Vi, League of Legends champion
Win Rate
50.6%
Pick Rate
2.1%
Ban Rate
0.8%

Vi Jungle Build: Items & Boots

Vi B TierFighterAssassin
Patch
26.20
Games
4,133
Lane
Jungle
Tier
All Tiers
Last Updated
Oct 19, 2026 UTC
Methodology
Data Methodology

The most-played Patch 26.20 Vi build is Plated Steelcaps, Death's Dance, Trinity Force, Black Cleaver, Sterak's Gage, Guardian Angel, Oracle Lens: 4.99% of games, 58.62% win rate. Below are the boots, first items, starting items and summoner spells players pick most, each with its own win rate and game count.

Best Vi Build - Highest Win Rate Items

Top Summoner Spells

  • SmiteFlash
    Smite + Flash
    58.6%Win Rate100.0%Pick Rate

Build Stats

58.62%Win Rate
+7.98%WR Diff
4.99%Pick Rate
348Matches

This Vi build focuses on a balanced mix of offense and defense. Build the core items first for your power spike, then adapt with situational items based on enemy team composition.

The core items for this Vi build are Death's Dance, Trinity Force, and Black Cleaver. This item combination achieves a 58.6% win rate across 348 matches analyzed.

At full build, Vi gains a total of 196 AD, 1133 Health, and 120 Armor, giving a strong power profile for physical damage.

Best Vi Runes

Domination primary rune treeDomination
  • Hail of Blades
  • Sudden Impact
  • Grisly Mementos
  • Relentless Hunter
Precision secondary rune treePrecision
  • Triumph
  • Legend: Alacrity
  • Attack Speed
  • Adaptive Force
  • Health Scaling
View full runes

Vi Abilities

View ability details

Vi build strength based on the items chosen in the build when compared to all builds across every champion. Strongest in: Physical Resistance, Health, Gold Efficiency. Lower in: Magic Resistance, Magic Damage.

The most popular starting items for Vi are Gustwalker Hatchling, Health Potion, Stealth Ward with a 58.1% win rate and 24.7% pick rate.

These are Vi's essential core items that you should build in nearly every game. Death's Dance (57.7% WR, +7.0% WR diff, 26.1% pick rate) provides 50 Armor, 60 AD. Trinity Force (51.0% WR, +0.4% WR diff, 39.3% pick rate) provides 333 Health, 36 AD, 0.3% AS. Black Cleaver (52.7% WR, +2.0% WR diff, 38.6% pick rate) provides 400 Health, 45 AD. Rush these items first to reach your power spike and maximize your impact.
  • Death's Dance S Tier
    Death's Dance - 3,300 gold - Vi core item

    Death's Dance

    3,300 3,300
    57.69%Win Rate
    +7.05%WR Diff
    26.13%Pick Rate
  • Trinity Force S Tier
    Trinity Force - 3,333 gold - Vi core item

    Trinity Force

    3,333 3,333
    51.02%Win Rate
    +0.38%WR Diff
    39.32%Pick Rate
  • Black Cleaver S Tier
    Black Cleaver - 3,000 gold - Vi core item

    Black Cleaver

    3,000 3,000
    52.66%Win Rate
    +2.02%WR Diff
    38.64%Pick Rate
MetaBot Desktop

Theorycraft Your Next Vi Build

Test any item combination — even off-meta — against thousands of real Vi matches. See win rate, KDA, damage, and every item's real impact before you ever lock in.

  • Any item combo — even off-meta
  • Thousands of real matches
  • Win rate by rank & game length
Build Theorycrafter in the MetaBot Desktop app analyzing a custom League of Legends item build

Vi players complete Mosstomper Seedling first in 15% of games, winning 53.8% of them. The median first item is finished at 0:12 (25th to 75th percentile: 0:06 to 0:18).

First item

BuildWin RatePick RateDone atGames
53.8%14.9%0:12615
51.7%36.3%0:121,497
49.2%48.8%0:122,009

First two items

BuildWin RatePick RateDone atGames
62.7%2.1%11:4283
57.7%5.0%11:06194
56.3%3.2%10:54126

Three-item core

BuildWin RatePick RateDone atGames
68.5%1.5%20:4254
54.9%7.7%21:12275
66.7%0.8%21:4230

Stages keep purchase order, so "A then B" and "B then A" are counted separately. Completion time is the minute the last item of the stage was bought. Boots are tracked separately.

