
- Win Rate
- 51.6%
- Pick Rate
- 1.6%
- Ban Rate
- 0.4%
Sona vs Maokai
- Patch
- 26.19
- Games
- 3,156
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 10, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Sona vs Maokai is a decisive matchup in LoL patch 26.19. Sona wins with a 56.5% win rate (+13.0%) over Maokai based on 23 games. Sona holds the advantage in both the early and late game. Below you'll find the best Sona build, runes, laning stats, and strategies for the Sona vs Maokai matchup.
Sona Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Sona performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Sona vs Maokai?
Sona wins 39.3% of these games. With this many games the true rate is most likely between 23.6% and 57.6% (95% range).
- Expected
- 53.1% From both champions' overall Support win rates
- Matchup effect
- −13.8 pts Observed minus expected
- Sample
- 28 games Lane: Support
- vs patch 26.18
- — Not enough games on both patches
Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28
Key takeaways
- Current data slightly favors Maokai, but the sample is too limited for a strong conclusion: Sona wins 39.3% of 28 games (95% range 23.6–57.6%).
- Both champions' overall Support win rates predict 53.1% for Sona; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Sona players pick Domination far more often against Maokai: 1.4% of their other Support games, 10.7% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Sona and Maokai played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Sona's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Sona vs Maokai Laning Stats
Only 27 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.
Whole-game averages
Sona vs Maokai Win Rate by Game Length
Sona's win rate against Maokai by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Sona's results against Maokai in short and long games are within the margin of error of each other.
Sona vs Maokai Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)Insufficient data
- First itemInsufficient data
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesInsufficient data
What Sona Changes Against Maokai
Choices Sona players make noticeably more or less often in this matchup than in their other Support games.
DominationSecondary treeUsually1.4%vs Maokai10.7%+9.4 pts
Cheap ShotRuneUsually1.5%vs Maokai10.7%+9.2 pts
Usually2.6%vs Maokai10.7%+8.1 pts
Treasure HunterRuneUsuallyunder 0.5%vs Maokai7.1%+7.1 pts
Frozen HeartItemUsually0.7%vs Maokai7.1%+6.4 pts



Health Potion + Health Potion + Health Potion + Control Ward + Stealth WardStarting itemsUsuallyunder 0.5%vs Maokai3.7%+3.7 pts
Faerie CharmStarting itemsUsuallyunder 0.5%vs Maokai3.7%+3.7 pts
Blackfire TorchItemUsuallyunder 0.5%vs Maokai3.6%+3.6 pts
Best Sona Build vs Maokai
Usual Sona build (Support)
81.0% win rate · 21 games
Against Maokai
Not enough matchup-specific build data: only 2 of 16 Sona games against Maokai carried a complete build, which is too few to recommend an item path from. Use Sona's standard build instead.
- Skill priority: W > Q > E — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Sona Runes vs Maokai
Plan your Sona draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Sona matchup data for League of Legends patch 26.19. The table below shows Sona's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Sona build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Sona Matchups
Hardest for Sona
Easiest for Sona
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Sona vs Maokai FAQ - Patch 26.19
Who wins Sona vs Maokai?
Current data slightly favors Maokai, but the sample is too limited for a strong conclusion: Sona wins 39.3% of 28 games (95% range 23.6–57.6%).
What is Sona's win rate against Maokai?
Sona wins 39.3% of 28 Support games against Maokai on patch 26.19 (95% range 23.6–57.6%). Based on both champions' overall Support win rates, 53.1% would be expected.
Does Sona counter Maokai?
Not clearly. Sona wins 39.3% of 28 games against Maokai, and the 95% range (23.6–57.6%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Sona or Maokai?
There are not enough games with a 15-minute snapshot yet (27) to say who wins lane.
Does Sona outscale Maokai?
There are too few games of each length to tell yet.
When is Maokai strongest against Sona?
On current data there is no stage of the game where Maokai is ahead of Sona beyond the margin of error.
What should Sona build against Maokai?
There are not enough games for a matchup-specific core, so use Sona's usual Support core: Staff of Flowing Water, Fimbulwinter, Mejai's Soulstealer. The biggest change against Maokai: Mikael's Blessing (2.6% usually, 10.7% here).
What runes should Sona use against Maokai?
Use Sona's usual Summon Aery page (Sorcery + Resolve); there are too few games for a matchup-specific page. The biggest change against Maokai: Domination (1.4% usually, 10.7% here).
