Warwick, League of Legends champion
Win Rate
52.3%
Pick Rate
4.4%
Ban Rate
7.0%

Warwickvs Sejuani

Warwick S TierFighterTank
Patch26.19
Games4,004
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Warwick vs Sejuani is a decisive matchup in LoL patch 26.19. Sejuani wins with a 54.0% win rate (+8.0%) over Warwick based on 50 games. Sejuani holds the advantage in both the early and late game. Below you'll find the best Warwick build, runes, laning stats, and strategies for the Warwick vs Sejuani matchup.

Warwick Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Warwick performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Warwick
Warwick
42.5%
VS
Sejuani
57.5%
Sejuani

Who wins Warwick vs Sejuani?

Slight Sejuani edgeLow confidence

Warwick wins 42.5% of these games. With this many games the true rate is most likely between 33.5% and 52.0% (95% range).

Expected
50.1%
From both champions' overall Jungle win rates
Matchup effect
−7.7 pts
Observed minus expected
Sample
106 games
Lane: Jungle
vs patch 26.18
−4.5 pts
Within normal patch-to-patch noise

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Sejuani, but the sample is too limited for a strong conclusion: Warwick wins 42.5% of 106 games (95% range 33.5–52.0%).
  • Both champions' overall Jungle win rates predict 50.1% for Warwick; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Warwick usually wins the lane: 486 gold ahead of Sejuani at 15 minutes on average (106 games with a 15-minute snapshot).
  • Warwick players pick Waterwalking far more often against Sejuani: 73.4% of their other Jungle games, 86.8% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Warwick and Sejuani played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Warwick's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Warwick vs Sejuani Laning Stats

WarwickSejuani

At 15 minutes

Gold difference
+486
Warwick ahead
95% range +249 to +723
XP difference
+191
Within the margin of error
95% range −43 to +424
CS difference
+1.3
Within the margin of error
95% range −3.2 to +5.7
3.58
Kills before 15 min
2.05
2.64
Deaths before 15 min
2.23
0.30
Solo kills before 15 min
0.09
8.5%
First blood
2.8%

Whole-game averages

0.9
CS / min
1.0
665
DMG / min
605
12,860
Gold / game
11,918
654
Heal / min
356
1,252
DMG Mitigated / min
1,926
1.1
CC / min
1.2

Warwick vs Sejuani Win Rate by Game Length

Warwick's win rate against Sejuani by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
7 games
Too few games
20–25 min
13 games
31.0%
25–30 min
29 games
35.5%
30–35 min
31 games
50.0%
35+ min
26 games
Warwick vs Sejuani95% rangeWarwick usual (Jungle)

No game length stands out: Warwick's results against Sejuani in short and long games are within the margin of error of each other.

Warwick vs Sejuani Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)WarwickWarwick gold at 15: +486
  2. First itemEvenWarwick: 0.2 min · Sejuani: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenWarwick wins 35.7% of 42 games
  5. 30+ min gamesEvenWarwick wins 42.1% of 57 games

What Warwick Changes Against Sejuani

Choices Warwick players make noticeably more or less often in this matchup than in their other Jungle games.

  • Waterwalking
    Usually
    73.4%
    vs Sejuani
    86.8%
    +13.4 pts43.5% WR here
  • Celerity
    Usually
    75.6%
    vs Sejuani
    87.7%
    +12.2 pts43.0% WR here
  • Sorcery
    SorcerySecondary tree
    Usually
    76.8%
    vs Sejuani
    88.7%
    +11.9 pts42.6% WR here
  • Thornmail
    Usually
    32.1%
    vs Sejuani
    20.8%
    −11.3 pts36.4% WR here
  • Domination
    DominationSecondary tree
    Usually
    16.1%
    vs Sejuani
    7.5%
    −8.5 pts

Best Warwick Build vs Sejuani

Usual Warwick build (Jungle)

63.8% win rate · 152 games

Against Sejuani

Not enough matchup-specific build data: only 10 of 62 Warwick games against Sejuani carried a complete build, which is too few to recommend an item path from. Use Warwick's standard build instead.

  • Warwick usually completes Gustwalker Hatchling first, at 0.2 min (median of 64 games).
  • Sejuani usually completes Mosstomper Seedling first, at 0.2 min (median of 62 games).
  • Skill priority: W > Q > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Warwick Runes vs Sejuani

Usual Warwick runes (Jungle)

Lethal TempoLethal Tempo
Precision
TriumphLegend: AlacrityLast Stand
Sorcery
CelerityWaterwalking
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

51.7% win rate · 3,942 games

Against Sejuani

Lethal TempoLethal Tempo
Precision
TriumphLegend: AlacrityLast Stand
Sorcery
CelerityWaterwalking
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

40.9% win rate · 66 games

MetaBot Desktop

Plan your Warwick draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Warwick matchup data for League of Legends patch 26.19. The table below shows Warwick's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Warwick build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Warwick Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Warwick vs Sejuani FAQ - Patch 26.19

Who wins Warwick vs Sejuani?

Current data slightly favors Sejuani, but the sample is too limited for a strong conclusion: Warwick wins 42.5% of 106 games (95% range 33.5–52.0%).

What is Warwick's win rate against Sejuani?

Warwick wins 42.5% of 106 Jungle games against Sejuani on patch 26.19 (95% range 33.5–52.0%). Based on both champions' overall Jungle win rates, 50.1% would be expected.

Does Warwick counter Sejuani?

Not clearly. Warwick wins 42.5% of 106 games against Sejuani, and the 95% range (33.5–52.0%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Warwick or Sejuani?

Warwick usually wins the lane: 486 gold ahead of Sejuani at 15 minutes on average (106 games with a 15-minute snapshot).

Does Warwick outscale Sejuani?

There are too few games of each length to tell yet.

When is Sejuani strongest against Warwick?

On current data there is no stage of the game where Sejuani is ahead of Warwick beyond the margin of error.

What should Warwick build against Sejuani?

There are not enough games for a matchup-specific core, so use Warwick's usual Jungle core: Death's Dance, Titanic Hydra, Blade of The Ruined King. The biggest change against Sejuani: Thornmail (32.1% usually, 20.8% here).

What runes should Warwick use against Sejuani?

Lethal Tempo with Precision and Sorcery — 40.9% over 66 games against Sejuani. The biggest change against Sejuani: Waterwalking (73.4% usually, 86.8% here).