Teemo, League of Legends champion
Win Rate
51.1%
Pick Rate
3.3%
Ban Rate
10.5%

Teemo vs Urgot

Teemo A TierMarksmanMage
Patch
26.22
Games
6,383
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 14, 2026 UTC
Methodology
Data Methodology

Teemo vs Urgot (Top): Teemo wins 54.3% of 164 ranked games over the last 2 patches (gold diff at 15: -211). Patch 26.22 build & runes.

Teemo – League of Legends champion iconTeemo54.3%
No clear favoriteModerate confidence · 164 games · Patch 26.21–26.22
45.7%UrgotUrgot – League of Legends champion icon

Current data slightly favors Teemo, but the sample is too limited for a strong conclusion: Teemo wins 54.3% of 164 games (95% range 46.6–61.7%).

Teemo Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Teemo performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Teemo – League of Legends champion icon
Teemo
54.3%
VS
Urgot
45.7%
Urgot – League of Legends champion icon

Who wins Teemo vs Urgot?

No clear favoriteModerate confidence

Teemo wins 54.3% of these games. With this many games the true rate is most likely between 46.6% and 61.7% (95% range).

Expected
48.0%
From both champions' overall Top win rates
Matchup effect
+6.3 pts
Observed minus expected
Sample
164 games
Lane: Top · Patch 26.21–26.22
vs patch 26.21
−3.2 pts
Within normal patch-to-patch noise

Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 14

The headline win rate covers patches 26.21–26.22 (164 games). The lane, game-length, build and rune sections below use patch 26.22 only (65 games).

Key takeaways

  • Current data slightly favors Teemo, but the sample is too limited for a strong conclusion: Teemo wins 54.3% of 164 games (95% range 46.6–61.7%).
  • Both champions' overall Top win rates predict 48.0% for Teemo; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 211, within the margin of error (62 games).
  • Teemo players pick Coup de Grace much less often against Urgot: 19.8% of their other Top games, under 2% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Teemo and Urgot played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Teemo's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Teemo vs Urgot Laning Stats

TeemoUrgot

At 15 minutes

Gold difference
−211
Within the margin of error
95% range −654 to +232
XP difference
−379
Within the margin of error
95% range −848 to +91
CS difference
+2.4
Within the margin of error
95% range −5.6 to +10.4
1.76
Kills before 15 min
2.79
2.82
Deaths before 15 min
2.08
1.03
Solo kills before 15 min
1.65
13.8%
First blood
15.4%

Whole-game averages

6.7
CS / min
6.8
884
DMG / min
703
12,418
Gold / game
13,252
109
Heal / min
208
430
DMG Mitigated / min
1,424
1.3
CC / min
0.9

Teemo vs Urgot Win Rate by Game Length

Teemo's win rate against Urgot by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
5 games
Too few games
20–25 min
4 games
Too few games
25–30 min
16 games
Too few games
30–35 min
24 games
Too few games
35+ min
16 games
Teemo vs Urgot95% rangeTeemo usual (Top)

No game length stands out: Teemo's results against Urgot in short and long games are within the margin of error of each other.

Teemo vs Urgot Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenTeemo gold at 15: −211
  2. First itemEvenTeemo: 12.6 min · Urgot: 12.7 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesEvenTeemo wins 50.0% of 40 games

What Teemo Changes Against Urgot

Choices Teemo players make noticeably more or less often in this matchup than in their other Top games.

  • Coup de Grace – League of Legends rune
    Usually
    19.8%
    vs Urgot
    under 2%
    −19.8 pts
  • E > Q > W
    the E > Q > W skill orderSkill priority
    Usually
    78.0%
    vs Urgot
    61.5%
    −16.4 pts50.0% WR here
  • E > W > Q
    the E > W > Q skill orderSkill priority
    Usually
    16.9%
    vs Urgot
    32.3%
    +15.4 pts61.9% WR here
  • Malignance – League of Legends item
    Usually
    50.0%
    vs Urgot
    64.6%
    +14.6 pts64.3% WR here
  • Demolish – League of Legends rune
    Usually
    11.7%
    vs Urgot
    under 2%
    −11.7 pts
  • Cheap Shot – League of Legends rune
    Usually
    16.6%
    vs Urgot
    26.2%
    +9.6 pts
  • Deathfire Touch – League of Legends rune
    Usually
    4.6%
    vs Urgot
    10.8%
    +6.2 pts
  • Dark Seal – League of Legends itemRefillable Potion – League of Legends item
    Dark Seal + Refillable PotionStarting items
    Usually
    1.1%
    vs Urgot
    6.2%
    +5.0 pts

Best Teemo Build vs Urgot

Usual Teemo build (Top)

84.6% win rate · 13 games

Against Urgot

Not enough matchup-specific build data: only 18 of 46 Teemo games against Urgot carried a complete build, which is too few to recommend an item path from. Use Teemo's standard build instead.

  • Teemo usually completes Statikk Shiv first, at 12.6 min (median of 51 games).
  • Urgot usually completes Black Cleaver first, at 12.7 min (median of 52 games).
  • Skill priority: E > Q > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Teemo Runes vs Urgot

Usual Teemo runes (Top)

Grasp of the Undying – League of Legends runeGrasp of the Undying
Resolve
Demolish – League of Legends runeBone Plating – League of Legends runeOvergrowth – League of Legends rune
Domination
Cheap Shot – League of Legends runeUltimate Hunter – League of Legends rune
Attack Speed (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth Scaling (defense) – League of Legends rune

54.2% win rate · 325 games

Against Urgot

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Teemo draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Teemo matchup data for League of Legends patch 26.22. The table below shows Teemo's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Teemo build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Teemo Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Teemo vs Urgot FAQ - Patch 26.21–26.22

Who wins Teemo vs Urgot?

Current data slightly favors Teemo, but the sample is too limited for a strong conclusion: Teemo wins 54.3% of 164 games (95% range 46.6–61.7%).

What is Teemo's win rate against Urgot?

Teemo wins 54.3% of 164 Top games against Urgot on patch 26.21–26.22 (95% range 46.6–61.7%). Based on both champions' overall Top win rates, 48.0% would be expected.

Does Teemo counter Urgot?

Not clearly. Teemo wins 54.3% of 164 games against Urgot, and the 95% range (46.6–61.7%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Teemo or Urgot?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 211, within the margin of error (62 games).

Does Teemo outscale Urgot?

There are too few games of each length to tell yet.

When is Urgot strongest against Teemo?

On current data there is no stage of the game where Urgot is ahead of Teemo beyond the margin of error.

What should Teemo build against Urgot?

There are not enough games for a matchup-specific core, so use Teemo's usual Top core: Liandry's Torment, Stormsurge, Malignance. The biggest change against Urgot: Malignance (50.0% usually, 64.6% here).

What runes should Teemo use against Urgot?

Use Teemo's usual Grasp of the Undying page (Resolve + Domination); there are too few games for a matchup-specific page. The biggest change against Urgot: Coup de Grace (19.8% usually, under 2% here).