Swain, League of Legends champion
Win Rate
50.1%
Pick Rate
3.6%
Ban Rate
4.9%

Swain vs Seraphine

Swain B TierMageSupport
Patch
26.22
Games
2,230
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 6, 2026 UTC
Methodology
Data Methodology

Swain vs Seraphine is a decisive matchup in LoL patch 26.22. Seraphine wins with a 60.9% win rate (+21.8%) over Swain based on 87 games. Seraphine holds the advantage in both the early and late game. Below you'll find the best Swain build, runes, laning stats, and strategies for the Swain vs Seraphine matchup.

Swain Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Swain performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Swain
Swain
39.0%
VS
Seraphine
61.0%
Seraphine

Who wins Swain vs Seraphine?

Seraphine favoredLow confidence

Swain wins 39.0% of these games. With this many games the true rate is most likely between 29.2% and 49.8% (95% range).

Expected
47.8%
From both champions' overall Support win rates
Matchup effect
−8.8 pts
Observed minus expected
Sample
82 games
Lane: Support
vs patch 26.21
−11.1 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.22 · Nov 4 – Nov 6

Key takeaways

  • Seraphine is favored in this matchup: Swain wins 39.0% of 82 games, and the whole 95% range (29.2–49.8%) is on the same side of 50%.
  • Both champions' overall Support win rates predict 47.8% for Swain; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Swain usually wins the lane: 385 gold ahead of Seraphine at 15 minutes on average (82 games with a 15-minute snapshot).
  • Swain players pick Malignance far more often against Seraphine: 31.6% of their other Support games, 45.1% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Swain and Seraphine played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Swain's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Swain vs Seraphine Laning Stats

SwainSeraphine

At 15 minutes

Gold difference
+385
Swain ahead
95% range +203 to +568
XP difference
+295
Swain ahead
95% range +124 to +466
CS difference
+6.6
Swain ahead
95% range +4.6 to +8.6
2.11
Kills before 15 min
1.41
2.59
Deaths before 15 min
2.98
0.11
Solo kills before 15 min
0.05
12.2%
First blood
2.4%

Whole-game averages

1.8
CS / min
1.4
709
DMG / min
562
10,835
Gold / game
10,371
393
Heal / min
248
773
DMG Mitigated / min
382
1.7
CC / min
1.3

Swain vs Seraphine Win Rate by Game Length

Swain's win rate against Seraphine by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
4 games
Too few games
25–30 min
19 games
33.3%
30–35 min
27 games
41.4%
35+ min
29 games
Swain vs Seraphine95% rangeSwain usual (Support)

No game length stands out: Swain's results against Seraphine in short and long games are within the margin of error of each other.

Swain vs Seraphine Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)SwainSwain gold at 15: +385
  2. First itemSwainSwain: 13.2 min · Seraphine: 14.1 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesEvenSwain wins 37.5% of 56 games

What Swain Changes Against Seraphine

Choices Swain players make noticeably more or less often in this matchup than in their other Support games.

  • Malignance
    Usually
    31.6%
    vs Seraphine
    45.1%
    +13.6 pts45.9% WR here
  • Tenacity and Slow Resist (defense)
    Tenacity and Slow Resist (defense)Stat shard
    Usually
    6.9%
    vs Seraphine
    18.3%
    +11.4 pts
  • Spirit Visage
    Usually
    17.1%
    vs Seraphine
    28.0%
    +10.9 pts30.4% WR here
  • Rabadon's Deathcap
    Usually
    0.4%
    vs Seraphine
    3.7%
    +3.3 pts
  • Health Potion
    Health PotionStarting items
    Usually
    0.9%
    vs Seraphine
    3.9%
    +3.1 pts

Best Swain Build vs Seraphine

Usual Swain build (Support)

72.0% win rate · 25 games

Against Seraphine

Not enough matchup-specific build data: only 7 of 42 Swain games against Seraphine carried a complete build, which is too few to recommend an item path from. Use Swain's standard build instead.

  • Swain usually completes Rylai's Crystal Scepter first, at 13.2 min (median of 47 games).
  • Seraphine usually completes Rylai's Crystal Scepter first, at 14.1 min (median of 36 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Swain Runes vs Seraphine

Usual Swain runes (Support)

ElectrocuteElectrocute
Domination
Cheap ShotGrisly MementosUltimate Hunter
Precision
Coup de GracePresence of Mind
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

49.7% win rate · 350 games

Against Seraphine

ElectrocuteElectrocute
Domination
Cheap ShotGrisly MementosUltimate Hunter
Precision
Coup de GracePresence of Mind
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

56.5% win rate · 23 games

MetaBot Desktop

Plan your Swain draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Swain matchup data for League of Legends patch 26.22. The table below shows Swain's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Swain build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Swain Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Swain vs Seraphine FAQ - Patch 26.22

Who wins Swain vs Seraphine?

Seraphine is favored in this matchup: Swain wins 39.0% of 82 games, and the whole 95% range (29.2–49.8%) is on the same side of 50%.

What is Swain's win rate against Seraphine?

Swain wins 39.0% of 82 Support games against Seraphine on patch 26.22 (95% range 29.2–49.8%). Based on both champions' overall Support win rates, 47.8% would be expected.

Does Swain counter Seraphine?

No — it is the other way around: Swain wins only 39.0% of 82 games against Seraphine, and the whole 95% range is below 50%.

Who wins lane, Swain or Seraphine?

Swain usually wins the lane: 385 gold ahead of Seraphine at 15 minutes on average (82 games with a 15-minute snapshot).

Does Swain outscale Seraphine?

There are too few games of each length to tell yet.

When is Seraphine strongest against Swain?

On current data there is no stage of the game where Seraphine is ahead of Swain beyond the margin of error.

What should Swain build against Seraphine?

There are not enough games for a matchup-specific core, so use Swain's usual Support core: Malignance, Rylai's Crystal Scepter, Spirit Visage. The biggest change against Seraphine: Malignance (31.6% usually, 45.1% here).

What runes should Swain use against Seraphine?

Electrocute with Domination and Precision — 56.5% over 23 games against Seraphine. The biggest change against Seraphine: Tenacity and Slow Resist (defense) (6.9% usually, 18.3% here).