
- Win Rate
- 50.1%
- Pick Rate
- 3.6%
- Ban Rate
- 4.9%
Swain vs Seraphine
- Patch
- 26.22
- Games
- 2,230
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Nov 6, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Swain vs Seraphine is a decisive matchup in LoL patch 26.22. Seraphine wins with a 60.9% win rate (+21.8%) over Swain based on 87 games. Seraphine holds the advantage in both the early and late game. Below you'll find the best Swain build, runes, laning stats, and strategies for the Swain vs Seraphine matchup.
Swain Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Swain performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Swain vs Seraphine?
Swain wins 39.0% of these games. With this many games the true rate is most likely between 29.2% and 49.8% (95% range).
- Expected
- 47.8% From both champions' overall Support win rates
- Matchup effect
- −8.8 pts Observed minus expected
- Sample
- 82 games Lane: Support
- vs patch 26.21
- −11.1 pts Within normal patch-to-patch noise
Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.22 · Nov 4 – Nov 6
Key takeaways
- Seraphine is favored in this matchup: Swain wins 39.0% of 82 games, and the whole 95% range (29.2–49.8%) is on the same side of 50%.
- Both champions' overall Support win rates predict 47.8% for Swain; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Swain usually wins the lane: 385 gold ahead of Seraphine at 15 minutes on average (82 games with a 15-minute snapshot).
- Swain players pick Malignance far more often against Seraphine: 31.6% of their other Support games, 45.1% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Swain and Seraphine played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Swain's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Swain vs Seraphine Laning Stats
At 15 minutes
Whole-game averages
Swain vs Seraphine Win Rate by Game Length
Swain's win rate against Seraphine by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Swain's results against Seraphine in short and long games are within the margin of error of each other.
Swain vs Seraphine Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)SwainSwain gold at 15: +385
- First itemSwainSwain: 13.2 min · Seraphine: 14.1 min
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesEvenSwain wins 37.5% of 56 games
What Swain Changes Against Seraphine
Choices Swain players make noticeably more or less often in this matchup than in their other Support games.
MalignanceItemUsually31.6%vs Seraphine45.1%+13.6 pts45.9% WR here
Tenacity and Slow Resist (defense)Stat shardUsually6.9%vs Seraphine18.3%+11.4 pts
Spirit VisageItemUsually17.1%vs Seraphine28.0%+10.9 pts30.4% WR here
Usually0.4%vs Seraphine3.7%+3.3 pts
Health PotionStarting itemsUsually0.9%vs Seraphine3.9%+3.1 pts
Best Swain Build vs Seraphine
Usual Swain build (Support)
72.0% win rate · 25 games
Against Seraphine
Not enough matchup-specific build data: only 7 of 42 Swain games against Seraphine carried a complete build, which is too few to recommend an item path from. Use Swain's standard build instead.
- Swain usually completes Rylai's Crystal Scepter first, at 13.2 min (median of 47 games).
- Seraphine usually completes Rylai's Crystal Scepter first, at 14.1 min (median of 36 games).
- Skill priority: Q > W > E — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Swain Runes vs Seraphine
Plan your Swain draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Swain matchup data for League of Legends patch 26.22. The table below shows Swain's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Swain build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Swain Matchups
Hardest for Swain
Easiest for Swain
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Swain vs Seraphine FAQ - Patch 26.22
Who wins Swain vs Seraphine?
Seraphine is favored in this matchup: Swain wins 39.0% of 82 games, and the whole 95% range (29.2–49.8%) is on the same side of 50%.
What is Swain's win rate against Seraphine?
Swain wins 39.0% of 82 Support games against Seraphine on patch 26.22 (95% range 29.2–49.8%). Based on both champions' overall Support win rates, 47.8% would be expected.
Does Swain counter Seraphine?
No — it is the other way around: Swain wins only 39.0% of 82 games against Seraphine, and the whole 95% range is below 50%.
Who wins lane, Swain or Seraphine?
Swain usually wins the lane: 385 gold ahead of Seraphine at 15 minutes on average (82 games with a 15-minute snapshot).
Does Swain outscale Seraphine?
There are too few games of each length to tell yet.
When is Seraphine strongest against Swain?
On current data there is no stage of the game where Seraphine is ahead of Swain beyond the margin of error.
What should Swain build against Seraphine?
There are not enough games for a matchup-specific core, so use Swain's usual Support core: Malignance, Rylai's Crystal Scepter, Spirit Visage. The biggest change against Seraphine: Malignance (31.6% usually, 45.1% here).
What runes should Swain use against Seraphine?
Electrocute with Domination and Precision — 56.5% over 23 games against Seraphine. The biggest change against Seraphine: Tenacity and Slow Resist (defense) (6.9% usually, 18.3% here).
