Sivir - League of Legends Champion
Win Rate
49.8%
Pick Rate
1.9%
Ban Rate
1.1%

Sivirvs Draven

Sivir C TierMarksman
Patch26.19
Games1,693
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Sivir vs Draven is a decisive matchup in LoL patch 26.19. Sivir wins with a 63.2% win rate (+26.3%) over Draven based on 38 games. Sivir holds the advantage in both the early and late game. Below you'll find the best Sivir build, runes, laning stats, and strategies for the Sivir vs Draven matchup.

Sivir Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Sivir performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Sivir
Sivir
49.4%
VS
Draven
50.6%
Draven

Who wins Sivir vs Draven?

Even matchupLow confidence

Sivir wins 49.4% of these games. With this many games the true rate is most likely between 38.5% and 60.3% (95% range).

Expected
50.3%
From both champions' overall Bot win rates
Matchup effect
−1.0 pts
Observed minus expected
Sample
77 games
Lane: Bot
vs patch 26.18
+5.3 pts
Within normal patch-to-patch noise

Lane: Bot · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Sivir vs Draven is an even matchup: Sivir wins 49.4% of 77 games, and the 95% range (38.5–60.3%) comfortably includes 50%.
  • Both champions' overall Bot win rates predict 50.3% for Sivir; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Draven usually wins the lane: 1,026 gold ahead of Sivir at 15 minutes on average (74 games with a 15-minute snapshot).
  • Sivir players pick Plated Steelcaps far more often against Draven: 1.4% of their other Bot games, 7.8% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Sivir and Draven played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Sivir's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Sivir vs Draven Laning Stats

SivirDraven

At 15 minutes

Gold difference
−1,026
Draven ahead
95% range −1,420 to −632
XP difference
−254
Draven ahead
95% range −500 to −7
CS difference
−8.4
Draven ahead
95% range −14.3 to −2.4
2.05
Kills before 15 min
3.82
2.91
Deaths before 15 min
2.92
0.10
Solo kills before 15 min
0.39
14.3%
First blood
22.1%

Whole-game averages

7.4
CS / min
6.7
823
DMG / min
932
14,045
Gold / game
15,108
163
Heal / min
223
405
DMG Mitigated / min
562
0.0
CC / min
0.3

Sivir vs Draven Win Rate by Game Length

Sivir's win rate against Draven by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
9 games
Too few games
20–25 min
8 games
Too few games
25–30 min
20 games
Too few games
30–35 min
21 games
Too few games
35+ min
19 games
Sivir vs Draven95% rangeSivir usual (Bot)

No game length stands out: Sivir's results against Draven in short and long games are within the margin of error of each other.

Sivir vs Draven Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)DravenSivir gold at 15: −1,026
  2. First itemDravenSivir: 12.1 min · Draven: 9.5 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesEvenSivir wins 52.5% of 40 games

What Sivir Changes Against Draven

Choices Sivir players make noticeably more or less often in this matchup than in their other Bot games.

  • Plated Steelcaps
    Usually
    1.4%
    vs Draven
    7.8%
    +6.4 pts
  • Attack Speed (offense)
    Attack Speed (offense)Stat shard
    Usually
    97.0%
    vs Draven
    90.9%
    −6.0 pts48.6% WR here

Best Sivir Build vs Draven

Usual Sivir build (Bot)

82.4% win rate · 17 games

Against Draven

Not enough matchup-specific build data: only 7 of 55 Sivir games against Draven carried a complete build, which is too few to recommend an item path from. Use Sivir's standard build instead.

  • Sivir usually completes Yun Tal Wildarrows first, at 12.1 min (median of 37 games).
  • Draven usually completes Hubris first, at 9.5 min (median of 39 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Sivir Runes vs Draven

Usual Sivir runes (Bot)

Lethal TempoLethal Tempo
Precision
Presence of MindLegend: AlacrityCut Down
Inspiration
Cash BackTriple Tonic
Attack Speed (offense)Adaptive Force (flex)Health (defense)

60.7% win rate · 56 games

Against Draven

Lethal TempoLethal Tempo
Precision
Presence of MindLegend: AlacrityCut Down
Sorcery
Absolute FocusGathering Storm
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

52.4% win rate · 21 games

MetaBot Desktop

Plan your Sivir draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Sivir matchup data for League of Legends patch 26.19. The table below shows Sivir's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Sivir build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Sivir Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Sivir vs Draven FAQ - Patch 26.19

Who wins Sivir vs Draven?

Sivir vs Draven is an even matchup: Sivir wins 49.4% of 77 games, and the 95% range (38.5–60.3%) comfortably includes 50%.

What is Sivir's win rate against Draven?

Sivir wins 49.4% of 77 Bot games against Draven on patch 26.19 (95% range 38.5–60.3%). Based on both champions' overall Bot win rates, 50.3% would be expected.

Does Sivir counter Draven?

Not clearly. Sivir wins 49.4% of 77 games against Draven, and the 95% range (38.5–60.3%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Sivir or Draven?

Draven usually wins the lane: 1,026 gold ahead of Sivir at 15 minutes on average (74 games with a 15-minute snapshot).

Does Sivir outscale Draven?

There are too few games of each length to tell yet.

When is Draven strongest against Sivir?

Draven is measurably ahead in: Lane (15 min), First item.

What should Sivir build against Draven?

There are not enough games for a matchup-specific core, so use Sivir's usual Bot core: Essence Reaver, Lord Dominik's Regards, Yun Tal Wildarrows. The biggest change against Draven: Plated Steelcaps (1.4% usually, 7.8% here).

What runes should Sivir use against Draven?

Lethal Tempo with Precision and Sorcery — 52.4% over 21 games against Draven. The biggest change against Draven: Attack Speed (offense) (97.0% usually, 90.9% here).