Large sampleBased on 4,121 matches. That is a large enough sample for these numbers to be reliable.

Vi players max Q > E > W in 76% of games, winning 51.3% of the 3,021 games that followed that order. The grid shows the most common ability at every level.

Skill priorityQ - Vault BreakerQE - Relentless ForceEW - Denting BlowsW
Level123456789101112131415161718
Q12345
W12345
E12345
R123
  • Q > W > E: 12% of games, 50.4% win rate
  • E > Q > W: 4% of games, 45.3% win rate
Large sampleBased on 3,985 matches. That is a large enough sample for these numbers to be reliable.
Top situational items for Vi include Sterak's Gage, Guardian Angel. These can be swapped out depending on the enemy composition and team needs.
  • Sterak's Gage S Tier
    Sterak's Gage - 3,200 gold - Vi situational item

    Sterak's Gage

    3,200 3,200
    60.44%Win Rate
    +9.80%WR Diff
    6.61%Pick Rate
  • Guardian Angel S Tier
    Guardian Angel - 3,200 gold - Vi situational item

    Guardian Angel

    3,200 3,200
    63.97%Win Rate
    +13.33%WR Diff
    13.16%Pick Rate
The best boots for Vi are Plated Steelcaps. Adjust based on enemy team comp.
  • Plated Steelcaps S Tier
    Plated Steelcaps - 1,200 gold - Vi boots

    Plated Steelcaps

    1,200 1,200
    51.09%Win Rate
    +0.45%WR Diff
    45.32%Pick Rate
The recommended trinket for Vi is Oracle Lens for vision control and map awareness.
  • Oracle Lens S Tier
    Oracle Lens - Vi trinket for vision control

    Oracle Lens

    0 0
    51.64%Win Rate
    +1.00%WR Diff
    55.48%Pick Rate

Combined statistics from all items in this Vi build.

  • Total armorArmor:120
  • Total movement speedMovement Speed:45
  • Total attack damageAttack Damage:196
  • Total healthHealth:1133
  • Total attack speedAttack Speed:30%
When facing Vi's top counters like Sejuani, Shyvana, Lillia, consider adjusting your situational items to increase survivability and match their damage output. If counter champions are building high damage, prioritize magic resistance items against AP threats in your situational item slots to reduce burst damage and improve trading potential. Your core build provides strong damage output. Against tanky counter picks, consider penetration items or percentage-based damage from your situational options to maintain kill pressure. Adapt your final build slots with items like Sterak's Gage or Guardian Angel based on which counter champions you're facing and their itemization patterns. Monitor enemy builds and adjust accordingly for optimal Vi performance.
physical damage dealerFirst Power Spike3,300gMosstomper Seedling at 0:12 (median)

This Vi physical damage dealer build is optimized for players looking to maximize their impact in League of Legends. Its 58.6% win rate comes from only 348 games, so treat it as an observation rather than a proven edge. The build's key strengths include exceptional physical damage output with 196 total attack damage from items, strong physical damage mitigation, and substantial health pool for survivability. This tanky Vi build works best when your team lacks frontline presence. You can absorb damage and create opportunities for your carries to deal damage. The armor in this build makes it effective against AD-heavy enemy compositions with champions like assassins or marksmen. With a total gold cost of 17,233, this Vi build scales into the late game. Focus on farming efficiently and reaching your Death's Dance, Trinity Force, and Black Cleaver power spike before taking major fights. For optimal results with this Vi build, focus on proper itemization timing, positioning in teamfights, and adapting your situational items based on the specific challenges each game presents.

Strengths

  • Exceptional physical damage output with 196 total attack damage from items
  • Strong physical damage mitigation
  • Substantial health pool for survivability

Champions with Similar Builds to Vi

Champions that use similar core items to Vi. These builds share at least 2 core items with the current top vi build and may have similar playstyles and power spikes.

Vi Jungle Boots, Starting Items & Summoner Spells (Patch 26.20)

3,970 games

Most Vi Jungle players rush Scorchclaw Pup first (49% of games), finished at a median of 0.2 minutes. Plated Steelcaps are the usual boots (47%). The standard summoner spells are Flash + Smite (99%). The game usually starts with Scorchclaw Pup + Health Potion + Stealth Ward.

