Xerath, League of Legends champion
Win Rate
49.9%
Pick Rate
3.5%
Ban Rate
7.8%

Xerathvs Milio

Xerath C TierMageSupport
Patch26.19
Games3,164
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 3, 2026 UTC
MethodologyData Methodology

Xerath vs Milio is a decisive matchup in LoL patch 26.19. Milio wins with a 57.7% win rate (+15.4%) over Xerath based on 26 games. Milio holds the advantage in both the early and late game. Below you'll find the best Xerath build, runes, laning stats, and strategies for the Xerath vs Milio matchup.

Xerath Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Xerath performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Xerath
Xerath
48.4%
VS
Milio
51.6%
Milio

Who wins Xerath vs Milio?

Slight Milio edgeLow confidence

Xerath wins 48.4% of these games. With this many games the true rate is most likely between 36.6% and 60.4% (95% range).

Expected
48.7%
From both champions' overall Support win rates
Matchup effect
−0.3 pts
Observed minus expected
Sample
64 games
Lane: Support
vs patch 26.18
+8.7 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Milio, but the sample is too limited for a strong conclusion: Xerath wins 48.4% of 64 games (95% range 36.6–60.4%).
  • Both champions' overall Support win rates predict 48.7% for Xerath; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Xerath usually wins the lane: 529 gold ahead of Milio at 15 minutes on average (64 games with a 15-minute snapshot).
  • Xerath players pick Health Potion + Health Potion + Stealth Ward far more often against Milio: 54.3% of their other Support games, 71.9% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Xerath and Milio played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Xerath's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Xerath vs Milio Laning Stats

XerathMilio

At 15 minutes

Gold difference
+529
Xerath ahead
95% range +331 to +727
XP difference
+334
Xerath ahead
95% range +147 to +521
CS difference
+4.1
Xerath ahead
95% range +1.9 to +6.3
1.75
Kills before 15 min
0.48
1.88
Deaths before 15 min
1.88
0.05
Solo kills before 15 min
0.00
1.6%
First blood
6.3%

Whole-game averages

1.8
CS / min
0.9
742
DMG / min
174
10,282
Gold / game
8,808
88
Heal / min
433
245
DMG Mitigated / min
330
1.1
CC / min
0.6

Xerath vs Milio Win Rate by Game Length

Xerath's win rate against Milio by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
6 games
Too few games
20–25 min
7 games
Too few games
25–30 min
23 games
Too few games
30–35 min
13 games
Too few games
35+ min
15 games
Xerath vs Milio95% rangeXerath usual (Support)

No game length stands out: Xerath's results against Milio in short and long games are within the margin of error of each other.

Xerath vs Milio Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)XerathXerath gold at 15: +529
  2. First itemXerathXerath: 13.7 min · Milio: 14.6 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Xerath Changes Against Milio

Choices Xerath players make noticeably more or less often in this matchup than in their other Support games.

  • Health PotionHealth PotionStealth Ward
    Health Potion + Health Potion + Stealth WardStarting items
    Usually
    54.3%
    vs Milio
    71.9%
    +17.6 pts47.8% WR here
  • FlashHeal
    Flash + HealSummoner spells
    Usually
    62.3%
    vs Milio
    75.0%
    +12.7 pts45.8% WR here
  • Q > W > E
    the Q > W > E skill orderSkill priority
    Usually
    90.7%
    vs Milio
    98.4%
    +7.7 pts49.2% WR here
  • Malignance
    Usually
    4.2%
    vs Milio
    10.9%
    +6.8 pts

Best Xerath Build vs Milio

Usual Xerath build (Support)

83.3% win rate · 12 games

Against Milio

Not enough matchup-specific build data: only 8 of 24 Xerath games against Milio carried a complete build, which is too few to recommend an item path from. Use Xerath's standard build instead.

  • Xerath usually completes Luden's Echo first, at 13.7 min (median of 60 games).
  • Milio usually completes Moonstone Renewer first, at 14.6 min (median of 24 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Xerath Runes vs Milio

Usual Xerath runes (Support)

Arcane CometArcane Comet
Sorcery
Manaflow BandTranscendenceScorch
Inspiration
Biscuit DeliveryCosmic Insight
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

52.3% win rate · 386 games

Against Milio

Arcane CometArcane Comet
Sorcery
Manaflow BandTranscendenceScorch
Precision
Coup de GracePresence of Mind
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

43.5% win rate · 23 games

MetaBot Desktop

Plan your Xerath draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Xerath matchup data for League of Legends patch 26.19. The table below shows Xerath's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Xerath build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Xerath Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Xerath vs Milio FAQ - Patch 26.19

Who wins Xerath vs Milio?

Current data slightly favors Milio, but the sample is too limited for a strong conclusion: Xerath wins 48.4% of 64 games (95% range 36.6–60.4%).

What is Xerath's win rate against Milio?

Xerath wins 48.4% of 64 Support games against Milio on patch 26.19 (95% range 36.6–60.4%). Based on both champions' overall Support win rates, 48.7% would be expected.

Does Xerath counter Milio?

Not clearly. Xerath wins 48.4% of 64 games against Milio, and the 95% range (36.6–60.4%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Xerath or Milio?

Xerath usually wins the lane: 529 gold ahead of Milio at 15 minutes on average (64 games with a 15-minute snapshot).

Does Xerath outscale Milio?

There are too few games of each length to tell yet.

When is Milio strongest against Xerath?

On current data there is no stage of the game where Milio is ahead of Xerath beyond the margin of error.

What should Xerath build against Milio?

There are not enough games for a matchup-specific core, so use Xerath's usual Support core: Luden's Echo, Horizon Focus, Mejai's Soulstealer. The biggest change against Milio: Health Potion + Health Potion + Stealth Ward (54.3% usually, 71.9% here).

What runes should Xerath use against Milio?

Arcane Comet with Sorcery and Precision — 43.5% over 23 games against Milio. The biggest change against Milio: Flash + Heal (62.3% usually, 75.0% here).