
26.1651.1%−0.37.5%25.0%A
26.1551.5%−0.98.4%26.1%A
26.1452.4%+0.210.2%—S
26.1352.2%−0.18.7%—S
26.1252.3%+0.27.9%—S
26.1152.1%−0.37.6%—S
26.1052.3%−0.17.7%—S
26.952.4%−0.16.9%—S
26.852.5%—5.0%—A

Win rate by patch

Pick rate and ban rate by patch

PatchWin RateChangePick RateBan RateTier
26.1951.3%+0.45.5%18.3%A
26.1850.9%−0.16.2%21.9%B
26.1751.1%−0.17.2%23.7%B
26.1651.2%−0.37.5%25.0%B
26.1551.4%−0.88.4%26.1%A
26.1452.3%+0.610.2%—S
26.1351.6%−0.58.6%—S
26.1252.2%+0.67.9%—S
26.1151.5%−0.77.6%—S
26.1052.2%−0.17.6%—S
26.952.3%−0.86.9%—S
26.853.1%—5.0%—S

Each patch is measured on its own ranked games; early-patch numbers move as more games arrive. Win rate changes reflect balance changes, item changes and how the champion is played.

Seraphine Win Rate and Ban Rate by Rank

Seraphine wins most in Bronze (52.7%) and least in Diamond (47.4%). Iron to Silver games win 4.9 points more often than Diamond and above — Seraphine is strongest where opponents punish mistakes less. Ban rate peaks in Iron at 28.7% and is lowest in Master (10.1%).

Win rate by rank (Support)

—
52.7%
51.9%
52.0%
51.6%
48.0%
47.4%
—
—
—

Ban rate by rank

28.7%
25.0%
23.0%
21.4%
18.4%
16.9%
11.2%
10.1%
—
—

Ranks with too few games for a stable number are left blank instead of guessed.

Seraphine Win Rate by Game Length

Support

Seraphine (Support) wins most in games of <20m: 54.3%. Win rate falls 2.8 points from the shortest games to the longest — Seraphine wants to end the game early.

54.3%
53.3%
51.9%
50.4%
51.5%

Seraphine Playstyle Profile

Percentiles against every champion this patch (100 = highest). Seraphine stands out for Vision score and Crowd control, and sits lowest for Damage mitigated.

Percentile vs all champions

  • Vision score90
  • Crowd control73
  • Support strength55
  • Healing51
  • Objective steals33
  • CS31
  • Objective control24
  • Damage to buildings21
  • Turret kills16
  • Damage to champions13
  • Damage mitigated8

Damage split

Magic damage: 89%Physical and true damage: 11%89%
  • Magic damage · 89%
  • Physical and true damage · 11%

89% of Seraphine's damage to champions is magic damage — the number to check before you stack armor or magic resist against Seraphine.

🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Seraphine Stats FAQ - Patch 26.19

What are Seraphine's base stats?

In Patch 26.19, Seraphine starts with 570 health, 50 attack damage, 26 armor, 30 magic resist, 0.669 attack speed, 525 attack range and 330 move speed.

How much health does Seraphine have at level 18?

Seraphine has 2,185 health at level 18, gaining 95 per level. That ranks #157 of 173 champions.

What is Seraphine's attack range?

Seraphine has 525 attack range (#46 of 173), so Seraphine is a ranged champion. Base move speed is 330.

Is Seraphine stronger or weaker in Patch 26.19?

Stronger in our ranked data: Seraphine's Support win rate is 51.3% in Patch 26.19, up 0.4 points from 50.9% in Patch 26.18.

What rank is Seraphine best at?

Seraphine has the highest win rate in Bronze (52.7%) and the lowest in Diamond (47.4%).

Is Seraphine an early game or late game champion?

Early game: Seraphine wins 54.3% of the shortest games but only 51.5% of games past 35 minutes.