Vi boots

OptionPlayersWin RateGames
Plated SteelcapsPlated SteelcapsMost played47.2%51.1%1,873
Mercury's TreadsMercury's Treads34.0%50.9%1,349
Ionian Boots of LucidityIonian Boots of Lucidity3.0%45.0%120
Boots of SwiftnessBoots of Swiftness2.1%48.2%83
Berserker's GreavesBerserker's Greaves1.9%53.3%75

Vi starting items

OptionPlayersWin RateGames
Scorchclaw PupHealth PotionStealth WardScorchclaw Pup + Health Potion + Stealth WardMost played23.7%49.9%940
Gustwalker HatchlingHealth PotionStealth WardGustwalker Hatchling + Health Potion + Stealth Ward16.1%50.0%638
Scorchclaw PupScorchclaw Pup9.3%46.8%370
Scorchclaw PupHealth PotionScorchclaw Pup + Health Potion7.5%47.3%296

Vi summoner spells

OptionPlayersWin RateGames
FlashSmiteFlash + SmiteMost played99.0%50.5%3,930

Every option is listed with its own pick rate, win rate and game count from ranked games this patch. Options under 40 games are left out.

Vi First Item and Core Build Timing

Which item Vi players finish first and which three-item core they build, with the median completion minute and the middle 50% of games — the timing to beat if you want to spike before your opponent.

First completed item

ItemsFinishedPlayersWin RateGames
Scorchclaw Pup Scorchclaw Pup0.2 min
0.1-0.3 min
48.8%49.1%1,938
Gustwalker Hatchling Gustwalker Hatchling0.2 min
0.1-0.3 min
36.3%51.2%1,440
Mosstomper Seedling Mosstomper Seedling0.2 min
0.1-0.3 min
14.9%53.5%591

Three-item core

ItemsFinishedPlayersWin RateGames
Scorchclaw PupTrinity ForceBlack Cleaver Scorchclaw Pup → Trinity Force → Black Cleaver21.2 min
19.6-23.2 min
7.7%54.9%275
Scorchclaw PupEclipseBlack Cleaver Scorchclaw Pup → Eclipse → Black Cleaver20.8 min
19.5-22.1 min
5.2%54.6%185
Scorchclaw PupVoltaic CycloswordThe Collector Scorchclaw Pup → Voltaic Cyclosword → The Collector18.3 min
16.9-20.2 min
2.5%59.1%88
Mosstomper SeedlingEclipseBlack Cleaver Mosstomper Seedling → Eclipse → Black Cleaver20.7 min
19.1-22.1 min
1.5%68.5%54

Every Vi Jungle Item by Win Rate

The completed items Vi players build most this patch, with the share of games each one appears in and its win rate. Situational items sit low in pick rate for a reason — read the win rate next to the game count.

OptionPlayersWin RateGames
Trinity ForceTrinity ForceMost played40.9%51.0%1,624
Black CleaverBlack Cleaver40.2%52.7%1,597
EclipseEclipse37.6%51.1%1,493
The CollectorThe Collector32.7%50.9%1,297
Death's DanceDeath's Dance27.2%57.6%1,079
Lord Dominik's RegardsLord Dominik's Regards18.4%53.0%730
Sundered SkySundered Sky16.1%52.3%640
Guardian AngelGuardian Angel13.7%64.0%544
Voltaic CycloswordVoltaic Cyclosword10.9%56.2%434
Infinity EdgeInfinity Edge9.6%57.2%381
Maw of MalmortiusMaw of Malmortius8.2%52.0%325
Sterak's GageSterak's Gage6.9%60.4%273

Vi Build Planner

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Start from Vi's most common core and swap items to see the total gold and stats. When your picks contain a three-item core players actually build, its recorded win rate shows up.

Vi's most-built items
Your build (3/6)
Trinity ForceBlack CleaverPlated Steelcaps
Total gold7,533

No recorded three-item core in this build yet — it may be off-meta.

Total stats from items
Attack Damage
81
Health
733
Armor
25
Ability Haste
35
Attack Speed
30%
Move Speed
45

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